Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Intolerance
Discordia
Level 126
God Stats
2W - 3L
1,303 SR
Queue Stats
315W - 302L
1,502 Elo+
Party 2
Khepri
Khepri
Iplaywithnuts
Khepri
Level 24
God Stats
2W - 0L
1,729 SR
Queue Stats
48W - 63L
1,429 Elo+
Solo
Susano
Susano
JugekiByakurai
Susano
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
SultanKosmitow
Cthulhu
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
204W - 173L
1,764 Elo+
Party 2
Team Averages
Level 85
1,506 SR
1,530 Elo+

VS

Team Averages
Level 41
1,595 SR
1,410 Elo+
Ne Zha
Ne Zha
BanjoFuter
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Brainsap
Cthulhu
Level 122
God Stats
2W - 1L
1,784 SR
Queue Stats
166W - 180L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Icefixee
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
LE_Bedo_senseiii
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,234 Elo+
Solo
Jormungandr
Jormungandr
Mickdo85
Jormungandr
Level 18
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 8L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
18 / 5 / 20
15,355
903
32,787
22,909
14,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Intolerance
Discordia
20
14 / 4 / 20
13,612
801
29,929
16,175
8,419
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 30
13,340
785
8,141
20,011
34,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 6 / 15
11,848
697
9,463
16,874
9,721
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 5 / 25
12,698
747
12,433
22,004
23,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BanjoFuter
Ne Zha
20
9 / 7 / 6
13,599
800
20,904
16,296
6,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Brainsap
Cthulhu
19
6 / 9 / 4
12,333
725
17,492
27,739
29,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Icefixee
Gilgamesh
17
2 / 11 / 9
10,739
632
12,721
22,881
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 12 / 12
10,550
621
9,864
16,611
4,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Mickdo85
Jormungandr
19
2 / 6 / 13
11,350
668
12,347
19,933
13,059
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
64
44
Kills
20
23
Deaths
45
110
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
18
5
20
5.6
L
Ne Zha
BanjoFuter
Ne Zha
9
7
6
1.71
L
Cthulhu
Brainsap
Cthulhu
6
9
4
0.89
L
Gilgamesh
Icefixee
Gilgamesh
2
11
9
0.59
W
Discordia
Intolerance
Discordia
14
4
20
6
W
3
3
30
6
W
4
6
15
1.92
L
1
12
12
0.58
L
Jormungandr
Mickdo85
Jormungandr
2
6
13
1.42
W
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,753
Damage
73,328
97,973
Taken
103,460
90,268
Mitigated
61,304
29,221
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
32,787
7,712
2,940
8,299
22,909
14,129
924
8,294
14,615
0
61,809
L
Ne Zha
BanjoFuter
Ne Zha
20,904
2,898
846
2,089
16,296
6,338
382
6,344
9,952
0
37,656
L
Cthulhu
Brainsap
Cthulhu
17,492
801
1,214
3,744
27,739
29,523
0
13,583
14,156
36,306
0
L
Gilgamesh
Icefixee
Gilgamesh
12,721
3,346
150
910
22,881
8,057
384
13,757
9,124
0
19,948
W
Discordia
Intolerance
Discordia
29,929
2,156
2,077
1,963
16,175
8,419
1,765
7,090
9,085
45,023
0
W
8,141
435
2,024
3,884
20,011
34,016
401
8,757
11,254
17,955
0
W
9,463
1,408
1,567
1,146
16,874
9,721
1,098
6,489
10,385
0
26,598
L
9,864
331
158
532
16,611
4,327
0
9,103
7,508
23,238
0
L
Jormungandr
Mickdo85
Jormungandr
12,347
2,279
545
1,255
19,933
13,059
506
7,716
12,217
30,776
0
W
12,433
1,656
2,149
3,172
22,004
23,983
782
8,909
12,931
23,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,853
Gold Earned
58,571
157
Minions Killed
148
0
Camps Cleared
0
1,491,867
Distance Traveled
1,380,027
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,355
903
59
3
0
293,750
1
L
Ne Zha
13,599
800
43
3
0
302,938
1
L
Cthulhu
12,333
725
41
2
0
268,694
1
L
Gilgamesh
10,739
632
12
1
0
254,999
0
W
Discordia
13,612
801
32
2
0
302,237
1
W
Khepri
13,340
785
16
1
0
324,991
0
W
Susano
11,848
697
30
2
0
298,595
0
L
Merlin
10,550
621
21
1
0
241,803
3
L
Jormungandr
11,350
668
31
2
0
311,593
1
W
Cthulhu
12,698
747
20
1
0
272,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role