Player Matchup

Pele
Pele
 
Pele
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AntisocialMall
Serqet
Level 160
God Stats
23W - 43L
1,503 SR
Queue Stats
382W - 397L
1,474 Elo+
Party 2
Yemoja
Yemoja
BLEU-Viola
Yemoja
Level 128
God Stats
8W - 6L
1,478 SR
Queue Stats
203W - 225L
1,422 Elo+
Party 2
Olorun
Olorun
LongLiveXboxx
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
PsychoD1994
Chiron
Level 89
God Stats
8W - 9L
1,395 SR
Queue Stats
151W - 167L
1,481 Elo+
Party 2
Team Averages
Level 99
1,475 SR
1,476 Elo+

VS

Team Averages
Level 46
1,542 SR
1,410 Elo+
Atlas
Atlas
Carrotman425
Atlas
Level 41
God Stats
40W - 21L
1,688 SR
Queue Stats
166W - 147L
1,386 Elo+
Party 1
Shiva
Shiva
UnderratedJqz
Shiva
Level 17
God Stats
4W - 5L
1,400 SR
Queue Stats
9W - 14L
1,346 Elo+
Party 3
Apollo
Apollo
YFN_YE
Apollo
Level 71
God Stats
3W - 1L
1,692 SR
Queue Stats
30W - 35L
1,434 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
blaklight23
Morgan Le Fay
Level 17
God Stats
9W - 3L
1,386 SR
Queue Stats
31W - 31L
1,364 Elo+
Party 1
Da Ji
Da Ji
sjoenge
Da Ji
Level 83
God Stats
18W - 10L
1,543 SR
Queue Stats
393W - 380L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 5 / 0
8,226
514
7,504
15,844
9,789
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 8 / 2
8,090
506
9,854
15,147
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
BLEU-Viola
Yemoja
10
0 / 7 / 4
6,782
424
5,132
14,770
11,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 10 / 1
6,297
394
2,349
10,899
3,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
12
1 / 5 / 2
7,306
457
6,542
11,615
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 16
8,859
554
8,308
15,382
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 3
9,616
601
12,188
10,789
8,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
YFN_YE
Apollo
16
8 / 1 / 7
10,066
629
8,391
8,277
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
blaklight23
Morgan Le Fay
14
5 / 2 / 9
8,934
558
9,361
7,293
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
sjoenge
Da Ji
16
13 / 2 / 8
9,891
618
12,953
11,217
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
35
35
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
0
0.8
L
4
8
2
0.63
L
Yemoja
BLEU-Viola
Yemoja
0
7
4
0.29
W
4
2
16
6
L
0
10
1
0.05
L
Chiron
1
5
2
0.4
W
5
2
3
3.25
W
Apollo
YFN_YE
Apollo
8
1
7
11.5
W
Morgan Le Fay
blaklight23
Morgan Le Fay
5
2
9
4.75
W
Da Ji
sjoenge
Da Ji
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
51,201
68,275
Taken
52,958
33,033
Mitigated
33,264
13,101
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,504
1,776
0
2,785
15,844
9,789
0
1,801
14,043
0
45,461
L
9,854
1,919
0
4,705
15,147
5,329
0
4,290
10,857
0
45,036
L
Yemoja
BLEU-Viola
Yemoja
5,132
814
591
541
14,770
11,360
0
5,041
9,729
22,472
0
W
8,308
3,037
458
3,000
15,382
14,270
134
2,630
12,170
21,239
0
L
2,349
1,679
0
1,134
10,899
3,175
440
3,160
7,739
17,316
0
L
Chiron
6,542
1,944
266
3,079
11,615
3,380
648
3,377
8,238
0
41,181
W
12,188
3,111
0
4,732
10,789
8,281
417
976
9,813
0
62,018
W
Apollo
YFN_YE
Apollo
8,391
5,118
0
3,015
8,277
3,337
2,300
817
7,460
0
64,760
W
Morgan Le Fay
blaklight23
Morgan Le Fay
9,361
579
0
1,183
7,293
2,788
416
1,607
5,512
46,982
0
W
Da Ji
sjoenge
Da Ji
12,953
2,926
0
250
11,217
4,588
0
1,451
9,475
0
60,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
47,366
325
Minions Killed
422
0
Camps Cleared
0
1,401,703
Distance Traveled
1,637,916
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,226
514
91
6
0
293,053
5
L
Serqet
8,090
506
83
5
0
312,482
0
L
Yemoja
6,782
424
33
2
0
285,193
1
W
Atlas
8,859
554
23
1
0
342,896
1
L
Olorun
6,297
394
40
3
0
223,720
2
L
Chiron
7,306
457
78
5
0
287,255
3
W
Shiva
9,616
601
120
8
0
341,307
6
W
Apollo
10,066
629
115
7
0
299,506
4
W
Morgan Le Fay
8,934
558
83
5
0
305,057
0
W
Da Ji
9,891
618
81
5
0
349,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role