Player Matchup

Cliodhna
Cliodhna
Connor Crompton
Cliodhna
Level 160
God Stats
13W - 1L
1,992 SR
Queue Stats
331W - 57L
2,008 Elo+
Party 1
Yu Huang
Yu Huang
ToxTiik
Yu Huang
Level 147
God Stats
2W - 2L
1,428 SR
Queue Stats
81W - 74L
1,666 Elo+
Solo
Tyr
Tyr
Virtuous man
Tyr
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
196W - 40L
1,900 Elo+
Party 1
Team Averages
Level 156
1,640 SR
1,858 Elo+

VS

Team Averages
Level 94
1,601 SR
1,504 Elo+
Chaac
Chaac
GenBeavis23
Chaac
Level 28
God Stats
13W - 15L
1,542 SR
Queue Stats
278W - 290L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
K4ckstift
Baron Samedi
Level 109
God Stats
40W - 23L
1,760 SR
Queue Stats
375W - 358L
1,512 Elo+
Party 2
Bacchus
Bacchus
TST_Adler
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 1 / 7
7,916
660
11,289
7,269
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
ToxTiik
Yu Huang
13
4 / 1 / 3
8,518
710
9,601
4,800
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 5
8,470
706
7,055
11,545
7,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,263
605
4,031
10,969
9,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
K4ckstift
Baron Samedi
12
1 / 4 / 0
7,296
608
7,283
8,210
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
TST_Adler
Bacchus
12
1 / 0 / 1
8,010
668
6,481
12,628
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
1
1
7
4.5
L
0
4
2
0.25
L
Baron Samedi
K4ckstift
Baron Samedi
1
4
0
0.25
L
Bacchus
TST_Adler
Bacchus
1
0
1
1.5
W
Yu Huang
ToxTiik
Yu Huang
4
1
3
5.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
17,795
23,614
Taken
31,807
12,996
Mitigated
26,569
8,067
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
11,289
1,033
0
2,284
7,269
3,443
814
4,716
2,553
0
23,307
L
4,031
226
900
3,647
10,969
9,207
0
3,820
6,985
0
19,875
L
Baron Samedi
K4ckstift
Baron Samedi
7,283
150
1,713
1,976
8,210
2,817
0
3,280
4,833
28,660
0
L
Bacchus
TST_Adler
Bacchus
6,481
748
367
3,642
12,628
14,545
0
2,808
9,401
19,501
0
W
Yu Huang
ToxTiik
Yu Huang
9,601
650
0
837
4,800
1,785
305
2,577
2,223
31,363
0
W
7,055
720
0
4,946
11,545
7,768
390
6,975
4,570
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
22,569
128
Minions Killed
116
6
Camps Cleared
5
709,146
Distance Traveled
682,556
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,916
660
29
2
2
227,283
3
L
Chaac
7,263
605
39
3
0
226,309
3
L
Baron Samedi
7,296
608
49
4
3
220,646
4
L
Bacchus
8,010
668
28
2
2
235,601
6
W
Yu Huang
8,518
710
48
4
1
209,907
2
W
Tyr
8,470
706
51
4
3
271,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role