Player Matchup

Cthulhu
Cthulhu
BogeyBear31
Cthulhu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 165L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Commander TP
Gilgamesh
Level 67
God Stats
2W - 12L
1,332 SR
Queue Stats
155W - 167L
1,459 Elo+
Party 1
Anubis
Anubis
FSU Trey
Anubis
Level 118
God Stats
0W - 1L
1,486 SR
Queue Stats
149W - 162L
1,390 Elo+
Party 1
Team Averages
Level 78
1,439 SR
1,425 Elo+

VS

Team Averages
Level 109
1,542 SR
1,614 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Pecc Boi
Scylla
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Xaeilo
Gilgamesh
Level 145
God Stats
18W - 3L
1,626 SR
Queue Stats
161W - 24L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BogeyBear31
Cthulhu
12
0 / 6 / 1
8,916
594
4,747
18,460
18,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Commander TP
Gilgamesh
12
1 / 6 / 0
8,421
561
7,607
16,368
12,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
FSU Trey
Anubis
13
0 / 6 / 0
8,651
577
5,824
8,918
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 0 / 14
11,514
768
12,298
8,375
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Pecc Boi
Scylla
17
12 / 0 / 6
11,790
786
14,824
5,205
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Xaeilo
Gilgamesh
15
2 / 1 / 14
10,274
685
12,569
13,026
12,254
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
18
18
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
14
11
L
Cthulhu
BogeyBear31
Cthulhu
0
6
1
0.08
L
Gilgamesh
Commander TP
Gilgamesh
1
6
0
0.17
L
Anubis
FSU Trey
Anubis
0
6
0
0
W
Scylla
Pecc Boi
Scylla
12
0
6
15
W
Gilgamesh
Xaeilo
Gilgamesh
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
39,691
43,746
Taken
26,606
35,356
Mitigated
26,083
7,000
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,298
1,044
0
1,710
8,375
11,415
589
3,579
4,796
19,871
0
L
Cthulhu
BogeyBear31
Cthulhu
4,747
864
718
2,369
18,460
18,563
0
10,364
7,843
18,170
0
L
Gilgamesh
Commander TP
Gilgamesh
7,607
1,671
0
2,112
16,368
12,365
0
10,966
5,153
0
15,632
L
Anubis
FSU Trey
Anubis
5,824
345
76
1,725
8,918
4,428
0
5,505
3,329
42,531
0
W
Scylla
Pecc Boi
Scylla
14,824
1,322
0
439
5,205
2,414
1,587
2,951
2,254
68,485
0
W
Gilgamesh
Xaeilo
Gilgamesh
12,569
3,289
0
892
13,026
12,254
402
4,358
8,668
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
33,578
132
Minions Killed
177
3
Camps Cleared
11
740,197
Distance Traveled
878,344
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,514
768
8
1
1
290,733
5
L
Cthulhu
8,916
594
36
2
0
257,754
4
L
Gilgamesh
8,421
561
18
1
1
259,954
5
L
Anubis
8,651
577
78
5
2
222,489
0
W
Scylla
11,790
786
123
8
4
281,042
5
W
Gilgamesh
10,274
685
46
3
6
306,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role