Player Matchup

Danzaburou
Danzaburou
Dreamvillaiin
Danzaburou
Level 159
God Stats
3W - 3L
1,332 SR
Queue Stats
108W - 95L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
GucciMendez
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,652 Elo+
Party 1
Hun Batz
Hun Batz
SMOOCHDAHOMIE
Hun Batz
Level 153
God Stats
1W - 1L
1,764 SR
Queue Stats
95W - 60L
1,622 Elo+
Party 1
Horus
Horus
Twnty8Gaming
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,504 Elo+
Party 1
Hera
Hera
tiomaudi
Hera
Level 160
God Stats
1W - 3L
1,354 SR
Queue Stats
180W - 152L
1,581 Elo+
Party 1
Team Averages
Level 155
1,490 SR
1,587 Elo+

VS

Team Averages
Level 124
1,432 SR
1,544 Elo+
Raijin
Raijin
AlexanderVIII
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,485 Elo+
Solo
Guan Yu
Guan Yu
Autismosism
Guan Yu
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 109L
1,566 Elo+
Solo
Geb
Geb
Castor33
Geb
Level 153
God Stats
6W - 3L
1,377 SR
Queue Stats
556W - 581L
1,504 Elo+
Solo
Danzaburou
Danzaburou
ExhaustedHippo
Danzaburou
Level 144
God Stats
3W - 5L
1,285 SR
Queue Stats
359W - 357L
1,619 Elo+
Solo
Hou Yi
Hou Yi
Sheik-san
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 111L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dreamvillaiin
Danzaburou
17
5 / 3 / 6
9,245
711
15,981
10,505
3,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
GucciMendez
Zhong Kui
15
3 / 8 / 12
9,220
709
12,610
15,294
12,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SMOOCHDAHOMIE
Hun Batz
15
2 / 7 / 9
8,448
650
9,878
10,887
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 9 / 7
8,107
624
5,091
15,888
13,696
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
17
6 / 5 / 8
10,181
783
18,077
8,749
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
10,428
802
10,789
10,945
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Autismosism
Guan Yu
19
7 / 3 / 18
11,761
905
10,483
19,067
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 3 / 22
10,714
824
9,477
18,443
20,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ExhaustedHippo
Danzaburou
19
7 / 2 / 9
11,662
897
14,453
13,126
5,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
Sheik-san
Hou Yi
17
8 / 4 / 11
10,575
813
10,410
11,495
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
17
Kills
32
32
Deaths
17
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
W
Guan Yu
Autismosism
Guan Yu
7
3
18
5.33
W
5
3
22
5.33
L
Danzaburou
Dreamvillaiin
Danzaburou
5
3
6
2.67
W
Danzaburou
ExhaustedHippo
Danzaburou
7
2
9
5.75
L
Zhong Kui
GucciMendez
Zhong Kui
3
8
12
1.13
L
Hun Batz
SMOOCHDAHOMIE
Hun Batz
2
7
9
0.93
W
Hou Yi
Sheik-san
Hou Yi
8
4
11
3.38
L
1
9
7
0.5
L
Hera
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,637
Damage
55,612
61,323
Taken
73,076
37,296
Mitigated
60,802
11,638
Healing
25,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,789
1,021
189
248
10,945
4,748
521
6,820
4,092
23,940
0
W
Guan Yu
Autismosism
Guan Yu
10,483
868
7,754
6,646
19,067
24,577
332
6,994
11,932
0
17,078
W
9,477
618
2,704
2,984
18,443
20,369
210
5,955
12,224
21,095
0
L
Danzaburou
Dreamvillaiin
Danzaburou
15,981
7,349
259
2,676
10,505
3,509
74
3,522
6,983
0
35,968
W
Danzaburou
ExhaustedHippo
Danzaburou
14,453
7,278
1,220
2,837
13,126
5,872
4,126
5,164
7,852
0
42,228
L
Zhong Kui
GucciMendez
Zhong Kui
12,610
901
0
1,891
15,294
12,719
0
6,181
9,113
17,764
0
L
Hun Batz
SMOOCHDAHOMIE
Hun Batz
9,878
1,129
0
575
10,887
4,377
0
2,926
7,961
0
15,301
W
Hou Yi
Sheik-san
Hou Yi
10,410
3,365
74
980
11,495
5,236
848
5,754
5,633
0
26,181
L
5,091
1,585
2,250
3,019
15,888
13,696
0
5,122
10,766
0
9,235
L
Hera
18,077
3,436
416
552
8,749
2,995
1,138
2,515
6,234
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
55,140
122
Minions Killed
140
0
Camps Cleared
0
946,913
Distance Traveled
1,137,905
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,428
802
35
3
0
204,330
0
W
Guan Yu
11,761
905
9
1
0
274,965
0
W
Geb
10,714
824
16
1
0
242,426
2
L
Danzaburou
9,245
711
41
3
0
195,201
0
W
Danzaburou
11,662
897
54
4
0
196,628
3
L
Zhong Kui
9,220
709
14
1
0
166,062
1
L
Hun Batz
8,448
650
13
1
0
201,338
0
W
Hou Yi
10,575
813
26
2
0
219,556
0
L
Horus
8,107
624
5
0
0
190,147
3
L
Hera
10,181
783
49
4
0
194,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role