Player Matchup

Bakasura
Bakasura
AxiZ_bleuse
Bakasura
Level 26
God Stats
1W - 2L
1,490 SR
Queue Stats
4W - 12L
1,320 Elo+
Party 1
Ymir
Ymir
AxiZ_chapas
Ymir
Level 34
God Stats
3W - 7L
1,266 SR
Queue Stats
12W - 30L
1,206 Elo+
Party 1
Artemis
Artemis
AxiZ_sweety
Artemis
Level 29
God Stats
7W - 16L
1,254 SR
Queue Stats
11W - 28L
1,206 Elo+
Party 1
Janus
Janus
LorDz_VC
Janus
Level 96
God Stats
21W - 17L
1,544 SR
Queue Stats
144W - 187L
1,408 Elo+
Party 3
Hun Batz
Hun Batz
Stfclewis
Hun Batz
Level 87
God Stats
6W - 5L
1,239 SR
Queue Stats
160W - 209L
1,463 Elo+
Party 3
Team Averages
Level 54
1,359 SR
1,321 Elo+

VS

Team Averages
Level 102
1,569 SR
1,427 Elo+
Ymir
Ymir
Haleth7
Ymir
Level 55
God Stats
86W - 85L
1,521 SR
Queue Stats
304W - 323L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
KeIIerTE
Baron Samedi
Level 105
God Stats
18W - 15L
1,739 SR
Queue Stats
165W - 181L
1,434 Elo+
Party 2
Shiva
Shiva
LycanSpirit1312
Shiva
Level 155
God Stats
3W - 4L
1,587 SR
Queue Stats
98W - 93L
1,420 Elo+
Party 2
Yu Huang
Yu Huang
MeTz147LIVE
Yu Huang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 2
Medusa
Medusa
RiyaK11
Medusa
Level 42
God Stats
8W - 7L
1,500 SR
Queue Stats
54W - 53L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AxiZ_bleuse
Bakasura
13
1 / 4 / 2
7,648
478
4,094
10,595
4,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 3
7,722
483
7,744
12,772
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
AxiZ_sweety
Artemis
11
1 / 7 / 2
6,732
421
6,255
10,559
3,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
LorDz_VC
Janus
10
2 / 6 / 3
6,953
435
7,286
7,601
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Stfclewis
Hun Batz
11
1 / 3 / 2
6,988
437
6,028
11,068
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haleth7
Ymir
13
5 / 0 / 9
9,253
578
5,561
9,752
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
KeIIerTE
Baron Samedi
14
6 / 1 / 8
8,857
554
12,835
11,187
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 2
9,337
584
5,728
9,111
10,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
MeTz147LIVE
Yu Huang
13
3 / 4 / 7
8,564
535
4,880
7,997
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RiyaK11
Medusa
13
7 / 1 / 7
8,530
533
8,398
10,320
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
25
25
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AxiZ_bleuse
Bakasura
1
4
2
0.5
L
2
5
3
0.7
L
Artemis
AxiZ_sweety
Artemis
1
7
2
0.29
W
Ymir
Haleth7
Ymir
5
0
9
9.5
W
Baron Samedi
KeIIerTE
Baron Samedi
6
1
8
10
L
Janus
LorDz_VC
Janus
2
6
3
0.58
W
4
2
2
2.5
W
Yu Huang
MeTz147LIVE
Yu Huang
3
4
7
1.63
W
Medusa
RiyaK11
Medusa
7
1
7
10.5
L
Hun Batz
Stfclewis
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
37,402
52,595
Taken
48,367
17,878
Mitigated
30,486
9,057
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AxiZ_bleuse
Bakasura
4,094
3,629
0
3,099
10,595
4,974
0
3,840
6,609
0
36,154
L
7,744
990
73
1,840
12,772
4,607
468
5,332
7,319
46,513
0
L
Artemis
AxiZ_sweety
Artemis
6,255
2,408
119
1,539
10,559
3,049
600
3,218
7,246
0
36,775
W
Ymir
Haleth7
Ymir
5,561
864
0
1,520
9,752
9,323
333
3,290
6,462
27,189
2,346
W
Baron Samedi
KeIIerTE
Baron Samedi
12,835
621
1,661
5,841
11,187
5,052
1,097
3,415
7,734
52,145
0
L
Janus
LorDz_VC
Janus
7,286
101
120
800
7,601
1,929
0
4,843
2,608
35,033
0
W
5,728
828
233
1,866
9,111
10,551
197
1,014
8,059
0
57,388
W
Yu Huang
MeTz147LIVE
Yu Huang
4,880
490
0
500
7,997
2,570
384
2,785
5,190
45,221
0
W
Medusa
RiyaK11
Medusa
8,398
4,475
0
4,193
10,320
2,990
3,293
4,526
5,794
0
33,379
L
Hun Batz
Stfclewis
Hun Batz
6,028
536
0
1,467
11,068
3,319
0
4,669
6,135
0
36,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
44,541
355
Minions Killed
368
0
Camps Cleared
0
1,423,566
Distance Traveled
1,507,926
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,648
478
98
6
0
325,615
0
L
Ymir
7,722
483
75
5
0
294,339
2
L
Artemis
6,732
421
55
3
0
278,396
1
W
Ymir
9,253
578
49
3
0
294,796
7
W
Baron Samedi
8,857
554
92
6
0
313,365
5
L
Janus
6,953
435
70
4
0
247,943
5
W
Shiva
9,337
584
93
6
0
304,592
3
W
Yu Huang
8,564
535
93
6
0
297,572
2
W
Medusa
8,530
533
41
3
0
297,601
4
L
Hun Batz
6,988
437
57
4
0
277,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role