Player Matchup

Yemoja
Yemoja
Grata
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,446 Elo+
Solo
Mercury
Mercury
MonkeyDLuffyX0X
Mercury
Level 16
God Stats
0W - 1L
1,228 SR
Queue Stats
34W - 41L
1,438 Elo+
Solo
Ne Zha
Ne Zha
RellSmoothz
Ne Zha
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 183L
1,463 Elo+
Solo
Bastet
Bastet
Soonfae
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
wizmarkee
Bacchus
Level 145
God Stats
11W - 6L
1,610 SR
Queue Stats
191W - 200L
1,554 Elo+
Solo
Team Averages
Level 100
1,468 SR
1,480 Elo+

VS

Team Averages
Level 113
1,406 SR
1,554 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BizzyVizzy
Yemoja
Level 21
God Stats
1W - 0L
1,285 SR
Queue Stats
42W - 20L
1,822 Elo+
Party 1
Erlang Shen
Erlang Shen
CrispyHashBrown
Erlang Shen
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,557 Elo+
Party 1
Ymir
Ymir
acesnydz1225
Ymir
Level 124
God Stats
2W - 0L
1,246 SR
Queue Stats
72W - 66L
1,515 Elo+
Solo
Arachne
Arachne
arielop12_
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grata
Yemoja
14
1 / 2 / 8
7,364
669
7,578
7,429
5,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 6 / 7
7,142
649
7,941
11,502
4,456
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
14
2 / 5 / 10
7,968
724
8,266
12,178
8,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Soonfae
Bastet
15
4 / 5 / 8
8,628
784
14,940
15,025
5,893
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
wizmarkee
Bacchus
16
5 / 3 / 9
9,513
865
12,045
18,189
15,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
10 / 2 / 9
10,575
961
20,383
10,921
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
BizzyVizzy
Yemoja
16
4 / 1 / 13
9,837
894
10,780
11,122
12,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
CrispyHashBrown
Erlang Shen
13
1 / 5 / 15
8,906
810
7,581
12,414
9,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 2 / 12
10,536
958
14,505
21,780
20,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
arielop12_
Arachne
12
0 / 4 / 8
7,823
711
2,900
9,919
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
14
Kills
21
21
Deaths
14
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
2
9
7.25
W
Yemoja
BizzyVizzy
Yemoja
4
1
13
10.5
W
Erlang Shen
CrispyHashBrown
Erlang Shen
1
5
15
1.7
L
Yemoja
Grata
Yemoja
1
2
8
2.5
L
2
6
7
0.92
L
Ne Zha
2
5
10
1.4
L
Bastet
Soonfae
Bastet
4
5
8
1.6
W
6
2
12
6
W
Arachne
arielop12_
Arachne
0
4
8
1
L
Bacchus
wizmarkee
Bacchus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
56,149
64,323
Taken
66,156
39,631
Mitigated
53,110
27,556
Healing
30,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,383
9,768
1,159
2,033
10,921
5,883
1,951
3,867
7,054
0
42,640
W
Yemoja
BizzyVizzy
Yemoja
10,780
2,486
7,367
1,959
11,122
12,310
796
3,632
7,490
20,389
0
W
Erlang Shen
CrispyHashBrown
Erlang Shen
7,581
3,613
2,581
1,271
12,414
9,971
9
2,155
10,259
0
11,801
L
Yemoja
Grata
Yemoja
7,578
1,094
7,434
1,722
7,429
5,843
174
4,151
3,278
15,450
0
L
7,941
3,986
1,057
842
11,502
4,456
524
4,881
6,621
0
13,326
L
Ne Zha
8,266
1,199
745
3,553
12,178
8,215
398
4,801
7,377
32
14,197
L
Bastet
Soonfae
Bastet
14,940
2,521
772
3,826
15,025
5,893
0
5,800
9,225
0
26,978
W
14,505
2,559
3,006
8,946
21,780
20,273
507
6,446
15,334
33,293
0
W
Arachne
arielop12_
Arachne
2,900
1,631
664
1,686
9,919
4,673
1,076
3,555
6,364
0
6,178
L
Bacchus
wizmarkee
Bacchus
12,045
946
2,498
5,107
18,189
15,224
0
5,652
12,537
20,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
47,677
94
Minions Killed
138
0
Camps Cleared
0
983,570
Distance Traveled
978,902
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,575
961
55
5
0
177,454
0
W
Yemoja
9,837
894
16
1
0
193,922
6
W
Erlang Shen
8,906
810
14
1
0
193,831
1
L
Yemoja
7,364
669
22
2
0
170,115
0
L
Mercury
7,142
649
11
1
0
204,315
1
L
Ne Zha
7,968
724
16
1
0
176,510
0
L
Bastet
8,628
784
33
3
0
197,692
1
W
Ymir
10,536
958
43
4
0
196,452
0
W
Arachne
7,823
711
10
1
0
217,243
0
L
Bacchus
9,513
865
12
1
0
234,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role