Player Matchup

Poseidon
Poseidon
Cinng
Poseidon
Level 160
God Stats
1W - 2L
1,790 SR
Queue Stats
71W - 76L
1,359 Elo+
Party 1
Medusa
Medusa
Regulux
Medusa
Level 157
God Stats
1W - 0L
1,131 SR
Queue Stats
83W - 85L
1,527 Elo+
Party 1
Arachne
Arachne
TheTankyBoy
Arachne
Level 155
God Stats
2W - 2L
1,527 SR
Queue Stats
78W - 64L
1,500 Elo+
Party 1
Mercury
Mercury
rizos91
Mercury
Level 48
God Stats
7W - 7L
1,398 SR
Queue Stats
77W - 79L
1,522 Elo+
Solo
Sol
Sol
theheater
Sol
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 44L
1,613 Elo+
Party 1
Team Averages
Level 130
1,469 SR
1,504 Elo+

VS

Team Averages
Level 46
1,501 SR
1,499 Elo+
Geb
Geb
IGNIS1v9
Geb
Level 21
God Stats
1W - 1L
1,657 SR
Queue Stats
32W - 30L
1,432 Elo+
Party 3
Anubis
Anubis
MarvelousOne
Anubis
Level 47
God Stats
1W - 4L
1,349 SR
Queue Stats
16W - 22L
1,477 Elo+
Party 2
Ra
Ra
Newoo
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,482 Elo+
Party 2
Da Ji
Da Ji
crehdit
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
yunglediff
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cinng
Poseidon
18
6 / 6 / 10
12,140
607
14,460
14,152
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Medusa
Regulux
Medusa
17
7 / 1 / 7
12,584
629
13,695
15,670
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TheTankyBoy
Arachne
16
7 / 3 / 9
12,180
609
11,680
18,455
13,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
rizos91
Mercury
20
10 / 2 / 8
13,366
668
12,634
14,283
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 0 / 10
12,859
643
10,734
12,372
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
7,527
376
4,259
14,746
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
4 / 5 / 5
9,923
496
12,742
18,186
9,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
15
1 / 7 / 3
9,280
464
10,967
11,567
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
crehdit
Da Ji
14
6 / 7 / 3
9,557
478
10,387
17,876
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
yunglediff
Danzaburou
13
0 / 13 / 4
8,222
411
3,268
17,688
5,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
33
Kills
11
12
Deaths
34
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cinng
Poseidon
6
6
10
1.83
L
0
2
7
1.75
L
Anubis
4
5
5
1.3
L
Ra
1
7
3
0.36
W
Medusa
Regulux
Medusa
7
1
7
10.5
W
Arachne
TheTankyBoy
Arachne
7
3
9
3.83
L
Da Ji
crehdit
Da Ji
6
7
3
1.07
W
Mercury
rizos91
Mercury
10
2
8
7
W
3
0
10
8
L
Danzaburou
yunglediff
Danzaburou
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,203
Damage
41,623
74,932
Taken
80,063
31,715
Mitigated
40,163
23,582
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cinng
Poseidon
14,460
1,841
0
4,063
14,152
3,900
844
7,062
7,090
73,045
0
L
4,259
197
207
2,251
14,746
12,861
0
4,460
10,136
11,686
0
L
Anubis
12,742
430
0
7,178
18,186
9,329
0
7,848
10,051
66,984
0
L
Ra
10,967
328
475
2,861
11,567
4,774
0
2,426
9,053
65,382
0
W
Medusa
Regulux
Medusa
13,695
7,443
1,583
1,762
15,670
6,044
2,449
6,213
9,457
0
62,102
W
Arachne
TheTankyBoy
Arachne
11,680
6,997
1,817
4,313
18,455
13,003
157
6,848
11,607
9,025
50,316
L
Da Ji
crehdit
Da Ji
10,387
2,314
0
2,424
17,876
7,360
0
3,975
13,727
0
42,319
W
Mercury
rizos91
Mercury
12,634
5,786
0
2,516
14,283
4,955
2,632
5,191
9,092
0
103,369
W
10,734
3,960
0
7,528
12,372
3,813
6,684
2,654
9,718
96,552
0
L
Danzaburou
yunglediff
Danzaburou
3,268
2,141
0
1,673
17,688
5,839
1,044
7,229
10,313
0
53,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,129
Gold Earned
44,509
581
Minions Killed
475
0
Camps Cleared
0
1,929,115
Distance Traveled
1,707,043
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,140
607
119
6
0
384,212
11
L
Geb
7,527
376
14
1
0
389,130
6
L
Anubis
9,923
496
143
7
0
308,739
7
L
Ra
9,280
464
143
7
0
337,075
2
W
Medusa
12,584
629
87
4
0
320,781
1
W
Arachne
12,180
609
67
3
0
403,798
2
L
Da Ji
9,557
478
71
4
0
353,453
0
W
Mercury
13,366
668
155
8
0
437,556
3
W
Sol
12,859
643
153
8
0
382,768
3
L
Danzaburou
8,222
411
104
5
0
318,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role