Player Matchup

Horus
Horus
Iam_Spartacuus
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,378 Elo+
Party 3
Bellona
Bellona
LiveStatistic
Bellona
Level 160
God Stats
1W - 2L
1,543 SR
Queue Stats
1,175W - 1,341L
1,483 Elo+
Party 1
Neith
Neith
LordPowers1
Neith
Level 82
God Stats
4W - 8L
1,369 SR
Queue Stats
250W - 259L
1,459 Elo+
Solo
Fenrir
Fenrir
PandemicCashew
Fenrir
Level 155
God Stats
16W - 20L
1,464 SR
Queue Stats
1,177W - 1,341L
1,473 Elo+
Party 1
Nox
Nox
V1991K
Nox
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
15W - 29L
1,377 Elo+
Party 3
Team Averages
Level 119
1,514 SR
1,434 Elo+

VS

Team Averages
Level 93
1,541 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HDOG55
Medusa
Level 111
God Stats
1W - 0L
1,524 SR
Queue Stats
130W - 146L
1,476 Elo+
Solo
Persephone
Persephone
Klingo
Persephone
Level 143
God Stats
4W - 4L
1,468 SR
Queue Stats
112W - 124L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Masqurades
Heimdallr
Level 26
God Stats
1W - 1L
1,557 SR
Queue Stats
6W - 12L
1,366 Elo+
Party 2
Zhong Kui
Zhong Kui
PEFTIK
Zhong Kui
Level 74
God Stats
1W - 0L
1,654 SR
Queue Stats
5W - 6L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
8,687
543
2,396
19,574
18,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
15
1 / 8 / 6
9,197
575
11,438
20,918
25,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 5
11,169
698
24,192
19,632
13,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 8 / 6
9,689
606
6,734
13,569
12,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
V1991K
Nox
18
2 / 4 / 7
10,087
630
15,169
12,795
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 17
10,624
664
8,667
11,955
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
HDOG55
Medusa
19
10 / 2 / 9
11,942
746
15,087
16,050
7,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Klingo
Persephone
19
5 / 1 / 23
12,315
770
24,860
11,573
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Masqurades
Heimdallr
18
3 / 2 / 18
10,838
677
14,591
17,161
8,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
PEFTIK
Zhong Kui
19
8 / 2 / 14
12,499
781
16,335
19,579
20,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
9
Kills
28
28
Deaths
9
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
17
5.25
W
Medusa
HDOG55
Medusa
10
2
9
7.25
L
0
6
7
0.58
W
Persephone
Klingo
Persephone
5
1
23
16.5
L
Bellona
1
8
6
0.5
L
4
2
5
3.25
W
Heimdallr
Masqurades
Heimdallr
3
2
18
6
W
Zhong Kui
PEFTIK
Zhong Kui
8
2
14
7.5
L
2
8
6
0.63
L
Nox
V1991K
Nox
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,929
Damage
79,540
86,488
Taken
76,318
75,963
Mitigated
48,539
31,904
Healing
49,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,667
1,322
17,951
5,368
11,955
6,940
553
3,794
8,161
13,163
0
W
Medusa
HDOG55
Medusa
15,087
5,433
2,925
1,951
16,050
7,824
1,843
2,697
13,353
0
45,465
L
2,396
1,285
5,785
6,424
19,574
18,980
0
13,658
5,916
0
7,450
W
Persephone
Klingo
Persephone
24,860
687
2,204
2,975
11,573
4,731
738
1,301
10,271
56,930
0
L
Bellona
11,438
1,154
2,189
2,060
20,918
25,152
79
9,457
11,461
0
28,169
L
24,192
7,653
1,243
7,318
19,632
13,503
183
10,805
8,827
0
47,057
W
Heimdallr
Masqurades
Heimdallr
14,591
7,097
2,500
3,047
17,161
8,853
1,516
4,063
13,098
0
26,671
W
Zhong Kui
PEFTIK
Zhong Kui
16,335
1,988
4,613
6,273
19,579
20,191
590
3,314
16,265
26,127
0
L
6,734
643
1,086
823
13,569
12,269
0
6,845
6,724
0
8,681
L
Nox
V1991K
Nox
15,169
1,120
2,204
2,772
12,795
6,059
594
9,097
3,698
41,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
58,218
137
Minions Killed
178
0
Camps Cleared
0
1,437,509
Distance Traveled
1,517,768
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,624
664
11
1
0
327,181
1
W
Medusa
11,942
746
69
4
0
286,495
0
L
Horus
8,687
543
8
1
0
243,923
0
W
Persephone
12,315
770
50
3
0
308,743
0
L
Bellona
9,197
575
14
1
0
261,331
4
L
Neith
11,169
698
49
3
0
279,827
0
W
Heimdallr
10,838
677
29
2
0
290,174
0
W
Zhong Kui
12,499
781
19
1
0
305,175
5
L
Fenrir
9,689
606
8
1
0
350,008
6
L
Nox
10,087
630
58
4
0
302,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role