Player Matchup

Sol
Sol
Kamigussa
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,249 Elo+
Party 1
Achilles
Achilles
PowerDamavik
Achilles
Level 43
God Stats
2W - 1L
1,670 SR
Queue Stats
10W - 23L
1,300 Elo+
Party 1
Merlin
Merlin
Solvius
Merlin
Level 123
God Stats
12W - 17L
1,568 SR
Queue Stats
121W - 144L
1,494 Elo+
Solo
Team Averages
Level 60
1,579 SR
1,348 Elo+

VS

Team Averages
Level 42
1,530 SR
1,471 Elo+
Bastet
Bastet
 
Bastet
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Elephant666
Neith
Level 56
God Stats
9W - 6L
1,591 SR
Queue Stats
18W - 17L
1,441 Elo+
Solo
Agni
Agni
m0Idy
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 4
10,159
598
5,606
16,557
3,363
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PowerDamavik
Achilles
14
1 / 8 / 5
10,296
606
7,278
21,571
22,687
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Solvius
Merlin
17
7 / 7 / 2
12,572
740
16,807
13,124
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
10 / 6 / 12
13,139
773
16,279
16,988
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 2 / 9
13,887
817
14,540
14,294
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
m0Idy
Agni
16
4 / 1 / 14
11,979
705
12,799
8,704
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
26
26
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
6
12
2.67
W
12
2
9
8.25
L
1
11
4
0.27
L
Achilles
PowerDamavik
Achilles
1
8
5
0.44
L
Merlin
Solvius
Merlin
7
7
2
1.14
W
Agni
m0Idy
Agni
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
43,618
51,252
Taken
39,986
30,383
Mitigated
17,958
4,093
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,279
4,139
254
5,508
16,988
9,910
46
11,375
5,613
0
37,620
W
14,540
4,478
0
2,508
14,294
5,388
3,036
8,295
5,999
0
52,279
L
5,606
629
305
2,089
16,557
3,363
237
4,321
11,969
27,582
0
L
Achilles
PowerDamavik
Achilles
7,278
1,339
0
1,574
21,571
22,687
0
6,003
15,154
626
21,262
L
Merlin
Solvius
Merlin
16,807
216
0
125
13,124
4,333
129
2,673
10,201
59,103
0
W
Agni
m0Idy
Agni
12,799
534
0
0
8,704
2,660
348
4,090
4,614
38,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
39,005
143
Minions Killed
163
4
Camps Cleared
10
826,411
Distance Traveled
923,902
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,139
773
40
2
6
313,934
4
W
Neith
13,887
817
69
4
1
298,789
0
L
Sol
10,159
598
46
3
1
267,063
2
L
Achilles
10,296
606
29
2
0
262,387
3
L
Merlin
12,572
740
68
4
3
296,961
1
W
Agni
11,979
705
54
3
3
311,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role