Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CardBard6720112
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 146L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Darktemplarjr
Zhong Kui
Level 61
God Stats
9W - 7L
1,471 SR
Queue Stats
185W - 179L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
punchyy19
Erlang Shen
Level 45
God Stats
27W - 18L
1,593 SR
Queue Stats
286W - 307L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
shellerg
Kumbhakarna
Level 128
God Stats
2W - 7L
1,276 SR
Queue Stats
126W - 137L
1,513 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,489 Elo+

VS

Team Averages
Level 71
1,449 SR
1,569 Elo+
Baron Samedi
Baron Samedi
DruDragon11
Baron Samedi
Level 49
God Stats
19W - 11L
1,649 SR
Queue Stats
149W - 136L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
ILikeToFist
Erlang Shen
Level 65
God Stats
3W - 1L
1,149 SR
Queue Stats
63W - 72L
1,435 Elo+
Solo
Fafnir
Fafnir
Kevindino
Fafnir
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,543 Elo+
Solo
Arachne
Arachne
LittleToonchie
Arachne
Level 94
God Stats
25W - 11L
1,727 SR
Queue Stats
39W - 28L
1,637 Elo+
Solo
Apollo
Apollo
Negativespace201
Apollo
Level 29
God Stats
1W - 2L
1,218 SR
Queue Stats
123W - 107L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 10 / 1
7,892
438
5,957
14,997
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 4
8,740
486
8,050
16,074
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Darktemplarjr
Zhong Kui
14
3 / 7 / 2
8,524
474
12,339
13,084
8,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
punchyy19
Erlang Shen
14
0 / 5 / 1
8,253
459
6,716
17,062
15,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
shellerg
Kumbhakarna
12
2 / 6 / 5
8,528
474
4,444
16,394
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DruDragon11
Baron Samedi
16
6 / 5 / 12
10,739
597
19,000
14,530
7,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ILikeToFist
Erlang Shen
17
7 / 1 / 5
11,285
627
10,774
13,200
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
Kevindino
Fafnir
15
6 / 0 / 17
11,617
645
6,363
14,819
23,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 7
10,865
604
6,677
12,011
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
12 / 2 / 6
12,262
681
17,422
17,798
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
9
Kills
35
35
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
10
1
0.05
L
4
7
4
0.86
L
Zhong Kui
Darktemplarjr
Zhong Kui
3
7
2
0.57
W
Baron Samedi
DruDragon11
Baron Samedi
6
5
12
2.4
W
Erlang Shen
ILikeToFist
Erlang Shen
7
1
5
9.5
W
Fafnir
Kevindino
Fafnir
6
0
17
14.5
W
4
2
7
3.75
W
12
2
6
7.5
L
Erlang Shen
punchyy19
Erlang Shen
0
5
1
0.1
L
Kumbhakarna
shellerg
Kumbhakarna
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
60,236
77,611
Taken
72,358
44,337
Mitigated
54,080
18,173
Healing
38,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,957
3,058
0
2,742
14,997
3,758
0
2,632
12,365
0
48,189
L
8,050
1,410
0
3,557
16,074
4,938
0
6,502
9,572
0
50,276
L
Zhong Kui
Darktemplarjr
Zhong Kui
12,339
2,951
0
2,911
13,084
8,556
0
6,858
6,226
44,070
8,255
W
Baron Samedi
DruDragon11
Baron Samedi
19,000
1,479
2,134
5,245
14,530
7,952
1,534
6,734
7,796
62,610
0
W
Erlang Shen
ILikeToFist
Erlang Shen
10,774
7,167
0
7,619
13,200
10,051
1,392
1,867
11,333
0
65,954
W
Fafnir
Kevindino
Fafnir
6,363
1,618
0
5,507
14,819
23,034
827
4,124
10,695
23,502
0
W
6,677
3,881
0
6,721
12,011
6,211
505
3,102
8,909
0
81,337
W
17,422
10,075
0
10,891
17,798
6,832
5,000
3,291
14,507
0
100,435
L
Erlang Shen
punchyy19
Erlang Shen
6,716
3,105
0
7,082
17,062
15,357
0
1,864
15,198
0
49,856
L
Kumbhakarna
shellerg
Kumbhakarna
4,444
797
0
1,881
16,394
11,728
0
7,507
8,887
18,840
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
56,768
390
Minions Killed
503
0
Camps Cleared
0
1,528,185
Distance Traveled
1,789,198
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,892
438
91
5
0
278,192
1
L
Da Ji
8,740
486
93
5
0
322,948
2
L
Zhong Kui
8,524
474
87
5
0
271,654
0
W
Baron Samedi
10,739
597
81
5
0
293,007
0
W
Erlang Shen
11,285
627
109
6
0
393,369
2
W
Fafnir
11,617
645
29
2
0
359,694
5
W
Arachne
10,865
604
130
7
0
413,347
5
W
Apollo
12,262
681
154
9
0
329,781
2
L
Erlang Shen
8,253
459
97
5
0
341,320
5
L
Kumbhakarna
8,528
474
22
1
0
314,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role