Player Matchup

Merlin
Merlin
Gold III
Adr_ron1597
Merlin
Gold III
Level 121
God Stats
7W - 5L
1,295 SR
Queue Stats
76W - 68L
1,496 MMR
Solo
Chaac
Chaac
Gold IV
Cansdale1
Chaac
Gold IV
Level 157
God Stats
43W - 29L
1,647 SR
Queue Stats
728W - 741L
1,467 MMR
Solo
Ymir
Ymir
Gold II
Mantillagraph
Ymir
Gold II
Level 89
God Stats
2W - 1L
1,478 SR
Queue Stats
199W - 195L
1,473 MMR
Solo
Apollo
Apollo
Silver III
Pepita12
Apollo
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,456 MMR
Solo
Arachne
Arachne
Gold IV
Sinsola_99
Arachne
Gold IV
Level 118
God Stats
8W - 0L
1,500 SR
Queue Stats
212W - 206L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,484 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,496 SR
1,476 MMR
Anhur
Anhur
Gold II
Archibal_TV
Anhur
Gold II
Level 81
God Stats
6W - 6L
1,283 SR
Queue Stats
160W - 155L
1,461 MMR
Solo
Anubis
Anubis
Gold IV
Carlos-cachi69
Anubis
Gold IV
Level 91
God Stats
7W - 12L
1,471 SR
Queue Stats
146W - 150L
1,479 MMR
Solo
Ravana
Ravana
Gold II
GrandTomek15
Ravana
Gold II
Level 127
God Stats
12W - 14L
1,496 SR
Queue Stats
103W - 98L
1,531 MMR
Party 1
Ares
Ares
Gold II
IllRUSHERllI
Ares
Gold II
Level 147
God Stats
50W - 52L
1,497 SR
Queue Stats
767W - 747L
1,482 MMR
Party 1
Vamana
Vamana
Gold IV
Y0 NAND0
Vamana
Gold IV
Level 160
God Stats
1W - 1L
1,735 SR
Queue Stats
270W - 266L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 1 / 8
13,649
620
17,702
5,256
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Cansdale1
Chaac
19
5 / 2 / 10
13,734
624
13,741
21,406
20,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 5 / 19
12,169
553
7,943
24,843
28,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Pepita12
Apollo
18
4 / 3 / 15
13,406
609
13,576
12,956
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Sinsola_99
Arachne
19
8 / 4 / 7
13,282
604
13,632
22,736
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KaliAwilixIzanamiShiva

VS

Bans
OdinAchillesBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
10,681
486
11,990
15,230
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 6 / 4
10,900
495
11,431
17,253
9,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
4 / 7 / 6
9,781
445
8,976
15,441
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 8
9,036
411
7,095
20,622
20,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Y0 NAND0
Vamana
15
1 / 4 / 4
9,493
432
6,636
18,631
18,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
26
Kills
15
15
Deaths
27
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
8
13
L
6
5
4
1.6
W
Chaac
Cansdale1
Chaac
5
2
10
5
L
3
6
4
0.83
L
Ravana
4
7
6
1
L
1
5
8
1
W
0
5
19
1.9
W
Apollo
Pepita12
Apollo
4
3
15
3.83
W
Arachne
Sinsola_99
Arachne
8
4
7
2.88
L
Vamana
Y0 NAND0
Vamana
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,594
Damage
46,128
87,197
Taken
87,177
62,907
Mitigated
61,386
31,691
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,702
963
0
1,467
5,256
1,943
3,684
1,618
3,638
113,131
0
L
11,990
4,831
0
3,209
15,230
5,377
0
2,783
12,376
0
62,190
W
Chaac
Cansdale1
Chaac
13,741
1,441
0
11,027
21,406
20,976
2,219
4,994
16,412
0
82,700
L
11,431
123
0
6,643
17,253
9,638
0
5,171
12,082
89,604
0
L
Ravana
8,976
2,492
0
3,573
15,441
7,030
0
4,757
10,624
0
60,834
L
7,095
422
1,685
2,318
20,622
20,608
27
7,618
13,004
20,018
0
W
7,943
499
0
3,710
24,843
28,190
148
7,235
17,608
27,683
2,689
W
Apollo
Pepita12
Apollo
13,576
7,591
0
6,358
12,956
3,773
5,298
3,066
9,100
0
94,671
W
Arachne
Sinsola_99
Arachne
13,632
9,513
0
9,129
22,736
8,025
4,441
3,973
18,248
0
97,015
L
Vamana
Y0 NAND0
Vamana
6,636
3,242
0
3,779
18,631
18,733
150
5,384
13,112
0
59,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,240
Gold Earned
49,891
623
Minions Killed
523
0
Camps Cleared
0
2,101,655
Distance Traveled
1,946,373
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,649
620
161
7
0
410,989
10
L
Anhur
10,681
486
108
5
0
379,454
2
W
Chaac
13,734
624
168
8
0
438,406
4
L
Anubis
10,900
495
165
8
0
358,856
3
L
Ravana
9,781
445
105
5
0
395,962
3
L
Ares
9,036
411
26
1
0
409,200
5
W
Ymir
12,169
553
48
2
0
382,739
7
W
Apollo
13,406
609
128
6
0
390,398
9
W
Arachne
13,282
604
118
5
0
479,123
2
L
Vamana
9,493
432
119
5
0
402,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role