Player Matchup

Bellona
Bellona
HamumuGalaxy
Bellona
Level 60
God Stats
27W - 25L
1,482 SR
Queue Stats
260W - 243L
1,515 Elo+
Solo
Ymir
Ymir
UglyPaul
Ymir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 169L
1,468 Elo+
Solo
Hera
Hera
Yeetzhe
Hera
Level 75
God Stats
6W - 2L
1,272 SR
Queue Stats
46W - 51L
1,463 Elo+
Solo
Cliodhna
Cliodhna
oGVane
Cliodhna
Level 46
God Stats
12W - 8L
1,584 SR
Queue Stats
96W - 109L
1,521 Elo+
Solo
Jing Wei
Jing Wei
sserendipiaa
Jing Wei
Level 63
God Stats
8W - 9L
1,432 SR
Queue Stats
85W - 92L
1,452 Elo+
Solo
Team Averages
Level 66
1,454 SR
1,484 Elo+

VS

Team Averages
Level 47
1,517 SR
1,520 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigjggapXD
Jing Wei
Level 23
God Stats
1W - 3L
1,394 SR
Queue Stats
27W - 29L
1,531 Elo+
Party 1
Hel
Hel
NyctoWulf
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 69L
1,651 Elo+
Solo
Ra
Ra
ZavvSMITE
Ra
Level 13
God Stats
1W - 1L
1,691 SR
Queue Stats
11W - 15L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
washedupgamerXD
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HamumuGalaxy
Bellona
17
6 / 2 / 2
10,859
603
7,421
9,957
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
1 / 3 / 12
8,817
490
4,491
12,446
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Yeetzhe
Hera
19
16 / 2 / 5
12,345
686
16,715
8,003
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
oGVane
Cliodhna
17
3 / 5 / 13
10,552
586
11,524
18,059
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
sserendipiaa
Jing Wei
17
6 / 3 / 7
10,893
605
11,887
12,970
4,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 3 / 0
8,733
485
2,589
10,263
3,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
BigjggapXD
Jing Wei
16
6 / 5 / 3
9,842
547
8,366
16,803
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 10 / 5
7,043
391
4,774
14,923
6,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 7
9,130
507
4,098
11,210
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
16
7 / 7 / 4
10,190
566
13,879
16,027
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
32
Kills
14
15
Deaths
32
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
L
Jing Wei
BigjggapXD
Jing Wei
6
5
3
1.5
W
Bellona
HamumuGalaxy
Bellona
6
2
2
3.5
L
0
10
5
0.25
W
Ymir
1
3
12
2.33
W
Hera
Yeetzhe
Hera
16
2
5
9.25
L
1
7
7
0.64
W
Cliodhna
oGVane
Cliodhna
3
5
13
1.9
W
Jing Wei
sserendipiaa
Jing Wei
6
3
7
3.17
L
Hun Batz
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,038
Damage
33,706
61,435
Taken
69,226
35,216
Mitigated
24,576
13,376
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,589
1,123
0
3,125
10,263
3,560
1,106
1,848
8,415
0
55,879
L
Jing Wei
BigjggapXD
Jing Wei
8,366
6,286
0
3,815
16,803
5,338
0
4,997
11,806
0
55,622
W
Bellona
HamumuGalaxy
Bellona
7,421
2,151
0
3,497
9,957
10,625
668
694
9,263
0
59,582
L
4,774
646
1,359
3,893
14,923
6,291
136
5,051
9,872
27,022
0
W
Ymir
4,491
1,267
0
1,100
12,446
10,538
85
2,123
10,323
19,478
0
W
Hera
Yeetzhe
Hera
16,715
3,229
0
1,043
8,003
2,890
1,907
956
7,047
85,074
0
L
4,098
424
197
2,172
11,210
4,150
177
3,674
7,536
48,323
0
W
Cliodhna
oGVane
Cliodhna
11,524
2,369
0
4,679
18,059
6,944
0
1,807
16,252
0
87,674
W
Jing Wei
sserendipiaa
Jing Wei
11,887
9,345
0
3,057
12,970
4,219
2,931
3,292
9,678
0
70,959
L
Hun Batz
13,879
4,682
0
2,802
16,027
5,237
0
5,636
10,391
0
63,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
44,938
523
Minions Killed
493
0
Camps Cleared
0
1,786,245
Distance Traveled
1,711,023
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,733
485
138
8
0
362,693
3
L
Jing Wei
9,842
547
106
6
0
348,689
0
W
Bellona
10,859
603
121
7
0
393,991
5
L
Hel
7,043
391
50
3
0
321,634
0
W
Ymir
8,817
490
11
1
0
279,853
10
W
Hera
12,345
686
136
8
0
362,715
2
L
Ra
9,130
507
99
6
0
308,389
4
W
Cliodhna
10,552
586
124
7
0
401,583
1
W
Jing Wei
10,893
605
131
7
0
348,103
3
L
Hun Batz
10,190
566
100
6
0
369,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role