Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GP2Engine
Bacchus
Level 155
God Stats
4W - 1L
1,852 SR
Queue Stats
62W - 45L
1,716 Elo+
Solo
Janus
Janus
MiniSpaps
Janus
Level 155
God Stats
14W - 10L
1,785 SR
Queue Stats
308W - 253L
1,668 Elo+
Solo
Team Averages
Level 150
1,713 SR
1,628 Elo+

VS

Team Averages
Level 114
1,578 SR
1,750 Elo+
Cliodhna
Cliodhna
GangsterGamerGuy
Cliodhna
Level 27
God Stats
1W - 1L
1,863 SR
Queue Stats
3W - 5L
1,573 Elo+
Party 1
Sobek
Sobek
Wexthory
Sobek
Level 155
God Stats
0W - 1L
1,372 SR
Queue Stats
73W - 45L
1,685 Elo+
Party 1
Olorun
Olorun
Ëier
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 22L
1,991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 6
8,139
740
10,214
4,741
1,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
GP2Engine
Bacchus
12
5 / 2 / 7
8,431
766
7,525
9,394
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
MiniSpaps
Janus
14
5 / 1 / 8
8,803
800
9,343
6,948
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,989
726
6,305
7,072
3,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Wexthory
Sobek
9
0 / 7 / 3
6,952
632
3,448
15,688
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Ëier
Olorun
11
1 / 5 / 3
7,594
690
6,557
9,399
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
6
6
W
Bacchus
GP2Engine
Bacchus
5
2
7
4.25
L
3
2
1
1.75
W
Janus
MiniSpaps
Janus
5
1
8
9
L
Sobek
Wexthory
Sobek
0
7
3
0.21
L
Olorun
Ëier
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
16,310
21,083
Taken
32,159
15,165
Mitigated
19,473
5,025
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,214
4,366
0
1,414
4,741
1,679
413
2,586
2,155
0
32,377
W
Bacchus
GP2Engine
Bacchus
7,525
810
0
758
9,394
11,247
30
3,953
5,441
15,529
0
L
6,305
141
0
2,354
7,072
3,553
0
2,615
4,428
0
26,620
W
Janus
MiniSpaps
Janus
9,343
654
0
2,853
6,948
2,239
376
3,912
3,036
37,519
0
L
Sobek
Wexthory
Sobek
3,448
192
0
2,807
15,688
12,171
0
7,393
7,871
10,353
0
L
Olorun
Ëier
Olorun
6,557
3,315
522
2,037
9,399
3,749
0
6,478
2,768
29,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
22,535
129
Minions Killed
121
6
Camps Cleared
4
690,565
Distance Traveled
628,929
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,139
740
52
5
1
224,376
4
W
Bacchus
8,431
766
27
2
2
216,826
5
L
Cliodhna
7,989
726
49
4
2
235,525
5
W
Janus
8,803
800
50
5
3
249,363
4
L
Sobek
6,952
632
12
1
0
200,004
2
L
Olorun
7,594
690
60
5
2
193,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role