Player Matchup

Atlas
Atlas
EdgeLord RDubs
Atlas
Level 148
God Stats
14W - 4L
1,701 SR
Queue Stats
302W - 207L
1,627 Elo+
Solo
Bakasura
Bakasura
Laramir
Bakasura
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 191L
1,581 Elo+
Solo
Hades
Hades
MOOSE32
Hades
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,519 Elo+
Solo
Hachiman
Hachiman
SadisticWolf98
Hachiman
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,621 Elo+
Solo
Mulan
Mulan
tonebonetony
Mulan
Level 156
God Stats
7W - 9L
1,662 SR
Queue Stats
509W - 516L
1,600 Elo+
Solo
Team Averages
Level 145
1,573 SR
1,589 Elo+

VS

Team Averages
Level 133
1,532 SR
1,573 Elo+
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BoS Hyqe
Cliodhna
Level 158
God Stats
1W - 2L
1,416 SR
Queue Stats
398W - 387L
1,575 Elo+
Solo
Chronos
Chronos
Zebro66
Chronos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 300L
1,548 Elo+
Solo
Odin
Odin
groovyguy763
Odin
Level 103
God Stats
13W - 14L
1,597 SR
Queue Stats
187W - 188L
1,662 Elo+
Solo
Serqet
Serqet
xXGerard0oXx
Serqet
Level 157
God Stats
1W - 2L
1,646 SR
Queue Stats
58W - 70L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 18
12,399
564
15,094
23,058
24,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Laramir
Bakasura
18
6 / 4 / 8
11,641
529
12,906
17,473
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
MOOSE32
Hades
19
10 / 3 / 10
12,958
589
18,212
19,941
13,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
20
2 / 3 / 4
13,263
603
7,760
13,810
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 0 / 6
14,565
662
15,510
20,859
19,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 4 / 2
12,087
549
20,535
16,017
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
BoS Hyqe
Cliodhna
16
1 / 8 / 4
9,933
452
8,863
19,472
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Zebro66
Chronos
17
2 / 7 / 5
10,609
482
6,347
17,004
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 3
10,563
480
9,613
15,485
12,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
14
1 / 8 / 5
9,025
410
9,728
24,033
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
34
Kills
12
12
Deaths
34
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
4
2
1.75
L
Cliodhna
BoS Hyqe
Cliodhna
1
8
4
0.38
W
5
2
18
7
W
Bakasura
Laramir
Bakasura
6
4
8
2.5
W
Hades
MOOSE32
Hades
10
3
10
5
W
Hachiman
2
3
4
1.33
L
Chronos
Zebro66
Chronos
2
7
5
0.64
L
2
7
3
0.5
W
11
0
6
14
L
Serqet
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,482
Damage
55,086
95,141
Taken
92,011
68,991
Mitigated
40,866
34,674
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
20,535
10,681
0
3,628
16,017
6,255
559
3,800
11,937
0
109,795
L
Cliodhna
BoS Hyqe
Cliodhna
8,863
887
0
5,060
19,472
7,458
0
7,147
12,325
0
77,989
W
15,094
4,262
2,715
2,877
23,058
24,480
157
747
22,179
37,070
5,946
W
Bakasura
Laramir
Bakasura
12,906
9,141
0
2,896
17,473
6,543
198
2,292
14,595
0
87,464
W
Hades
MOOSE32
Hades
18,212
775
731
9,635
19,941
13,335
124
3,184
15,772
81,849
0
W
Hachiman
7,760
4,256
0
6,251
13,810
4,660
852
0
13,810
0
112,488
L
Chronos
Zebro66
Chronos
6,347
1,032
0
1,842
17,004
5,679
0
9,525
7,266
67,930
0
L
9,613
2,371
0
984
15,485
12,277
0
4,028
11,457
0
75,365
W
15,510
1,844
0
9,569
20,859
19,973
304
308
20,033
0
102,029
L
Serqet
9,728
2,317
0
2,597
24,033
9,197
0
8,063
15,845
0
38,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
52,217
692
Minions Killed
629
0
Camps Cleared
0
2,190,107
Distance Traveled
2,119,579
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,087
549
182
8
0
441,985
5
L
Cliodhna
9,933
452
123
6
0
404,534
3
W
Atlas
12,399
564
29
1
0
462,170
4
W
Bakasura
11,641
529
126
6
0
474,013
7
W
Hades
12,958
589
157
7
0
422,598
1
W
Hachiman
13,263
603
175
8
0
396,031
4
L
Chronos
10,609
482
133
6
0
405,016
10
L
Odin
10,563
480
138
6
0
434,815
0
W
Mulan
14,565
662
205
9
0
435,295
6
L
Serqet
9,025
410
53
2
0
433,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role