Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HurHurr
Ah Muzen Cab
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 42L
1,543 Elo+
Party 3
Sol
Sol
Kaozmedhan
Sol
Level 111
God Stats
8W - 4L
1,736 SR
Queue Stats
29W - 44L
1,461 Elo+
Party 3
Shiva
Shiva
Kuydo
Shiva
Level 84
God Stats
7W - 8L
1,545 SR
Queue Stats
34W - 46L
1,513 Elo+
Party 3
Loki
Loki
TheR3alPepe
Loki
Level 127
God Stats
3W - 2L
1,465 SR
Queue Stats
34W - 46L
1,513 Elo+
Party 3
Ymir
Ymir
Zigizagi24
Ymir
Level 28
God Stats
6W - 5L
1,621 SR
Queue Stats
17W - 23L
1,575 Elo+
Party 3
Team Averages
Level 87
1,573 SR
1,521 Elo+

VS

Team Averages
Level 44
1,490 SR
1,507 Elo+
Anubis
Anubis
NayumWolfertPT
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
Smiteable
Erlang Shen
Level 102
God Stats
2W - 3L
1,604 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 2
Osiris
Osiris
badlogik
Osiris
Level 28
God Stats
2W - 6L
1,345 SR
Queue Stats
12W - 16L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
elmachopichu
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,613 Elo+
Party 1
Ares
Ares
mdpc23
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HurHurr
Ah Muzen Cab
14
8 / 2 / 3
8,297
553
14,490
10,930
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 5
9,318
621
13,182
10,385
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Kuydo
Shiva
14
3 / 3 / 3
8,760
584
8,213
13,241
12,701
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 1 / 9
8,925
595
8,258
7,420
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 10
8,437
562
6,249
8,735
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,023
468
5,136
10,434
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Smiteable
Erlang Shen
14
7 / 5 / 1
8,358
557
9,384
15,688
8,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
badlogik
Osiris
14
2 / 4 / 5
8,189
546
8,284
14,794
14,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
elmachopichu
Jing Wei
9
0 / 5 / 3
5,562
371
3,498
10,157
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
mdpc23
Ares
9
0 / 5 / 3
5,959
397
4,330
13,452
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
26
Kills
10
10
Deaths
26
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HurHurr
Ah Muzen Cab
8
2
3
4.75
W
7
3
5
3.17
W
Shiva
Kuydo
Shiva
3
3
3
1.5
L
1
7
2
0.29
L
Erlang Shen
Smiteable
Erlang Shen
7
5
1
1.5
W
5
1
9
9.5
W
3
1
10
8
L
Osiris
badlogik
Osiris
2
4
5
1.13
L
Jing Wei
elmachopichu
Jing Wei
0
5
3
0.3
L
Ares
mdpc23
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,392
Damage
30,632
50,711
Taken
64,525
30,607
Mitigated
38,149
21,936
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HurHurr
Ah Muzen Cab
14,490
7,260
0
7,510
10,930
3,927
2,710
2,824
8,106
0
54,578
W
13,182
3,459
0
4,041
10,385
3,389
2,522
2,757
7,628
55,566
0
W
Shiva
Kuydo
Shiva
8,213
2,587
150
3,478
13,241
12,701
0
290
12,951
0
45,862
L
5,136
447
0
1,918
10,434
4,541
526
4,846
5,588
32,642
0
L
Erlang Shen
Smiteable
Erlang Shen
9,384
6,019
0
3,298
15,688
8,977
0
5,993
9,695
0
48,080
W
8,258
2,308
0
4,350
7,420
2,275
119
1,696
5,724
0
45,724
W
6,249
1,276
33
2,374
8,735
8,315
0
2,074
6,661
20,716
2,884
L
Osiris
badlogik
Osiris
8,284
3,294
0
4,187
14,794
14,018
0
2,651
12,143
0
46,072
L
Jing Wei
elmachopichu
Jing Wei
3,498
3,152
0
1,283
10,157
2,709
0
1,452
8,705
0
19,317
L
Ares
mdpc23
Ares
4,330
248
0
689
13,452
7,904
0
3,912
9,540
13,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
35,091
391
Minions Killed
297
0
Camps Cleared
0
1,466,127
Distance Traveled
1,302,224
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,297
553
79
5
0
259,622
0
W
Sol
9,318
621
105
7
0
274,038
2
W
Shiva
8,760
584
104
7
0
285,147
3
L
Anubis
7,023
468
67
4
0
217,940
5
L
Erlang Shen
8,358
557
76
5
0
296,826
0
W
Loki
8,925
595
76
5
0
351,668
2
W
Ymir
8,437
562
27
2
0
295,652
3
L
Osiris
8,189
546
99
7
0
258,418
2
L
Jing Wei
5,562
371
40
3
0
281,087
2
L
Ares
5,959
397
15
1
0
247,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role