Player Matchup

Awilix
Awilix
Gold V
ImpliedCurve247
Awilix
Gold V
Level 125
God Stats
5W - 6L
1,549 SR
Queue Stats
26W - 29L
1,485 MMR
Solo
Heimdallr
Heimdallr
Gold II
MINGUS_77
Heimdallr
Gold II
Level 128
God Stats
9W - 7L
1,701 SR
Queue Stats
162W - 171L
1,501 MMR
Solo
Mulan
Mulan
Bronze III
MrCook224
Mulan
Bronze III
Level 102
God Stats
10W - 12L
1,465 SR
Queue Stats
102W - 116L
1,500 MMR
Solo
Janus
Janus
Silver II
NotoriousCMB86
Janus
Silver II
Level 160
God Stats
4W - 3L
1,727 SR
Queue Stats
81W - 85L
1,499 MMR
Solo
Ymir
Ymir
Silver I
randy_smores2
Ymir
Silver I
Level 44
God Stats
7W - 8L
1,295 SR
Queue Stats
133W - 122L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,548 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,539 SR
1,490 MMR
Hun Batz
Hun Batz
Gold I
ErzahSins
Hun Batz
Gold I
Level 154
God Stats
9W - 5L
1,572 SR
Queue Stats
190W - 191L
1,535 MMR
Solo
Cupid
Cupid
Gold III
ExileRenegade
Cupid
Gold III
Level 150
God Stats
4W - 6L
1,519 SR
Queue Stats
65W - 61L
1,466 MMR
Solo
Kukulkan
Kukulkan
Silver III
FawnGoat6008114
Kukulkan
Silver III
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,454 MMR
Solo
Vamana
Vamana
Silver II
Goyo 523
Vamana
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
krisbalsamo
King Arthur
Gold I
Level 128
God Stats
6W - 4L
1,602 SR
Queue Stats
152W - 151L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,114
396
10,549
18,243
12,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
MINGUS_77
Heimdallr
18
4 / 4 / 4
11,510
500
13,363
15,993
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
MrCook224
Mulan
16
4 / 8 / 1
10,181
443
13,769
24,545
23,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 4
10,203
444
9,330
13,170
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 2
9,098
396
3,343
20,780
25,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArtioGilgameshFenrirApollo

VS

Bans
ShivaOsirisCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ErzahSins
Hun Batz
20
6 / 2 / 12
12,960
563
14,351
16,067
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

19
2 / 1 / 12
12,434
541
10,605
12,900
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
6 / 2 / 12
13,409
583
22,434
8,680
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Goyo 523
Vamana
17
3 / 4 / 16
10,969
477
7,304
22,869
21,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
krisbalsamo
King Arthur
20
14 / 3 / 8
14,326
623
19,242
25,644
31,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
12
Kills
31
31
Deaths
12
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ErzahSins
Hun Batz
6
2
12
6
W
2
1
12
8
W
Kukulkan
6
2
12
6
W
Vamana
Goyo 523
Vamana
3
4
16
2.75
L
0
7
2
0.14
L
Heimdallr
MINGUS_77
Heimdallr
4
4
4
1.5
L
Mulan
MrCook224
Mulan
4
8
1
0.56
L
2
6
4
0.67
W
King Arthur
krisbalsamo
King Arthur
14
3
8
6
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
73,936
92,731
Taken
86,160
73,081
Mitigated
68,936
15,521
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ErzahSins
Hun Batz
14,351
3,305
0
3,158
16,067
7,597
655
2,395
13,584
0
107,065
W
10,605
5,572
883
8,446
12,900
5,187
3,901
2,851
9,841
0
88,468
W
Kukulkan
22,434
2,579
0
702
8,680
3,612
3,489
1,853
6,643
112,468
0
W
Vamana
Goyo 523
Vamana
7,304
2,064
0
4,568
22,869
21,520
769
3,640
18,553
0
56,318
L
10,549
2,797
0
3,325
18,243
12,162
0
2,980
15,263
0
70,182
L
Heimdallr
MINGUS_77
Heimdallr
13,363
6,387
0
3,846
15,993
6,741
0
4,320
11,673
0
83,876
L
Mulan
MrCook224
Mulan
13,769
2,526
0
4,684
24,545
23,662
0
7,964
16,581
3,283
56,213
L
9,330
268
0
1,386
13,170
4,603
0
2,101
11,069
67,342
0
W
King Arthur
krisbalsamo
King Arthur
19,242
3,160
0
5,291
25,644
31,020
108
3,216
21,592
0
86,720
L
3,343
866
0
2,280
20,780
25,913
0
5,069
15,711
33,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
64,098
575
Minions Killed
685
0
Camps Cleared
0
2,085,782
Distance Traveled
2,395,789
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,960
563
139
6
0
498,020
8
W
Cupid
12,434
541
161
7
0
416,954
5
W
Kukulkan
13,409
583
186
8
0
485,675
12
W
Vamana
10,969
477
63
3
0
516,401
2
L
Awilix
9,114
396
110
5
0
478,062
5
L
Heimdallr
11,510
500
149
6
0
393,979
7
L
Mulan
10,181
443
120
5
0
371,068
0
L
Janus
10,203
444
135
6
0
430,311
2
W
King Arthur
14,326
623
136
6
0
478,739
4
L
Ymir
9,098
396
61
3
0
412,362
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role