Player Matchup

Yemoja
Yemoja
Diamond IV
Borro-Z
Yemoja
Diamond IV
Level 156
God Stats
8W - 8L
1,477 SR
Queue Stats
128W - 104L
2,192 MMR
Party 1
Ymir
Ymir
Diamond II
SageSewald
Ymir
Diamond II
Level 146
God Stats
17W - 15L
1,698 SR
Queue Stats
250W - 229L
2,348 MMR
Solo
Cupid
Cupid
Diamond I
Vicentrelo
Cupid
Diamond I
Level 158
God Stats
7W - 6L
1,699 SR
Queue Stats
294W - 287L
2,522 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
blacitem
Ah Muzen Cab
Diamond IV
Level 138
God Stats
4W - 3L
1,585 SR
Queue Stats
70W - 52L
2,192 MMR
Party 1
Fenrir
Fenrir
Diamond V
thewhitee69
Fenrir
Diamond V
Level 147
God Stats
6W - 7L
1,573 SR
Queue Stats
78W - 71L
2,156 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,606 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,594 SR
2,092 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
Reidy42
Baba Yaga
Diamond III
Level 157
God Stats
4W - 1L
1,751 SR
Queue Stats
177W - 160L
2,229 MMR
Solo
Shiva
Shiva
Diamond I
Revolution895
Shiva
Diamond I
Level 147
God Stats
7W - 3L
1,726 SR
Queue Stats
378W - 371L
2,402 MMR
Solo
Athena
Athena
Diamond V
Savbang
Athena
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
2,123 MMR
Solo
Neith
Neith
Diamond IV
TekSquale
Neith
Diamond IV
Level 148
God Stats
3W - 6L
1,493 SR
Queue Stats
263W - 257L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Borro-Z
Yemoja
12
2 / 5 / 3
8,491
447
6,662
14,622
14,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 0
10,451
550
10,060
18,099
15,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
16
4 / 7 / 1
10,289
542
7,833
15,306
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
blacitem
Ah Muzen Cab
16
1 / 5 / 1
9,166
482
11,959
14,095
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
0 / 5 / 0
8,268
435
2,909
13,792
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaLokiCliodhna

VS

Bans
Erlang ShenUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
15 / 0 / 6
13,189
694
17,273
13,502
6,943
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Reidy42
Baba Yaga
18
3 / 1 / 7
11,163
588
12,603
11,411
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 7
11,122
585
12,207
16,056
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Savbang
Athena
15
3 / 3 / 12
10,378
546
6,344
16,444
17,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
TekSquale
Neith
19
2 / 3 / 11
11,797
621
8,747
9,721
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
10
Kills
27
27
Deaths
10
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
15
0
6
18
L
Yemoja
Borro-Z
Yemoja
2
5
3
0.7
W
Baba Yaga
Reidy42
Baba Yaga
3
1
7
6.5
W
4
3
7
2.5
L
3
5
0
0.6
W
Athena
Savbang
Athena
3
3
12
3
W
Neith
TekSquale
Neith
2
3
11
2.5
L
Cupid
4
7
1
0.64
L
Ah Muzen Cab
blacitem
Ah Muzen Cab
1
5
1
0.3
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
57,174
75,914
Taken
67,134
45,176
Mitigated
52,080
16,065
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
17,273
4,920
0
7,043
13,502
6,943
0
2,148
11,326
0
100,601
L
Yemoja
Borro-Z
Yemoja
6,662
1,011
3,379
1,993
14,622
14,657
0
5,728
8,716
18,036
1,598
W
Baba Yaga
Reidy42
Baba Yaga
12,603
800
0
5,133
11,411
5,421
25
2,084
9,327
90,344
0
W
12,207
1,589
957
5,505
16,056
17,289
978
7,974
7,430
0
70,626
L
10,060
2,127
0
2,238
18,099
15,883
0
3,719
13,569
75,886
0
W
Athena
Savbang
Athena
6,344
1,610
3,243
3,611
16,444
17,633
200
3,644
12,756
22,395
0
W
Neith
TekSquale
Neith
8,747
2,799
0
3,997
9,721
4,794
3,636
1,584
8,137
0
105,438
L
Cupid
7,833
4,567
151
3,849
15,306
4,530
0
1,082
14,183
0
73,958
L
Ah Muzen Cab
blacitem
Ah Muzen Cab
11,959
2,533
1
3,039
14,095
5,238
0
6,748
7,301
0
89,134
L
Fenrir
2,909
1,094
0
1,415
13,792
4,868
0
1,670
12,084
0
62,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
57,649
587
Minions Killed
695
0
Camps Cleared
0
1,825,631
Distance Traveled
1,987,107
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,189
694
156
8
0
464,802
2
L
Yemoja
8,491
447
21
1
0
364,464
9
W
Baba Yaga
11,163
588
187
10
0
379,171
4
W
Shiva
11,122
585
134
7
0
391,173
3
L
Ymir
10,451
550
155
8
0
343,074
3
W
Athena
10,378
546
38
2
0
396,755
9
W
Neith
11,797
621
180
9
0
355,206
5
L
Cupid
10,289
542
139
7
0
314,890
5
L
Ah Muzen Cab
9,166
482
165
9
0
382,855
8
L
Fenrir
8,268
435
107
6
0
420,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role