Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HackAustin
Thoth
Level 158
God Stats
1W - 0L
1,087 SR
Queue Stats
70W - 73L
1,493 Elo+
Solo
Charybdis
Charybdis
Jaeger Juice
Charybdis
Level 156
God Stats
1W - 1L
1,581 SR
Queue Stats
20W - 17L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
Rum Avenue
Zhong Kui
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 112L
1,580 Elo+
Solo
Hercules
Hercules
The Swift Bunny
Hercules
Level 160
God Stats
6W - 6L
1,681 SR
Queue Stats
51W - 54L
1,600 Elo+
Party 1
Team Averages
Level 144
1,510 SR
1,561 Elo+

VS

Team Averages
Level 143
1,499 SR
1,577 Elo+
Anhur
Anhur
Dbo__55
Anhur
Level 145
God Stats
4W - 5L
1,750 SR
Queue Stats
314W - 289L
1,630 Elo+
Party 2
Hera
Hera
HeartMatters
Hera
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,672 Elo+
Solo
Mulan
Mulan
It Big Kenny
Mulan
Level 160
God Stats
1W - 9L
1,285 SR
Queue Stats
195W - 219L
1,548 Elo+
Solo
Atlas
Atlas
cjacquet00
Atlas
Level 120
God Stats
28W - 18L
1,644 SR
Queue Stats
649W - 614L
1,449 Elo+
Party 2
Kali
Kali
ggSLEEP
Kali
Level 136
God Stats
5W - 9L
1,315 SR
Queue Stats
170W - 167L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
16 / 0 / 5
14,773
778
22,385
13,142
5,355
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
16
4 / 5 / 10
10,884
573
9,455
10,162
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Jaeger Juice
Charybdis
17
5 / 3 / 6
10,740
565
18,354
14,599
4,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Rum Avenue
Zhong Kui
18
3 / 1 / 6
11,749
618
7,814
16,628
17,138
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
2 / 3 / 11
9,909
522
8,135
19,662
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dbo__55
Anhur
15
2 / 8 / 2
9,026
475
6,303
18,221
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 6 / 1
10,958
577
14,591
11,677
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 0
9,202
484
7,097
20,661
22,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
12
0 / 5 / 6
8,191
431
7,840
21,093
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
ggSLEEP
Kali
16
3 / 4 / 2
9,816
517
7,010
18,475
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
30
Kills
12
12
Deaths
30
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
16
0
5
18.5
L
Anhur
Dbo__55
Anhur
2
8
2
0.38
W
Thoth
4
5
10
1.8
L
6
6
1
1.08
L
1
7
0
0.14
W
Charybdis
Jaeger Juice
Charybdis
5
3
6
2.67
W
Zhong Kui
Rum Avenue
Zhong Kui
3
1
6
6
W
Hercules
2
3
11
2.5
L
Atlas
0
5
6
0.6
L
Kali
ggSLEEP
Kali
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,143
Damage
42,841
74,193
Taken
90,127
41,058
Mitigated
61,878
24,121
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
22,385
16,015
0
1,898
13,142
5,355
3,155
3,828
9,314
0
164,121
L
Anhur
Dbo__55
Anhur
6,303
2,321
0
4,744
18,221
4,875
842
1,257
16,964
0
56,398
W
Thoth
9,455
656
307
2,323
10,162
2,942
232
4,954
5,208
60,145
0
L
14,591
2,730
0
1,445
11,677
5,309
294
3,091
8,586
92,033
0
L
7,097
792
0
6,069
20,661
22,073
82
4,858
15,803
0
58,423
W
Charybdis
Jaeger Juice
Charybdis
18,354
8,942
0
6,073
14,599
4,893
76
3,360
11,239
0
87,816
W
Zhong Kui
Rum Avenue
Zhong Kui
7,814
1,431
945
6,358
16,628
17,138
75
2,839
13,789
70,120
0
W
Hercules
8,135
2,319
0
6,217
19,662
10,730
198
7,572
12,090
0
24,065
L
Atlas
7,840
2,965
71
4,471
21,093
20,590
36
3,319
17,774
25,357
0
L
Kali
ggSLEEP
Kali
7,010
2,572
0
8,038
18,475
9,031
32
4,744
13,731
0
63,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,055
Gold Earned
47,193
635
Minions Killed
531
0
Camps Cleared
0
1,910,106
Distance Traveled
1,819,310
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,773
778
236
12
0
503,748
0
L
Anhur
9,026
475
112
6
0
309,117
1
W
Thoth
10,884
573
92
5
0
357,979
1
L
Hera
10,958
577
157
8
0
339,208
3
L
Mulan
9,202
484
120
6
0
355,913
4
W
Charybdis
10,740
565
127
7
0
356,406
7
W
Zhong Kui
11,749
618
155
8
0
306,702
1
W
Hercules
9,909
522
25
1
0
385,271
10
L
Atlas
8,191
431
28
1
0
375,463
0
L
Kali
9,816
517
114
6
0
439,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role