Player Matchup

Neith
Neith
Laurentiu_Pro
Neith
Level 32
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 16L
1,255 Elo+
Solo
Ymir
Ymir
Z3PH7R
Ymir
Level 32
God Stats
53W - 106L
1,331 SR
Queue Stats
116W - 237L
1,137 Elo+
Solo
Hades
Hades
jimmyrowe91
Hades
Level 97
God Stats
28W - 23L
1,457 SR
Queue Stats
109W - 137L
1,299 Elo+
Solo
Team Averages
Level 54
1,498 SR
1,230 Elo+

VS

Team Averages
Level 78
1,551 SR
1,254 Elo+
Heimdallr
Heimdallr
Electrify1E
Heimdallr
Level 106
God Stats
5W - 3L
1,423 SR
Queue Stats
16W - 22L
1,300 Elo+
Party 1
Ymir
Ymir
IceCube1416
Ymir
Level 65
God Stats
3W - 0L
1,730 SR
Queue Stats
37W - 54L
1,299 Elo+
Party 1
Hel
Hel
WEB HEAD 366
Hel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,370
637
5,740
5,771
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
Z3PH7R
Ymir
7
0 / 5 / 3
5,734
573
901
8,237
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 3 / 1
6,979
698
6,945
10,849
7,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Electrify1E
Heimdallr
13
10 / 0 / 0
8,564
856
15,482
6,505
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 9
7,480
748
2,152
6,973
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 4
6,524
652
2,983
7,020
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Electrify1E
Heimdallr
10
0
0
10
W
0
0
9
4.5
L
2
2
2
1.5
W
0
5
4
0.4
L
Ymir
Z3PH7R
Ymir
0
5
3
0.3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
20,617
24,857
Taken
20,498
15,034
Mitigated
10,606
5,592
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Electrify1E
Heimdallr
15,482
7,990
0
2,191
6,505
2,444
2,405
2,500
3,981
0
35,782
W
2,152
471
0
564
6,973
5,696
198
2,542
4,329
9,847
0
L
5,740
1,182
133
1,235
5,771
2,457
0
930
4,841
0
15,392
W
2,983
535
2,549
2,202
7,020
2,466
0
3,242
3,729
11,893
0
L
Ymir
Z3PH7R
Ymir
901
0
0
160
8,237
5,575
0
1,615
6,619
4,018
0
L
6,945
561
670
3,394
10,849
7,002
28
2,765
8,084
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,083
Gold Earned
22,568
60
Minions Killed
79
2
Camps Cleared
5
616,085
Distance Traveled
490,257
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,564
856
43
4
2
174,162
1
W
Ymir
7,480
748
20
2
1
168,814
2
L
Neith
6,370
637
22
2
0
170,222
4
W
Hel
6,524
652
16
2
2
147,281
0
L
Ymir
5,734
573
4
0
1
196,485
0
L
Hades
6,979
698
34
3
1
249,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role