Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DarkWarden75
Ymir
Level 69
God Stats
2W - 0L
1,546 SR
Queue Stats
49W - 34L
1,450 Elo+
Party 2
He Bo
He Bo
JayNibbles
He Bo
Level 106
God Stats
6W - 4L
1,703 SR
Queue Stats
417W - 274L
1,726 Elo+
Party 3
Cernunnos
Cernunnos
OhNoItsSmoJoe
Cernunnos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
398W - 226L
1,686 Elo+
Party 3
Sol
Sol
droverrated
Sol
Level 29
God Stats
6W - 6L
1,329 SR
Queue Stats
264W - 120L
1,695 Elo+
Party 3
Team Averages
Level 73
1,516 SR
1,611 Elo+

VS

Team Averages
Level 83
1,631 SR
1,428 Elo+
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ChillinNKillin33
Da Ji
Level 28
God Stats
1W - 3L
1,771 SR
Queue Stats
16W - 23L
1,338 Elo+
Solo
Apollo
Apollo
HomieSectual
Apollo
Level 42
God Stats
1W - 1L
1,670 SR
Queue Stats
11W - 18L
1,369 Elo+
Party 1
Bacchus
Bacchus
JamHdez
Bacchus
Level 90
God Stats
3W - 5L
1,715 SR
Queue Stats
294W - 318L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 5 / 19
8,290
1,036
7,124
8,640
7,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 18
8,607
1,076
3,886
10,141
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
13
3 / 3 / 13
7,584
948
6,462
5,083
1,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OhNoItsSmoJoe
Cernunnos
17
13 / 3 / 9
9,712
1,214
13,125
8,316
3,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
3 / 3 / 14
7,761
970
5,591
5,545
1,929
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
5 / 5 / 6
8,101
1,013
9,118
6,324
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
 
Mulan
10
1 / 6 / 7
6,225
778
4,010
8,633
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 6 / 6
7,952
994
5,112
9,881
4,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
8
0 / 6 / 6
5,793
724
2,026
6,537
2,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
JamHdez
Bacchus
13
3 / 4 / 9
7,179
897
5,366
9,426
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
27
Kills
15
17
Deaths
27
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
5
19
2.7
L
Persephone
 
Persephone
5
5
6
1.6
L
Mulan
 
Mulan
1
6
7
0.75
L
6
6
6
1.5
W
4
3
18
4.33
L
Apollo
0
6
6
0.5
L
Bacchus
JamHdez
Bacchus
3
4
9
1.88
W
He Bo
3
3
13
3.17
W
Cernunnos
OhNoItsSmoJoe
Cernunnos
13
3
9
5.83
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
25,632
37,725
Taken
40,801
24,498
Mitigated
31,175
9,838
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,124
2,251
417
384
8,640
7,431
0
2,898
5,457
0
11,730
L
Persephone
 
Persephone
9,118
491
148
479
6,324
2,283
0
2,422
3,897
15,810
0
L
Mulan
 
Mulan
4,010
221
327
884
8,633
8,397
0
3,429
5,204
0
7,046
L
5,112
1,326
549
1,404
9,881
4,452
0
3,751
6,130
0
10,399
W
3,886
1,023
351
1,005
10,141
10,364
50
3,961
5,815
7,146
0
L
Apollo
2,026
278
0
128
6,537
2,369
0
1,352
5,185
0
5,980
L
Bacchus
JamHdez
Bacchus
5,366
564
255
1,149
9,426
13,674
0
4,984
4,442
9,511
0
W
He Bo
6,462
514
276
132
5,083
1,740
736
1,586
3,380
12,410
0
W
Cernunnos
OhNoItsSmoJoe
Cernunnos
13,125
8,200
957
3,489
8,316
3,034
1,997
3,341
4,740
0
29,257
W
5,591
1,689
1,759
1,068
5,545
1,929
2,127
1,989
3,485
15,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
35,250
82
Minions Killed
48
0
Camps Cleared
0
757,915
Distance Traveled
569,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,290
1,036
7
1
0
144,899
0
L
Persephone
8,101
1,013
18
2
0
127,607
0
L
Mulan
6,225
778
3
0
0
89,239
0
L
Da Ji
7,952
994
11
1
0
126,895
0
W
Ymir
8,607
1,076
5
1
0
144,016
0
L
Apollo
5,793
724
11
1
0
88,092
0
L
Bacchus
7,179
897
5
1
0
137,630
0
W
He Bo
7,584
948
9
1
0
147,817
0
W
Cernunnos
9,712
1,214
41
5
0
164,674
0
W
Sol
7,761
970
20
3
0
156,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role