Player Matchup

Arachne
Arachne
JReXuS_750
Arachne
Level 64
God Stats
24W - 8L
1,711 SR
Queue Stats
301W - 292L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
KNortiz
Jormungandr
Level 65
God Stats
0W - 2L
1,134 SR
Queue Stats
86W - 102L
1,353 Elo+
Solo
Achilles
Achilles
LtWorm
Achilles
Level 60
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 3L
1,570 Elo+
Solo
Nu Wa
Nu Wa
alvaronunez
Nu Wa
Level 89
God Stats
2W - 1L
1,591 SR
Queue Stats
85W - 88L
1,473 Elo+
Solo
Skadi
Skadi
simon2kz
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Team Averages
Level 56
1,525 SR
1,419 Elo+

VS

Team Averages
Level 95
1,566 SR
1,442 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LeftySmote
Horus
Level 115
God Stats
8W - 1L
1,686 SR
Queue Stats
188W - 198L
1,365 Elo+
Solo
Heimdallr
Heimdallr
SSentic
Heimdallr
Level 40
God Stats
3W - 0L
1,786 SR
Queue Stats
50W - 42L
1,537 Elo+
Solo
Sol
Sol
SinisterUrge2
Sol
Level 125
God Stats
3W - 1L
1,516 SR
Queue Stats
180W - 177L
1,418 Elo+
Solo
Ra
Ra
tigolbitties8008
Ra
Level 66
God Stats
1W - 3L
1,343 SR
Queue Stats
61W - 56L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JReXuS_750
Arachne
7
1 / 2 / 0
4,616
513
2,923
7,368
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
KNortiz
Jormungandr
6
0 / 1 / 0
4,010
446
1,222
4,930
1,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
LtWorm
Achilles
4
0 / 3 / 0
3,494
388
1,034
3,320
875
9
0 / 1 / 2
4,759
529
3,719
3,336
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
simon2kz
Skadi
5
0 / 6 / 0
3,754
417
2,079
5,909
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
6 / 0 / 1
6,106
678
6,552
5,212
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
7
1 / 0 / 3
5,237
582
2,691
6,129
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
SSentic
Heimdallr
12
6 / 0 / 0
7,321
813
4,161
4,329
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 1 / 1
4,782
531
1,133
3,476
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 4
5,126
570
2,584
3,191
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
1
6.5
L
Arachne
JReXuS_750
Arachne
1
2
0
0.5
L
Jormungandr
KNortiz
Jormungandr
0
1
0
0
W
Horus
1
0
3
2.5
L
Achilles
LtWorm
Achilles
0
3
0
0
W
Heimdallr
SSentic
Heimdallr
6
0
0
6
W
0
1
1
0.5
L
0
1
2
1
L
Skadi
simon2kz
Skadi
0
6
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,977
Damage
17,121
24,863
Taken
22,337
5,890
Mitigated
8,690
3,759
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,552
3,141
0
2,469
5,212
1,669
363
996
4,216
0
29,648
L
Arachne
JReXuS_750
Arachne
2,923
2,515
0
1,069
7,368
1,885
0
2,241
5,127
0
18,807
L
Jormungandr
KNortiz
Jormungandr
1,222
640
30
1,005
4,930
1,749
0
309
4,621
12,670
0
W
Horus
2,691
1,314
490
1,704
6,129
3,648
0
1,369
4,760
0
12,191
L
Achilles
LtWorm
Achilles
1,034
600
0
513
3,320
875
0
0
3,320
0
3,814
W
Heimdallr
SSentic
Heimdallr
4,161
2,201
0
1,915
4,329
1,413
94
612
3,717
0
45,017
W
1,133
537
0
934
3,476
1,103
0
264
3,212
14,742
4,458
L
3,719
588
0
500
3,336
906
0
951
2,385
28,585
0
L
Skadi
simon2kz
Skadi
2,079
1,564
0
642
5,909
475
0
0
5,909
0
5,259
W
2,584
350
403
1,118
3,191
857
188
1,700
1,491
25,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
28,572
128
Minions Killed
251
0
Camps Cleared
0
818,690
Distance Traveled
920,311
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,106
678
50
6
0
183,525
5
L
Arachne
4,616
513
41
5
0
201,870
0
L
Jormungandr
4,010
446
22
2
0
163,968
2
W
Horus
5,237
582
13
1
0
166,743
1
L
Achilles
3,494
388
9
1
0
93,779
0
W
Heimdallr
7,321
813
90
10
0
180,371
3
W
Sol
4,782
531
38
4
0
194,691
2
L
Nu Wa
4,759
529
44
5
0
197,739
4
L
Skadi
3,754
417
12
1
0
161,334
2
W
Ra
5,126
570
60
7
0
194,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role