Player Matchup

Thoth
Thoth
 
Thoth
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DerNagel
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
Vanadis666
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,365 Elo+
Party 1
Medusa
Medusa
Zênshin
Medusa
Level 26
God Stats
2W - 5L
1,474 SR
Queue Stats
4W - 8L
1,365 Elo+
Party 1
Artio
Artio
olonaut
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,112 Elo+
Party 1
Team Averages
Level 26
1,495 SR
1,343 Elo+

VS

Team Averages
Level 84
1,534 SR
1,422 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Safyra022
Achilles
Level 45
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 3L
1,481 Elo+
Solo
Atlas
Atlas
TaxiMaxi69
Atlas
Level 22
God Stats
1W - 1L
1,447 SR
Queue Stats
3W - 2L
1,269 Elo+
Party 2
Hades
Hades
XXGodSlayer13XX
Hades
Level 77
God Stats
6W - 2L
1,500 SR
Queue Stats
129W - 117L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 4 / 0
7,255
518
3,654
7,169
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 9 / 3
6,176
441
2,417
14,685
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Vanadis666
Hun Batz
11
0 / 4 / 1
6,397
457
4,190
11,203
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
Zênshin
Medusa
10
4 / 8 / 0
7,221
516
7,407
11,408
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
olonaut
Artio
10
0 / 3 / 0
5,793
414
1,774
9,133
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
19 / 3 / 0
10,673
762
23,361
11,856
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
 
Cliodhna
13
4 / 1 / 2
8,129
581
4,775
6,511
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Safyra022
Achilles
14
2 / 0 / 2
8,393
600
5,418
9,096
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
12
0 / 1 / 11
8,018
573
2,700
8,107
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 2
8,806
629
3,419
8,106
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
28
28
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
0
0.75
W
Sol
 
Sol
19
3
0
6.33
W
Cliodhna
 
Cliodhna
4
1
2
5
L
Ymir
0
9
3
0.17
W
Achilles
Safyra022
Achilles
2
0
2
3
W
Atlas
0
1
11
5.5
L
Hun Batz
Vanadis666
Hun Batz
0
4
1
0.13
W
3
2
2
2
L
Medusa
Zênshin
Medusa
4
8
0
0.5
L
Artio
olonaut
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
39,673
53,598
Taken
43,676
22,791
Mitigated
22,614
8,278
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,654
316
0
945
7,169
1,919
0
3,346
3,663
30,681
0
W
Sol
 
Sol
23,361
10,439
0
7,221
11,856
5,101
824
1,623
10,233
78,697
12,620
W
Cliodhna
 
Cliodhna
4,775
631
0
3,147
6,511
2,189
648
1,068
5,443
0
41,582
L
Ymir
2,417
831
0
913
14,685
8,585
144
11,053
3,632
13,067
0
W
Achilles
Safyra022
Achilles
5,418
748
0
3,068
9,096
5,582
256
1,774
7,322
3,363
38,007
W
Atlas
2,700
1,060
123
1,200
8,107
6,237
105
851
7,256
15,132
0
L
Hun Batz
Vanadis666
Hun Batz
4,190
1,270
0
3,082
11,203
3,355
0
2,906
8,146
0
36,593
W
3,419
239
555
3,425
8,106
3,505
1,377
2,529
5,577
53,968
0
L
Medusa
Zênshin
Medusa
7,407
3,762
0
2,109
11,408
3,186
732
8,943
2,465
0
29,269
L
Artio
olonaut
Artio
1,774
218
0
1,229
9,133
5,746
0
450
8,169
22,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
44,019
238
Minions Killed
438
0
Camps Cleared
0
1,353,391
Distance Traveled
1,398,684
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,255
518
61
4
0
268,985
7
W
Sol
10,673
762
131
9
0
270,872
4
W
Cliodhna
8,129
581
81
6
0
293,109
1
L
Ymir
6,176
441
12
1
0
256,885
4
W
Achilles
8,393
600
90
6
0
264,435
3
W
Atlas
8,018
573
20
1
0
287,028
0
L
Hun Batz
6,397
457
68
5
0
315,537
0
W
Hades
8,806
629
116
8
0
283,240
5
L
Medusa
7,221
516
55
4
0
257,253
1
L
Artio
5,793
414
42
3
0
254,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role