Player Matchup

Izanami
Izanami
Bronze III
DaxWarmore74
Izanami
Bronze III
Level 39
God Stats
0W - 1L
1,685 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
F1NE ACE
Achilles
Platinum II
Level 118
God Stats
10W - 13L
1,535 SR
Queue Stats
256W - 289L
1,817 MMR
Solo
Nu Wa
Nu Wa
Gold IV
T-MoneyLoko
Nu Wa
Gold IV
Level 80
God Stats
24W - 34L
1,468 SR
Queue Stats
634W - 691L
1,535 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,563 SR
1,617 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,455 SR
1,711 MMR
Chang'e
Chang'e
Platinum I
DURTYDaann
Chang'e
Platinum I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 197L
1,954 MMR
Party 1
Chaac
Chaac
Platinum V
Rich Homie Vic
Chaac
Platinum V
Level 69
God Stats
5W - 7L
1,540 SR
Queue Stats
192W - 221L
1,685 MMR
Party 1
Hachiman
Hachiman
Gold II
betterdanyu
Hachiman
Gold II
Level 158
God Stats
1W - 1L
1,326 SR
Queue Stats
179W - 220L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaxWarmore74
Izanami
12
1 / 4 / 3
8,219
685
5,934
6,828
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
F1NE ACE
Achilles
12
3 / 2 / 3
8,542
712
8,474
13,325
13,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 2
8,131
678
7,171
7,839
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetGilgameshShivaThothAh Muzen Cab

VS

Bans
ArtioChironFenrirMedusaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DURTYDaann
Chang'e
13
2 / 3 / 7
8,777
731
8,704
10,004
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 5
9,688
807
8,593
12,133
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
betterdanyu
Hachiman
14
3 / 1 / 5
9,197
766
7,643
7,288
2,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
9
9
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DURTYDaann
Chang'e
2
3
7
1.83
L
Izanami
DaxWarmore74
Izanami
1
4
3
0.63
L
Achilles
F1NE ACE
Achilles
3
2
3
2.25
W
4
2
5
3.25
L
2
3
2
1
W
Hachiman
betterdanyu
Hachiman
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
24,940
27,992
Taken
29,425
18,826
Mitigated
12,934
3,172
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DURTYDaann
Chang'e
8,704
678
2,408
3,434
10,004
2,560
451
2,620
7,158
35,460
0
L
Izanami
DaxWarmore74
Izanami
5,934
3,447
0
298
6,828
2,048
0
1,270
5,522
0
28,123
L
Achilles
F1NE ACE
Achilles
8,474
1,181
316
1,527
13,325
13,876
0
3,977
9,066
0
26,055
W
8,593
1,768
0
5,595
12,133
8,251
653
2,737
9,120
0
28,577
L
7,171
3,295
635
396
7,839
2,902
203
3,465
4,222
28,301
0
W
Hachiman
betterdanyu
Hachiman
7,643
3,190
153
1,649
7,288
2,123
1,591
1,562
5,690
0
45,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
27,662
141
Minions Killed
190
4
Camps Cleared
8
663,963
Distance Traveled
680,666
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,777
731
68
6
2
211,990
4
L
Izanami
8,219
685
63
5
0
204,342
4
L
Achilles
8,542
712
39
3
1
250,631
1
W
Chaac
9,688
807
40
3
1
241,258
3
L
Nu Wa
8,131
678
39
3
3
208,990
3
W
Hachiman
9,197
766
82
7
5
227,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role