Player Matchup

Ganesha
Ganesha
Bronze III
CSM1F
Ganesha
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,540 MMR
Solo
Persephone
Persephone
Gold I
G00DANG
Persephone
Gold I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 282L
1,555 MMR
Solo
Achilles
Achilles
Gold I
Karolisx
Achilles
Gold I
Level 97
God Stats
1W - 3L
1,436 SR
Queue Stats
127W - 131L
1,591 MMR
Solo
Arachne
Arachne
Gold I
Slayyzee
Arachne
Gold I
Level 46
God Stats
5W - 8L
1,466 SR
Queue Stats
182W - 179L
1,539 MMR
Party 1
Xbalanque
Xbalanque
Gold III
licoorne
Xbalanque
Gold III
Level 62
God Stats
0W - 2L
1,459 SR
Queue Stats
166W - 152L
1,532 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,472 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,608 SR
1,549 MMR
Rama
Rama
Gold I
CRoWFoRt-_-Tr1Xz
Rama
Gold I
Level 129
God Stats
16W - 15L
1,588 SR
Queue Stats
387W - 368L
1,534 MMR
Party 2
Chaac
Chaac
Gold II
ImTRoniX
Chaac
Gold II
Level 137
God Stats
18W - 16L
1,588 SR
Queue Stats
266W - 259L
1,566 MMR
Party 2
Ymir
Ymir
Platinum V
KairuNinja
Ymir
Platinum V
Level 143
God Stats
15W - 10L
1,694 SR
Queue Stats
57W - 61L
1,512 MMR
Solo
Hel
Hel
Platinum IV
MARVELEX
Hel
Platinum IV
Level 105
God Stats
22W - 29L
1,479 SR
Queue Stats
253W - 247L
1,592 MMR
Solo
Susano
Susano
Gold III
Saii42
Susano
Gold III
Level 159
God Stats
17W - 10L
1,690 SR
Queue Stats
235W - 237L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CSM1F
Ganesha
18
1 / 4 / 10
12,670
469
12,862
30,196
47,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
G00DANG
Persephone
18
2 / 5 / 5
12,749
472
18,977
14,560
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Karolisx
Achilles
19
1 / 5 / 1
12,977
481
19,750
31,461
29,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Slayyzee
Arachne
20
7 / 3 / 3
15,114
560
15,724
26,202
18,917
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
licoorne
Xbalanque
19
3 / 5 / 2
13,198
489
19,731
22,828
8,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
MedusaGilgameshThothCliodhna

VS

Bans
KaliAtlasBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
13,627
505
27,620
23,926
10,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ImTRoniX
Chaac
20
5 / 1 / 10
14,237
527
19,395
33,728
38,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 5 / 16
11,873
440
9,633
31,215
35,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 2 / 14
13,569
503
13,496
17,960
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Saii42
Susano
20
7 / 2 / 9
13,279
492
21,569
21,766
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
14
Kills
22
22
Deaths
15
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Ganesha
CSM1F
Ganesha
1
4
10
1.5
L
Persephone
G00DANG
Persephone
2
5
5
0.9
W
Chaac
ImTRoniX
Chaac
5
1
10
10
W
1
5
16
1.8
L
Achilles
Karolisx
Achilles
1
5
1
0.3
W
4
2
14
5.5
W
Susano
Saii42
Susano
7
2
9
5.75
L
Arachne
Slayyzee
Arachne
7
3
3
2.83
L
Xbalanque
licoorne
Xbalanque
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,044
Damage
91,713
125,247
Taken
128,595
110,303
Mitigated
99,569
30,842
Healing
61,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,620
19,553
0
10,296
23,926
10,473
3,392
4,214
19,712
0
121,187
L
Ganesha
CSM1F
Ganesha
12,862
1,058
0
5,583
30,196
47,657
102
8,627
21,569
43,995
0
L
Persephone
G00DANG
Persephone
18,977
685
0
3,038
14,560
5,123
69
3,384
11,171
93,791
0
W
Chaac
ImTRoniX
Chaac
19,395
2,890
0
15,764
33,728
38,193
271
5,624
28,104
0
113,752
W
9,633
2,214
0
2,512
31,215
35,160
206
9,294
21,921
23,133
0
L
Achilles
Karolisx
Achilles
19,750
4,516
0
7,998
31,461
29,644
0
6,527
24,934
0
95,723
W
13,496
1,265
14,993
12,187
17,960
7,348
1,647
6,168
11,792
105,777
0
W
Susano
Saii42
Susano
21,569
4,392
0
5,320
21,766
8,395
892
6,763
15,003
0
105,315
L
Arachne
Slayyzee
Arachne
15,724
9,434
0
7,448
26,202
18,917
167
4,935
21,267
0
152,407
L
Xbalanque
licoorne
Xbalanque
19,731
12,380
0
6,775
22,828
8,962
1,456
2,874
19,954
0
117,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,708
Gold Earned
66,585
730
Minions Killed
717
0
Camps Cleared
0
2,616,005
Distance Traveled
2,668,862
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,627
505
165
6
0
457,889
8
L
Ganesha
12,670
469
21
1
0
508,010
11
L
Persephone
12,749
472
163
6
0
514,403
6
W
Chaac
14,237
527
212
8
0
572,220
11
W
Ymir
11,873
440
33
1
0
510,002
8
L
Achilles
12,977
481
176
7
0
458,139
2
W
Hel
13,569
503
170
6
0
538,908
6
W
Susano
13,279
492
137
5
0
589,843
5
L
Arachne
15,114
560
201
7
0
648,971
0
L
Xbalanque
13,198
489
169
6
0
486,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role