Player Matchup

Hades
Hades
Bronze III
BloatedDolphins
Hades
Bronze III
Level 86
God Stats
2W - 5L
1,495 SR
Queue Stats
8W - 25L
1,399 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
BrADIpo-DiUrNo69
Xing Tian
Gold IV
Level 153
God Stats
1W - 3L
1,556 SR
Queue Stats
465W - 477L
1,400 MMR
Solo
Skadi
Skadi
Bronze III
FS HYPERDRIVE
Skadi
Bronze III
Level 92
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 5L
1,459 MMR
Party 1
Achilles
Achilles
Gold V
Reicharu
Achilles
Gold V
Level 144
God Stats
2W - 3L
1,511 SR
Queue Stats
20W - 18L
1,459 MMR
Solo
Arachne
Arachne
Bronze V
jonny99951
Arachne
Bronze V
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,542 SR
1,434 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,535 SR
1,440 MMR
Kumbhakarna
Kumbhakarna
Gold IV
II Kgbcme II
Kumbhakarna
Gold IV
Level 99
God Stats
7W - 5L
1,669 SR
Queue Stats
182W - 184L
1,380 MMR
Solo
Set
Set
Bronze V
JamesL0N
Set
Bronze V
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,454 MMR
Solo
Sol
Sol
Bronze III
Skully8723
Sol
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze V
Zibble10
Gilgamesh
Bronze V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,368 MMR
Solo
Artemis
Artemis
Bronze III
theanthonyxx
Artemis
Bronze III
Level 138
God Stats
1W - 0L
1,506 SR
Queue Stats
12W - 14L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 0
9,815
393
10,517
19,590
12,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
8
1 / 3 / 0
7,836
313
3,399
9,461
4,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 2
10,313
413
13,038
18,896
5,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Reicharu
Achilles
19
8 / 4 / 0
13,450
538
21,808
21,949
39,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
jonny99951
Arachne
19
2 / 4 / 2
11,944
478
9,306
21,738
11,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ShivaBastetBakasuraAnubis

VS

Bans
ZeusArtioMedusaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
II Kgbcme II
Kumbhakarna
16
1 / 2 / 18
11,879
475
6,479
20,366
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 1 / 7
14,605
584
21,327
16,605
8,998
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 12
14,707
588
12,380
11,445
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Zibble10
Gilgamesh
19
2 / 6 / 6
13,490
540
12,444
24,580
31,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
theanthonyxx
Artemis
19
3 / 2 / 11
12,846
514
16,900
19,574
9,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
11
Kills
23
23
Deaths
11
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Xing Tian
1
3
0
0.33
L
0
4
2
0.25
W
Kumbhakarna
II Kgbcme II
Kumbhakarna
1
2
18
5
W
13
1
7
16.5
L
Achilles
Reicharu
Achilles
8
4
0
2
W
4
0
12
10
W
Gilgamesh
Zibble10
Gilgamesh
2
6
6
0.83
L
Arachne
jonny99951
Arachne
2
4
2
0.75
W
Artemis
theanthonyxx
Artemis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,068
Damage
69,530
91,634
Taken
92,570
73,411
Mitigated
79,886
22,919
Healing
33,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,517
402
167
5,955
19,590
12,599
0
5,092
14,498
56,317
0
L
Xing Tian
3,399
211
139
1,288
9,461
4,588
0
3,094
6,367
12,720
0
L
13,038
5,130
0
4,938
18,896
5,140
51
2,933
15,914
0
73,140
W
Kumbhakarna
II Kgbcme II
Kumbhakarna
6,479
794
0
2,455
20,366
25,150
196
4,825
15,449
35,834
0
W
21,327
10,226
0
2,370
16,605
8,998
2,266
2,821
13,656
0
135,077
L
Achilles
Reicharu
Achilles
21,808
5,537
0
5,111
21,949
39,381
546
4,362
16,444
232
84,576
W
12,380
2,859
2,008
5,643
11,445
5,063
3,097
3,125
8,142
98,333
0
W
Gilgamesh
Zibble10
Gilgamesh
12,444
3,268
527
7,225
24,580
31,039
0
1,643
21,873
10,340
75,408
L
Arachne
jonny99951
Arachne
9,306
6,175
0
5,321
21,738
11,703
0
5,274
16,246
0
108,266
W
Artemis
theanthonyxx
Artemis
16,900
9,448
0
12,918
19,574
9,636
5,643
1,734
17,744
0
101,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
67,527
560
Minions Killed
683
0
Camps Cleared
0
2,003,224
Distance Traveled
2,357,727
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,815
393
113
5
0
410,389
0
L
Xing Tian
7,836
313
18
1
0
211,850
0
L
Skadi
10,313
413
115
5
0
379,850
7
W
Kumbhakarna
11,879
475
45
2
0
482,105
1
W
Set
14,605
584
172
7
0
555,510
0
L
Achilles
13,450
538
150
6
0
455,013
1
W
Sol
14,707
588
172
7
0
471,928
4
W
Gilgamesh
13,490
540
143
6
0
449,768
8
L
Arachne
11,944
478
164
7
0
546,122
3
W
Artemis
12,846
514
151
6
0
398,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role