Player Matchup

Pele
Pele
Allpha
Pele
Level 83
God Stats
15W - 24L
1,439 SR
Queue Stats
121W - 101L
1,532 Elo+
Party 3
King Arthur
King Arthur
ArchaonTEC
King Arthur
Level 98
God Stats
18W - 6L
1,686 SR
Queue Stats
274W - 216L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
Beezdevilhunter
Nu Wa
Level 23
God Stats
13W - 10L
1,681 SR
Queue Stats
71W - 83L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
CosmicRavioli
Danzaburou
Level 48
God Stats
54W - 20L
1,757 SR
Queue Stats
71W - 41L
1,666 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheIonious
Kumbhakarna
Level 157
God Stats
2W - 2L
1,249 SR
Queue Stats
462W - 383L
1,608 Elo+
Party 1
Team Averages
Level 82
1,563 SR
1,586 Elo+

VS

Team Averages
Level 77
1,510 SR
1,514 Elo+
Sol
Sol
ButtercupFairy
Sol
Level 42
God Stats
25W - 31L
1,456 SR
Queue Stats
947W - 1,070L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hex27629
Kumbhakarna
Level 84
God Stats
7W - 13L
1,475 SR
Queue Stats
107W - 105L
1,469 Elo+
Party 2
Freya
Freya
Ymengi
Freya
Level 127
God Stats
14W - 10L
1,549 SR
Queue Stats
318W - 342L
1,508 Elo+
Party 2
Neith
Neith
Zombie0Girl
Neith
Level 42
God Stats
94W - 113L
1,575 SR
Queue Stats
234W - 285L
1,548 Elo+
Party 2
King Arthur
King Arthur
funck66
King Arthur
Level 89
God Stats
74W - 78L
1,497 SR
Queue Stats
866W - 834L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Allpha
Pele
19
9 / 3 / 17
11,944
853
23,591
18,570
8,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ArchaonTEC
King Arthur
17
5 / 1 / 21
10,985
785
14,687
16,165
14,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 18
10,434
745
17,491
9,068
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CosmicRavioli
Danzaburou
20
11 / 1 / 14
12,721
909
19,170
12,177
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
TheIonious
Kumbhakarna
18
9 / 0 / 18
11,803
843
9,451
13,302
13,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,874
634
6,478
14,195
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Hex27629
Kumbhakarna
14
0 / 9 / 3
8,502
607
4,273
21,057
14,619
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
Ymengi
Freya
16
2 / 9 / 2
9,836
703
14,679
22,208
7,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 9 / 3
9,069
648
7,550
16,069
8,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
funck66
King Arthur
17
2 / 4 / 2
9,844
703
10,704
23,462
21,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
16
36
Kills
5
5
Deaths
36
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
Allpha
Pele
9
3
17
5.83
W
King Arthur
ArchaonTEC
King Arthur
5
1
21
15.5
W
2
0
18
11
L
0
5
1
0.1
W
Danzaburou
CosmicRavioli
Danzaburou
11
1
14
18
L
Kumbhakarna
Hex27629
Kumbhakarna
0
9
3
0.17
W
Kumbhakarna
TheIonious
Kumbhakarna
9
0
18
18
L
Freya
Ymengi
Freya
2
9
2
0.33
L
1
9
3
0.28
L
King Arthur
funck66
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,390
Damage
43,684
69,282
Taken
96,991
45,393
Mitigated
56,305
23,059
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Allpha
Pele
23,591
5,376
0
7,404
18,570
8,843
648
6,933
11,637
0
63,719
W
King Arthur
ArchaonTEC
King Arthur
14,687
2,026
0
1,226
16,165
14,334
416
4,423
11,742
0
29,293
W
17,491
4,391
116
2,198
9,068
3,399
1,479
3,436
5,632
37,954
0
L
6,478
900
0
2,697
14,195
3,624
136
5,383
8,388
33,956
0
W
Danzaburou
CosmicRavioli
Danzaburou
19,170
7,523
0
6,311
12,177
5,410
7,420
5,478
6,699
0
55,962
L
Kumbhakarna
Hex27629
Kumbhakarna
4,273
1,043
33
670
21,057
14,619
0
3,470
17,125
15,747
0
W
Kumbhakarna
TheIonious
Kumbhakarna
9,451
621
811
4,993
13,302
13,407
0
5,160
8,142
17,747
0
L
Freya
Ymengi
Freya
14,679
5,038
0
5,166
22,208
7,588
0
6,293
15,538
34,320
0
L
7,550
3,220
215
1,642
16,069
8,964
0
3,684
12,067
0
25,551
L
King Arthur
funck66
King Arthur
10,704
642
0
1,635
23,462
21,510
0
6,338
16,312
0
38,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,887
Gold Earned
46,125
236
Minions Killed
186
0
Camps Cleared
0
1,520,907
Distance Traveled
1,181,971
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,944
853
87
6
0
312,198
2
W
King Arthur
10,985
785
16
1
0
332,961
0
W
Nu Wa
10,434
745
40
3
0
260,211
1
L
Sol
8,874
634
49
4
0
245,439
0
W
Danzaburou
12,721
909
73
5
0
294,427
1
L
Kumbhakarna
8,502
607
30
2
0
234,054
2
W
Kumbhakarna
11,803
843
20
1
0
321,110
0
L
Freya
9,836
703
30
2
0
220,539
0
L
Neith
9,069
648
25
2
0
197,837
4
L
King Arthur
9,844
703
52
4
0
284,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role