Player Matchup

Ymir
Ymir
Dounj
Ymir
Level 33
God Stats
1W - 3L
1,206 SR
Queue Stats
63W - 74L
1,107 Elo+
Party 1
Chaac
Chaac
MiniPaDe02ItA
Chaac
Level 37
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 23L
1,468 Elo+
Solo
Ne Zha
Ne Zha
OverdoseOfDawg
Ne Zha
Level 33
God Stats
1W - 4L
1,163 SR
Queue Stats
84W - 118L
1,448 Elo+
Solo
Zeus
Zeus
Pitbubulle
Zeus
Level 27
God Stats
0W - 4L
1,260 SR
Queue Stats
0W - 15L
1,050 Elo+
Party 1
Jing Wei
Jing Wei
THE-BESTdu74
Jing Wei
Level 25
God Stats
0W - 4L
1,119 SR
Queue Stats
26W - 43L
1,107 Elo+
Party 1
Team Averages
Level 31
1,198 SR
1,236 Elo+

VS

Team Averages
Level 98
1,547 SR
1,448 Elo+
Anubis
Anubis
BluesyHD
Anubis
Level 89
God Stats
14W - 9L
2,035 SR
Queue Stats
367W - 366L
1,553 Elo+
Party 2
Shiva
Shiva
CARAKULOXD
Shiva
Level 105
God Stats
4W - 4L
1,553 SR
Queue Stats
107W - 127L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
ONI ANTONIO
Heimdallr
Level 127
God Stats
1W - 3L
1,146 SR
Queue Stats
199W - 234L
1,439 Elo+
Party 2
Yu Huang
Yu Huang
Suvoxin
Yu Huang
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 139L
1,434 Elo+
Party 3
Susano
Susano
Yuchijiro
Susano
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
238W - 285L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dounj
Ymir
17
2 / 9 / 9
12,087
483
11,094
32,854
35,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
3 / 7 / 8
12,535
501
12,416
31,408
26,620
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 7 / 4
12,038
482
9,996
22,623
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 12 / 3
12,697
508
10,000
18,943
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
THE-BESTdu74
Jing Wei
18
7 / 12 / 4
12,369
495
15,153
23,955
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BluesyHD
Anubis
20
11 / 7 / 4
14,196
568
31,891
25,803
12,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
20
8 / 3 / 14
13,335
533
14,879
20,225
19,113
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ONI ANTONIO
Heimdallr
17
9 / 7 / 10
11,938
478
17,650
19,538
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Suvoxin
Yu Huang
18
5 / 5 / 12
11,809
472
14,210
11,256
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Yuchijiro
Susano
20
14 / 2 / 11
14,047
562
25,810
17,677
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
24
Kills
47
47
Deaths
24
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
BluesyHD
Anubis
11
7
4
1.86
W
Shiva
8
3
14
5
L
Ymir
Dounj
Ymir
2
9
9
0.72
L
3
7
8
1
W
Heimdallr
ONI ANTONIO
Heimdallr
9
7
10
2
L
7
7
4
1.29
L
5
12
3
0.54
W
Yu Huang
Suvoxin
Yu Huang
5
5
12
2.2
L
Jing Wei
THE-BESTdu74
Jing Wei
7
12
4
0.75
W
Susano
Yuchijiro
Susano
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
104,440
129,783
Taken
94,499
78,452
Mitigated
52,350
20,577
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BluesyHD
Anubis
31,891
805
0
14,522
25,803
12,719
2,899
2,896
22,907
105,315
0
W
Shiva
14,879
2,304
460
1,570
20,225
19,113
530
3,787
16,438
0
85,836
L
Ymir
Dounj
Ymir
11,094
1,420
945
4,148
32,854
35,869
62
7,817
25,037
36,464
2,497
L
12,416
1,115
109
8,145
31,408
26,620
364
15,284
16,124
1,239
60,333
W
Heimdallr
ONI ANTONIO
Heimdallr
17,650
6,391
0
2,837
19,538
8,613
1,142
4,913
14,625
0
63,172
L
9,996
4,802
0
3,517
22,623
6,421
0
10,230
12,393
0
79,775
L
10,000
555
0
250
18,943
4,226
240
7,000
11,943
68,348
0
W
Yu Huang
Suvoxin
Yu Huang
14,210
1,708
0
1,550
11,256
4,106
711
4,008
7,248
71,219
0
L
Jing Wei
THE-BESTdu74
Jing Wei
15,153
10,183
0
3,463
23,955
5,316
2,010
5,770
18,185
0
71,034
W
Susano
Yuchijiro
Susano
25,810
6,355
0
6,882
17,677
7,799
269
5,654
12,023
0
111,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,726
Gold Earned
65,325
500
Minions Killed
648
0
Camps Cleared
0
2,263,428
Distance Traveled
2,219,263
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,196
568
174
7
0
329,276
2
W
Shiva
13,335
533
122
5
0
493,431
1
L
Ymir
12,087
483
51
2
0
473,110
3
L
Chaac
12,535
501
89
4
0
452,033
0
W
Heimdallr
11,938
478
104
4
0
419,873
3
L
Ne Zha
12,038
482
134
5
0
513,398
0
L
Zeus
12,697
508
103
4
0
385,196
1
W
Yu Huang
11,809
472
91
4
0
446,934
3
L
Jing Wei
12,369
495
123
5
0
439,691
5
W
Susano
14,047
562
157
6
0
529,749
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role