Player Matchup

Bacchus
Bacchus
Cap0w9997
Bacchus
Level 46
God Stats
4W - 4L
1,341 SR
Queue Stats
19W - 32L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
Framps0
Baron Samedi
Level 83
God Stats
12W - 21L
1,133 SR
Queue Stats
81W - 136L
1,342 Elo+
Party 1
Medusa
Medusa
V183Z
Medusa
Level 81
God Stats
1W - 2L
1,577 SR
Queue Stats
43W - 87L
1,291 Elo+
Party 1
Team Averages
Level 70
1,350 SR
1,307 Elo+

VS

Team Averages
Level 101
1,376 SR
1,351 Elo+
Thor
Thor
SnakeSam69
Thor
Level 148
God Stats
24W - 31L
1,336 SR
Queue Stats
608W - 909L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
Staresyy
Gilgamesh
Level 67
God Stats
45W - 62L
1,453 SR
Queue Stats
120W - 200L
1,308 Elo+
Party 2
He Bo
He Bo
galaxy x rader
He Bo
Level 87
God Stats
10W - 16L
1,339 SR
Queue Stats
51W - 64L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cap0w9997
Bacchus
14
0 / 4 / 6
11,136
619
11,443
27,455
37,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Framps0
Baron Samedi
16
4 / 4 / 2
11,542
641
14,782
13,171
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
V183Z
Medusa
15
4 / 9 / 2
11,494
639
10,026
15,389
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
12,266
681
8,585
16,736
8,246
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Staresyy
Gilgamesh
18
5 / 3 / 11
13,334
741
12,527
18,998
23,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
11 / 4 / 5
14,183
788
26,893
14,219
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cap0w9997
Bacchus
0
4
6
0.75
L
Baron Samedi
Framps0
Baron Samedi
4
4
2
1.25
W
1
1
11
6.5
W
Gilgamesh
Staresyy
Gilgamesh
5
3
11
3.5
L
Medusa
V183Z
Medusa
4
9
2
0.56
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
48,005
56,015
Taken
49,953
47,320
Mitigated
36,560
9,409
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cap0w9997
Bacchus
11,443
1,612
119
4,465
27,455
37,730
221
9,251
18,204
24,546
0
L
Baron Samedi
Framps0
Baron Samedi
14,782
651
2,091
2,265
13,171
4,597
70
8,131
5,040
46,023
0
W
8,585
2,347
0
1,638
16,736
8,246
1,366
7,007
9,729
0
64,598
W
Gilgamesh
Staresyy
Gilgamesh
12,527
3,490
926
3,938
18,998
23,427
774
9,760
9,238
0
34,836
L
Medusa
V183Z
Medusa
10,026
2,918
0
469
15,389
4,993
0
9,954
5,435
0
41,557
W
26,893
1,005
0
2,338
14,219
4,887
994
10,199
4,020
68,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
39,783
175
Minions Killed
203
5
Camps Cleared
11
883,777
Distance Traveled
1,014,717
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,136
619
38
2
0
331,559
1
L
Baron Samedi
11,542
641
70
4
3
293,016
1
W
Thor
12,266
681
94
5
7
328,822
1
W
Gilgamesh
13,334
741
34
2
0
354,389
3
L
Medusa
11,494
639
67
4
2
259,202
3
W
He Bo
14,183
788
75
4
4
331,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role