Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Greatafta4pints
Jormungandr
Level 68
God Stats
19W - 12L
1,553 SR
Queue Stats
155W - 206L
1,329 Elo+
Party 2
Nike
Nike
RinsakiOuO
Nike
Level 142
God Stats
19W - 19L
1,522 SR
Queue Stats
217W - 223L
1,379 Elo+
Solo
Rama
Rama
ST-KingofKings
Rama
Level 88
God Stats
5W - 5L
1,514 SR
Queue Stats
197W - 226L
1,353 Elo+
Party 2
Freya
Freya
specific-gust7
Freya
Level 100
God Stats
2W - 3L
1,309 SR
Queue Stats
336W - 376L
1,419 Elo+
Solo
Team Averages
Level 95
1,480 SR
1,396 Elo+

VS

Team Averages
Level 76
1,424 SR
1,307 Elo+
Bacchus
Bacchus
Bakemonocha
Bacchus
Level 103
God Stats
1W - 4L
1,480 SR
Queue Stats
47W - 63L
1,353 Elo+
Party 1
Baba Yaga
Baba Yaga
BertoMaster5
Baba Yaga
Level 83
God Stats
5W - 8L
1,610 SR
Queue Stats
25W - 40L
1,261 Elo+
Solo
Mercury
Mercury
Spyro0100
Mercury
Level 29
God Stats
0W - 2L
1,202 SR
Queue Stats
5W - 12L
1,381 Elo+
Party 1
Shiva
Shiva
brianpiron9
Shiva
Level 142
God Stats
6W - 12L
1,439 SR
Queue Stats
46W - 81L
1,276 Elo+
Party 1
Izanami
Izanami
meli_f37
Izanami
Level 22
God Stats
5W - 9L
1,391 SR
Queue Stats
7W - 15L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 2 / 2
7,891
526
5,669
10,095
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Greatafta4pints
Jormungandr
12
2 / 3 / 7
7,861
524
6,832
14,196
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 1 / 0
8,936
596
10,025
21,315
11,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 3 / 5
8,121
541
13,073
13,401
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 0
7,931
529
5,005
9,819
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bakemonocha
Bacchus
11
3 / 2 / 4
7,706
514
6,878
11,872
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
BertoMaster5
Baba Yaga
13
2 / 3 / 1
7,473
498
7,273
9,656
4,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Spyro0100
Mercury
10
1 / 2 / 1
6,516
434
3,000
9,995
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
7,161
477
13,853
14,782
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
meli_f37
Izanami
11
2 / 9 / 1
6,969
465
9,653
11,599
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
18
Kills
9
9
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
2
2
L
Bacchus
Bakemonocha
Bacchus
3
2
4
2.5
L
Baba Yaga
BertoMaster5
Baba Yaga
2
3
1
0.83
W
Jormungandr
Greatafta4pints
Jormungandr
2
3
7
1.83
W
3
1
0
3
W
7
3
5
3.17
L
Mercury
Spyro0100
Mercury
1
2
1
0.75
L
1
2
0
0.5
L
Izanami
meli_f37
Izanami
2
9
1
0.28
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,604
Damage
40,657
68,826
Taken
57,904
35,651
Mitigated
34,923
28,551
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,669
615
0
2,286
10,095
4,004
0
1,549
8,515
0
58,838
L
Bacchus
Bakemonocha
Bacchus
6,878
753
361
2,271
11,872
12,852
0
3,432
8,440
19,930
0
L
Baba Yaga
BertoMaster5
Baba Yaga
7,273
130
0
4,033
9,656
4,090
579
4,571
5,085
49,958
0
W
Jormungandr
Greatafta4pints
Jormungandr
6,832
2,545
2,031
4,315
14,196
11,644
23
3,411
10,785
31,519
0
W
10,025
1,312
0
8,514
21,315
11,714
832
2,187
17,943
6,551
63,663
W
13,073
11,583
575
5,785
13,401
4,475
144
3,968
9,433
0
46,302
L
Mercury
Spyro0100
Mercury
3,000
1,297
0
1,611
9,995
2,788
0
975
9,020
0
35,728
L
13,853
2,217
60
6,213
14,782
12,043
0
2,005
12,777
7,407
43,639
L
Izanami
meli_f37
Izanami
9,653
7,543
274
1,510
11,599
3,150
0
3,087
8,512
0
38,967
W
5,005
1,579
0
5,045
9,819
3,814
874
5,223
4,596
46,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
35,825
442
Minions Killed
330
0
Camps Cleared
0
1,449,372
Distance Traveled
1,458,663
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,891
526
104
7
0
333,722
1
L
Bacchus
7,706
514
24
2
0
291,240
6
L
Baba Yaga
7,473
498
85
6
0
275,815
4
W
Jormungandr
7,861
524
48
3
0
274,410
1
W
Nike
8,936
596
136
9
0
305,911
0
W
Rama
8,121
541
78
5
0
260,911
0
L
Mercury
6,516
434
72
5
0
353,698
4
L
Shiva
7,161
477
77
5
0
296,123
0
L
Izanami
6,969
465
72
5
0
241,787
0
W
Freya
7,931
529
76
5
0
274,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role