Player Matchup

Chaac
Chaac
ChihuahuaTris
Chaac
Level 42
God Stats
25W - 31L
1,477 SR
Queue Stats
286W - 314L
1,441 Elo+
Solo
Thanatos
Thanatos
im__A__shooter__
Thanatos
Level 65
God Stats
44W - 56L
1,436 SR
Queue Stats
205W - 270L
1,387 Elo+
Solo
Skadi
Skadi
nelkhaleel
Skadi
Level 93
God Stats
7W - 7L
1,365 SR
Queue Stats
33W - 54L
1,399 Elo+
Solo
Team Averages
Level 67
1,426 SR
1,409 Elo+

VS

Team Averages
Level 72
1,181 SR
1,353 Elo+
Kali
Kali
KrazzEGaming
Kali
Level 62
God Stats
20W - 35L
1,339 SR
Queue Stats
71W - 107L
1,374 Elo+
Solo
Ymir
Ymir
Male Mail
Ymir
Level 88
God Stats
2W - 25L
981 SR
Queue Stats
192W - 268L
1,342 Elo+
Solo
Ares
Ares
itz_Markymark27
Ares
Level 65
God Stats
0W - 2L
1,222 SR
Queue Stats
76W - 104L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,630
804
1,702
5,956
2,414
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
6,026
861
1,829
2,880
1,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
9
0 / 0 / 1
5,545
792
1,332
1,297
346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
5,059
723
603
3,949
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
8
0 / 0 / 1
4,668
667
0
525
216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
4,696
671
1,070
2,813
2,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
1
0
0
1
L
Ymir
0
0
1
0.5
W
1
0
0
1
L
0
1
1
0.5
W
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,863
Damage
1,673
10,133
Taken
7,287
3,895
Mitigated
3,691
4,675
Healing
467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,702
167
0
1,757
5,956
2,414
641
758
5,198
0
13,581
L
603
141
55
228
3,949
1,240
0
0
3,855
0
3,513
L
Ymir
0
0
0
0
525
216
0
393
132
1,490
0
W
1,829
46
0
2,918
2,880
1,135
565
592
2,288
0
18,149
L
1,070
76
16
168
2,813
2,235
0
0
2,737
3,166
0
W
Skadi
1,332
556
0
0
1,297
346
1,184
292
1,005
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,201
Gold Earned
14,423
82
Minions Killed
9
7
Camps Cleared
1
421,699
Distance Traveled
271,021
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,630
804
25
4
2
136,368
1
L
Kali
5,059
723
2
0
0
94,124
0
L
Ymir
4,668
667
3
0
1
59,881
0
W
Thanatos
6,026
861
24
3
4
156,010
1
L
Ares
4,696
671
4
1
0
117,016
0
W
Skadi
5,545
792
33
5
1
129,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role