Player Matchup

Hachiman
Hachiman
Jcrue
Hachiman
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 350L
1,564 Elo+
Solo
Shiva
Shiva
KilStealWill
Shiva
Level 145
God Stats
8W - 3L
1,813 SR
Queue Stats
91W - 77L
1,592 Elo+
Solo
Agni
Agni
LongtimeSun556
Agni
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 51L
1,678 Elo+
Solo
Tiamat
Tiamat
Scordus
Tiamat
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 123L
1,720 Elo+
Solo
Atlas
Atlas
Tyrano10
Atlas
Level 160
God Stats
21W - 24L
1,415 SR
Queue Stats
451W - 478L
1,471 Elo+
Solo
Team Averages
Level 144
1,546 SR
1,605 Elo+

VS

Team Averages
Level 84
1,689 SR
1,545 Elo+
Cliodhna
Cliodhna
Autismosism
Cliodhna
Level 78
God Stats
1W - 1L
1,801 SR
Queue Stats
10W - 6L
1,427 Elo+
Solo
Anubis
Anubis
ManaPool3
Anubis
Level 42
God Stats
5W - 1L
1,879 SR
Queue Stats
245W - 254L
1,470 Elo+
Solo
Yu Huang
Yu Huang
Power_Cheese12
Yu Huang
Level 127
God Stats
2W - 0L
1,885 SR
Queue Stats
65W - 49L
1,641 Elo+
Party 1
Chiron
Chiron
Thekiddo1234
Chiron
Level 88
God Stats
2W - 0L
1,706 SR
Queue Stats
75W - 61L
1,617 Elo+
Party 1
King Arthur
King Arthur
Zombifier137
King Arthur
Level 83
God Stats
1W - 4L
1,176 SR
Queue Stats
36W - 25L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jcrue
Hachiman
15
1 / 7 / 4
8,829
679
6,718
12,852
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 6
8,144
626
6,681
13,956
9,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 4
9,801
754
7,935
10,874
5,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Scordus
Tiamat
16
1 / 5 / 5
9,001
692
12,219
12,752
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Tyrano10
Atlas
16
4 / 3 / 5
9,836
757
9,879
17,120
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Autismosism
Cliodhna
17
5 / 4 / 11
10,197
784
15,513
12,325
4,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ManaPool3
Anubis
17
2 / 4 / 12
9,535
733
7,669
11,291
5,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
18
2 / 1 / 12
10,169
782
11,139
7,813
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
20
8 / 0 / 12
11,620
894
13,442
10,427
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zombifier137
King Arthur
18
10 / 2 / 12
11,144
857
11,486
15,063
14,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
10
Kills
27
27
Deaths
11
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Autismosism
Cliodhna
5
4
11
2.63
L
Hachiman
Jcrue
Hachiman
1
7
4
0.43
L
0
6
6
0.5
L
4
6
4
1
W
Anubis
ManaPool3
Anubis
2
4
12
2
W
Yu Huang
2
1
12
8
L
Tiamat
Scordus
Tiamat
1
5
5
0.7
W
Chiron
8
0
12
14
L
Atlas
Tyrano10
Atlas
4
3
5
2.17
W
King Arthur
Zombifier137
King Arthur
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,432
Damage
59,249
67,554
Taken
56,919
38,832
Mitigated
31,403
9,299
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Autismosism
Cliodhna
15,513
1,006
0
2,905
12,325
4,660
224
7,473
4,852
0
27,936
L
Hachiman
Jcrue
Hachiman
6,718
3,125
0
1,450
12,852
3,884
162
4,513
8,339
0
35,389
L
6,681
718
578
1,630
13,956
9,579
0
3,939
10,017
0
18,841
L
7,935
333
0
1,126
10,874
5,214
0
3,058
7,816
33,712
0
W
Anubis
ManaPool3
Anubis
7,669
80
243
3,236
11,291
5,163
874
6,249
4,796
27,969
0
W
Yu Huang
11,139
588
0
250
7,813
2,815
260
3,877
3,936
42,466
0
L
Tiamat
Scordus
Tiamat
12,219
1,024
68
2,590
12,752
6,270
0
4,204
8,548
38,655
0
W
Chiron
13,442
6,899
1,251
4,298
10,427
4,276
4,450
5,410
5,017
0
56,486
L
Atlas
Tyrano10
Atlas
9,879
3,246
0
1,857
17,120
13,885
0
4,665
12,455
22,240
0
W
King Arthur
Zombifier137
King Arthur
11,486
534
0
0
15,063
14,489
0
7,024
8,039
5,395
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
52,665
234
Minions Killed
282
0
Camps Cleared
0
1,217,254
Distance Traveled
1,383,318
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,197
784
34
3
0
288,092
0
L
Hachiman
8,829
679
47
4
0
230,169
3
L
Shiva
8,144
626
22
2
0
243,571
0
L
Agni
9,801
754
71
5
0
230,483
3
W
Anubis
9,535
733
42
3
0
245,351
0
W
Yu Huang
10,169
782
68
5
0
280,951
0
L
Tiamat
9,001
692
70
5
0
258,652
2
W
Chiron
11,620
894
105
8
0
284,469
1
L
Atlas
9,836
757
24
2
0
254,379
1
W
King Arthur
11,144
857
33
3
0
284,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role