Player Matchup

Bastet
Bastet
Nastasic-31-S04
Bastet
Level 100
God Stats
0W - 1L
1,525 SR
Queue Stats
12W - 18L
1,644 Elo+
Party 1
Baba Yaga
Baba Yaga
Oh123zockerOh
Baba Yaga
Level 78
God Stats
2W - 3L
1,604 SR
Queue Stats
14W - 19L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
SnakeSam69
Amaterasu
Level 148
God Stats
8W - 16L
1,652 SR
Queue Stats
608W - 909L
1,345 Elo+
Solo
Team Averages
Level 109
1,594 SR
1,487 Elo+

VS

Team Averages
Level 89
1,313 SR
1,269 Elo+
Ah Puch
Ah Puch
San136_
Ah Puch
Level 148
God Stats
9W - 9L
1,507 SR
Queue Stats
347W - 349L
1,514 Elo+
Solo
Hercules
Hercules
ShiroWolff-
Hercules
Level 71
God Stats
1W - 3L
1,211 SR
Queue Stats
29W - 43L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
x_ElvenAlumia
Danzaburou
Level 49
God Stats
3W - 6L
1,221 SR
Queue Stats
25W - 41L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 4
13,507
675
16,740
20,476
6,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Oh123zockerOh
Baba Yaga
18
6 / 7 / 4
13,737
687
16,599
21,416
9,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SnakeSam69
Amaterasu
15
1 / 10 / 6
12,034
602
13,274
26,272
26,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
San136_
Ah Puch
19
18 / 3 / 7
15,461
773
32,895
15,301
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ShiroWolff-
Hercules
20
7 / 2 / 16
15,920
796
14,197
27,699
27,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
x_ElvenAlumia
Danzaburou
16
2 / 6 / 15
13,493
675
12,002
18,904
6,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
11
Kills
27
27
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
Baba Yaga
Oh123zockerOh
Baba Yaga
6
7
4
1.14
W
Ah Puch
San136_
Ah Puch
18
3
7
7.17
W
Hercules
ShiroWolff-
Hercules
7
2
16
7.5
L
Amaterasu
SnakeSam69
Amaterasu
1
10
6
0.4
W
Danzaburou
x_ElvenAlumia
Danzaburou
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
59,094
68,164
Taken
61,904
42,385
Mitigated
40,482
11,032
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,740
6,410
424
2,064
20,476
6,844
68
9,127
10,853
0
35,355
L
Baba Yaga
Oh123zockerOh
Baba Yaga
16,599
445
613
4,515
21,416
9,026
288
11,135
9,955
50,358
0
W
Ah Puch
San136_
Ah Puch
32,895
764
0
4,876
15,301
6,369
1,153
5,325
9,976
76,403
0
W
Hercules
ShiroWolff-
Hercules
14,197
5,578
689
10,494
27,699
27,282
971
5,328
22,371
0
38,835
L
Amaterasu
SnakeSam69
Amaterasu
13,274
6,536
289
3,127
26,272
26,515
754
11,342
14,285
12
38,548
W
Danzaburou
x_ElvenAlumia
Danzaburou
12,002
4,293
861
4,240
18,904
6,831
1,307
6,775
12,129
0
45,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
44,874
156
Minions Killed
195
5
Camps Cleared
6
1,024,648
Distance Traveled
1,018,562
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,507
675
34
2
3
346,493
6
L
Baba Yaga
13,737
687
62
3
1
351,800
1
W
Ah Puch
15,461
773
90
5
4
331,778
4
W
Hercules
15,920
796
46
2
1
378,402
1
L
Amaterasu
12,034
602
60
3
1
326,355
1
W
Danzaburou
13,493
675
59
3
1
308,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role