Player Matchup

Horus
Horus
Gold II
DARTHVADER66593
Horus
Gold II
Level 106
God Stats
4W - 4L
1,168 SR
Queue Stats
192W - 187L
1,447 MMR
Solo
Cabrakan
Cabrakan
Gold II
Djsmitttt
Cabrakan
Gold II
Level 143
God Stats
8W - 12L
1,370 SR
Queue Stats
171W - 177L
1,533 MMR
Solo
Mercury
Mercury
Silver II
JamesL0N
Mercury
Silver II
Level 130
God Stats
1W - 0L
1,262 SR
Queue Stats
8W - 4L
1,499 MMR
Solo
Merlin
Merlin
Gold II
Kookie N Kackz
Merlin
Gold II
Level 148
God Stats
159W - 103L
1,668 SR
Queue Stats
438W - 434L
1,546 MMR
Solo
Medusa
Medusa
Gold IV
Smurf728
Medusa
Gold IV
Level 154
God Stats
9W - 6L
1,549 SR
Queue Stats
224W - 227L
1,545 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,403 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,544 SR
1,514 MMR
Awilix
Awilix
Bronze III
SadisticWolf98
Awilix
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Skully8723
Kukulkan
Bronze III
Level 102
God Stats
2W - 1L
1,741 SR
Queue Stats
5W - 4L
1,539 MMR
Party 1
Mulan
Mulan
Silver II
TZR xHeAdHuNtEr
Mulan
Silver II
Level 127
God Stats
10W - 5L
1,478 SR
Queue Stats
36W - 38L
1,553 MMR
Solo
Sobek
Sobek
Gold IV
airbornedirty
Sobek
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 333L
1,442 MMR
Solo
Neith
Neith
Bronze III
theanthonyxx
Neith
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
12,376
563
9,359
18,136
20,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Djsmitttt
Cabrakan
19
5 / 2 / 2
12,802
582
15,801
18,663
21,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JamesL0N
Mercury
18
4 / 4 / 6
11,694
532
7,036
16,884
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 2
11,120
505
13,128
10,604
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Smurf728
Medusa
20
4 / 1 / 7
12,693
577
13,674
16,994
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiChironShivaArachne

VS

Bans
BellonaZeusSetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,309
514
9,860
13,841
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Skully8723
Kukulkan
16
3 / 6 / 6
10,392
472
10,031
10,872
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 4
10,362
471
15,531
24,441
23,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 11
9,167
417
8,023
20,137
26,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 1
9,604
437
6,426
11,845
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
22
Kills
13
13
Deaths
22
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Cabrakan
Djsmitttt
Cabrakan
5
2
2
3
W
Mercury
JamesL0N
Mercury
4
4
6
1.75
W
4
4
2
1.25
L
7
2
4
4.5
L
Kukulkan
Skully8723
Kukulkan
3
6
6
1
W
Medusa
Smurf728
Medusa
4
1
7
7.5
L
2
5
4
0.8
L
0
3
11
1.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,998
Damage
49,871
81,281
Taken
81,136
60,237
Mitigated
60,923
25,596
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,359
4,005
1,378
4,705
18,136
20,208
294
4,560
13,154
0
52,135
W
Cabrakan
Djsmitttt
Cabrakan
15,801
1,590
0
7,044
18,663
21,024
64
1,883
16,043
86,023
0
W
Mercury
JamesL0N
Mercury
7,036
4,255
0
440
16,884
7,517
0
3,509
13,352
0
95,852
W
13,128
322
0
1,660
10,604
4,416
826
6,587
3,979
77,678
0
L
9,860
3,805
0
4,373
13,841
5,775
943
4,387
9,454
0
70,373
L
Kukulkan
Skully8723
Kukulkan
10,031
784
0
518
10,872
3,916
272
7,045
3,827
67,777
0
W
Medusa
Smurf728
Medusa
13,674
6,572
0
10,369
16,994
7,072
1,092
1,641
15,263
0
112,265
L
15,531
2,932
539
14,072
24,441
23,009
196
11,852
12,589
126
72,650
L
8,023
1,142
0
3,178
20,137
26,192
458
5,370
14,767
28,854
0
L
6,426
2,299
0
4,019
11,845
2,031
0
275
11,570
0
62,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
50,834
663
Minions Killed
561
0
Camps Cleared
0
2,080,110
Distance Traveled
1,903,918
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,376
563
68
3
0
457,418
8
W
Cabrakan
12,802
582
183
8
0
341,395
0
W
Mercury
11,694
532
135
6
0
493,464
2
W
Merlin
11,120
505
124
6
0
377,215
5
L
Awilix
11,309
514
127
6
0
454,649
2
L
Kukulkan
10,392
472
144
7
0
381,197
5
W
Medusa
12,693
577
153
7
0
410,618
4
L
Mulan
10,362
471
140
6
0
398,937
10
L
Sobek
9,167
417
32
1
0
377,317
2
L
Neith
9,604
437
118
5
0
291,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role