Player Matchup

Chang'e
Chang'e
Mitsu_TakK
Chang'e
Level 140
God Stats
6W - 3L
1,728 SR
Queue Stats
30W - 34L
1,442 Elo+
Party 2
Mulan
Mulan
Stalky07
Mulan
Level 69
God Stats
33W - 30L
1,575 SR
Queue Stats
46W - 53L
1,459 Elo+
Party 2
Tyr
Tyr
benjielite
Tyr
Level 145
God Stats
2W - 1L
1,298 SR
Queue Stats
83W - 74L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
Level 108
God Stats
39W - 43L
1,421 SR
Queue Stats
40W - 44L
1,448 Elo+
Party 2
Artemis
Artemis
sZeyTeK
Artemis
Level 17
God Stats
4W - 0L
1,743 SR
Queue Stats
30W - 29L
1,474 Elo+
Party 2
Team Averages
Level 96
1,553 SR
1,467 Elo+

VS

Team Averages
Level 50
1,405 SR
1,320 Elo+
Cupid
Cupid
DARK_XAYDEN02
Cupid
Level 28
God Stats
2W - 4L
1,310 SR
Queue Stats
2W - 6L
1,140 Elo+
Party 1
Hera
Hera
Joona_Over
Hera
Level 66
God Stats
0W - 2L
1,216 SR
Queue Stats
21W - 16L
1,467 Elo+
Party 1
Odin
Odin
Lolli_Police
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,437 Elo+
Party 1
Fafnir
Fafnir
NBW_XADYR02
Fafnir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,387 Elo+
Party 1
Loki
Loki
ivaylo99ivaylo99
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mitsu_TakK
Chang'e
11
1 / 1 / 3
5,982
460
3,803
5,812
3,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Stalky07
Mulan
14
3 / 1 / 0
7,839
603
9,104
9,431
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 1 / 4
7,267
559
4,993
7,684
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
jarjarsnoop
Morgan Le Fay
13
4 / 1 / 2
8,000
615
7,610
4,160
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sZeyTeK
Artemis
12
3 / 0 / 1
6,574
506
7,875
5,106
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,112
470
3,130
7,543
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 2
6,205
477
4,697
8,277
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 2
6,727
517
3,529
9,976
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
9
0 / 1 / 1
5,912
455
2,156
9,955
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,188
476
3,802
9,709
2,847
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
4
4
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
5
2
0.4
L
1
2
2
1
W
Chang'e
Mitsu_TakK
Chang'e
1
1
3
2.5
L
Fafnir
0
1
1
0.5
W
Mulan
Stalky07
Mulan
3
1
0
3
W
3
1
4
5
L
1
3
0
0.33
W
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
4
1
2
5
W
Artemis
sZeyTeK
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
17,314
32,193
Taken
45,460
19,134
Mitigated
19,338
12,048
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
1,510
386
2,567
7,543
1,987
53
1,744
5,799
0
40,228
L
4,697
1,263
168
668
8,277
2,632
0
6,058
2,219
33,195
0
L
3,529
821
148
3,463
9,976
3,820
0
1,255
8,644
0
39,490
W
Chang'e
Mitsu_TakK
Chang'e
3,803
421
1,706
3,215
5,812
3,903
62
2,020
3,792
25,216
0
L
Fafnir
2,156
284
0
3,420
9,955
8,052
0
2,356
7,599
14,409
0
W
Mulan
Stalky07
Mulan
9,104
1,257
0
3,489
9,431
9,150
251
0
9,431
0
49,389
W
4,993
905
0
1,263
7,684
2,934
0
2,056
5,628
0
46,717
L
3,802
288
0
2,645
9,709
2,847
0
0
9,174
0
25,987
W
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
7,610
1,471
43
255
4,160
1,535
184
1,981
2,179
47,120
0
W
Artemis
sZeyTeK
Artemis
7,875
3,086
0
2,077
5,106
1,612
20
796
4,310
0
38,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
31,144
395
Minions Killed
307
0
Camps Cleared
0
1,261,988
Distance Traveled
1,208,132
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,112
470
84
6
0
215,341
3
L
Hera
6,205
477
64
5
0
225,772
5
L
Odin
6,727
517
85
7
0
252,479
3
W
Chang'e
5,982
460
42
3
0
236,167
2
L
Fafnir
5,912
455
18
1
0
242,644
2
W
Mulan
7,839
603
102
8
0
230,617
5
W
Tyr
7,267
559
83
6
0
290,207
6
L
Loki
6,188
476
56
4
0
271,896
0
W
Morgan Le Fay
8,000
615
95
7
0
273,420
11
W
Artemis
6,574
506
73
6
0
231,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role