Player Matchup

Apollo
Apollo
SNA Highcaliber
Apollo
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
992 Elo+
Party 2
Poseidon
Poseidon
Steezz mann
Poseidon
Level 17
God Stats
10W - 6L
1,813 SR
Queue Stats
11W - 6L
1,890 Elo+
Party 2
Ymir
Ymir
Usetf
Ymir
Level 135
God Stats
2W - 3L
1,740 SR
Queue Stats
48W - 58L
1,366 Elo+
Party 2
Team Averages
Level 59
1,684 SR
1,416 Elo+

VS

Team Averages
Level 63
1,475 SR
1,305 Elo+
Baron Samedi
Baron Samedi
CashBagsBoy
Baron Samedi
Level 85
God Stats
7W - 8L
1,424 SR
Queue Stats
24W - 37L
1,420 Elo+
Solo
Neith
Neith
cayden10
Neith
Level 3
God Stats
2W - 8L
1,500 SR
Queue Stats
6W - 16L
1,158 Elo+
Party 1
Bacchus
Bacchus
nhytrfvbnhyh
Bacchus
Level 101
God Stats
23W - 30L
1,502 SR
Queue Stats
167W - 233L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
10,970
686
6,908
11,916
4,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Steezz mann
Poseidon
16
9 / 5 / 10
12,319
770
16,144
11,911
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Usetf
Ymir
17
9 / 4 / 8
12,186
762
10,588
16,519
13,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CashBagsBoy
Baron Samedi
17
8 / 4 / 2
11,891
743
13,758
10,543
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
cayden10
Neith
14
1 / 10 / 6
9,977
624
8,680
12,868
4,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
nhytrfvbnhyh
Bacchus
16
3 / 6 / 5
12,071
754
7,457
16,783
16,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
20
Kills
12
12
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CashBagsBoy
Baron Samedi
8
4
2
2.25
W
2
3
15
3.17
W
Poseidon
Steezz mann
Poseidon
9
5
10
2.8
W
Ymir
Usetf
Ymir
9
4
8
3.25
L
Neith
cayden10
Neith
1
10
6
0.4
L
Bacchus
nhytrfvbnhyh
Bacchus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
29,895
40,346
Taken
40,194
21,458
Mitigated
24,396
7,469
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CashBagsBoy
Baron Samedi
13,758
523
597
2,547
10,543
3,607
480
6,831
3,712
51,412
0
W
6,908
5,246
0
2,924
11,916
4,068
1,384
6,558
5,358
0
29,546
W
Poseidon
Steezz mann
Poseidon
16,144
2,892
0
1,550
11,911
3,647
750
7,974
3,937
44,397
0
W
Ymir
Usetf
Ymir
10,588
1,618
578
2,417
16,519
13,743
952
6,813
9,706
40,429
0
L
Neith
cayden10
Neith
8,680
3,438
0
505
12,868
4,026
680
9,187
3,681
0
26,943
L
Bacchus
nhytrfvbnhyh
Bacchus
7,457
329
23
2,668
16,783
16,763
220
11,354
5,429
24,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
33,939
165
Minions Killed
130
6
Camps Cleared
4
735,381
Distance Traveled
719,130
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,891
743
72
5
3
253,449
1
W
Apollo
10,970
686
39
2
2
240,063
1
W
Poseidon
12,319
770
46
3
1
263,484
1
W
Ymir
12,186
762
80
5
3
231,834
0
L
Neith
9,977
624
37
2
1
199,599
0
L
Bacchus
12,071
754
21
1
0
266,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role