Player Matchup

Serqet
Serqet
AndreMD5699
Serqet
Level 155
God Stats
23W - 27L
1,533 SR
Queue Stats
2,230W - 2,401L
1,525 Elo+
Solo
Athena
Athena
Crimsonrock89
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkDay96
Tsukuyomi
Level 128
God Stats
3W - 1L
1,866 SR
Queue Stats
138W - 142L
1,563 Elo+
Solo
Olorun
Olorun
RafonPC
Olorun
Level 104
God Stats
2W - 2L
1,476 SR
Queue Stats
141W - 138L
1,527 Elo+
Party 2
Scylla
Scylla
Y-TU-MAMATAMBEIN
Scylla
Level 93
God Stats
2W - 3L
1,537 SR
Queue Stats
107W - 123L
1,459 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,518 Elo+

VS

Team Averages
Level 116
1,560 SR
1,498 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Aurso
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
KSI Blood69
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 123L
1,492 Elo+
Solo
Scylla
Scylla
RichardDixe
Scylla
Level 106
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
jaysal98
Vulcan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 6 / 6
8,709
670
6,005
9,191
5,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 6 / 11
8,511
655
6,734
15,618
15,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
DarkDay96
Tsukuyomi
15
2 / 7 / 4
8,268
636
10,294
12,711
4,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
RafonPC
Olorun
18
7 / 4 / 10
10,621
817
14,248
14,464
6,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 8
9,597
738
9,584
8,851
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
6 / 5 / 18
11,355
873
15,502
11,974
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Aurso
Achilles
18
11 / 4 / 8
11,065
851
7,805
15,150
13,940
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
17
5 / 3 / 17
10,029
771
6,258
11,712
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
7 / 2 / 15
10,919
840
14,775
9,315
3,371
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
jaysal98
Vulcan
16
0 / 3 / 20
9,331
718
10,409
9,510
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
17
Kills
29
29
Deaths
17
39
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
5
18
3
L
Serqet
2
6
6
0.83
W
Achilles
Aurso
Achilles
11
4
8
3.75
L
2
6
11
1.25
L
Tsukuyomi
DarkDay96
Tsukuyomi
2
7
4
0.57
W
Olorun
5
3
17
4.5
L
Olorun
RafonPC
Olorun
7
4
10
3
W
Scylla
7
2
15
7.25
L
4
6
8
1.33
W
Vulcan
jaysal98
Vulcan
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
54,749
60,835
Taken
57,661
35,666
Mitigated
29,547
15,268
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,502
8,378
760
3,597
11,974
4,410
2,310
5,409
6,300
0
38,262
L
Serqet
6,005
349
0
357
9,191
5,410
0
5,364
3,827
0
5,352
W
Achilles
Aurso
Achilles
7,805
1,985
1,384
1,294
15,150
13,940
86
7,967
6,576
0
15,415
L
6,734
882
1,312
2,228
15,618
15,262
37
6,842
8,776
9,192
0
L
Tsukuyomi
DarkDay96
Tsukuyomi
10,294
2,454
658
1,158
12,711
4,915
0
6,922
5,789
0
27,311
W
Olorun
6,258
3,526
4,272
4,353
11,712
4,503
1,812
7,153
4,271
13,036
0
L
Olorun
RafonPC
Olorun
14,248
6,758
1,747
6,565
14,464
6,717
578
7,683
6,781
35,297
0
W
Scylla
14,775
1,202
1,829
2,222
9,315
3,371
1,116
4,713
4,320
25,170
0
L
9,584
618
609
634
8,851
3,362
0
4,631
4,220
22,810
0
W
Vulcan
jaysal98
Vulcan
10,409
1,522
1,313
2,892
9,510
3,323
557
5,324
3,796
25,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
52,699
123
Minions Killed
125
0
Camps Cleared
0
1,035,856
Distance Traveled
1,170,009
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,355
873
33
3
0
209,018
1
L
Serqet
8,709
670
8
1
0
197,553
5
W
Achilles
11,065
851
16
1
0
232,574
0
L
Athena
8,511
655
8
1
0
215,301
0
L
Tsukuyomi
8,268
636
21
2
0
222,069
1
W
Olorun
10,029
771
21
2
0
219,329
1
L
Olorun
10,621
817
57
4
0
215,415
0
W
Scylla
10,919
840
21
2
0
264,062
4
L
Scylla
9,597
738
29
2
0
185,518
1
W
Vulcan
9,331
718
34
3
0
245,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role