Player Matchup

Agni
Agni
Platinum II
AroSpar
Agni
Platinum II
Level 132
God Stats
1W - 1L
1,775 SR
Queue Stats
414W - 412L
1,799 MMR
Solo
Nemesis
Nemesis
Platinum IV
DestroyerViZs
Nemesis
Platinum IV
Level 127
God Stats
24W - 28L
1,538 SR
Queue Stats
895W - 901L
1,808 MMR
Party 1
Athena
Athena
Platinum III
SimulatormannV2
Athena
Platinum III
Level 117
God Stats
49W - 55L
1,587 SR
Queue Stats
501W - 493L
1,880 MMR
Party 1
Bellona
Bellona
Platinum III
UySpOuKoUnW_ART
Bellona
Platinum III
Level 155
God Stats
53W - 36L
1,724 SR
Queue Stats
366W - 366L
1,808 MMR
Solo
Sol
Sol
Platinum III
XxVitaL_BlaSTxX
Sol
Platinum III
Level 124
God Stats
12W - 12L
1,812 SR
Queue Stats
389W - 388L
1,790 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,687 SR
1,817 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,676 SR
1,816 MMR
Horus
Horus
Gold I
ColderBus722
Horus
Gold I
Level 129
God Stats
25W - 16L
1,822 SR
Queue Stats
423W - 418L
1,686 MMR
Party 2
Geb
Geb
Platinum IV
ImAlBeeR
Geb
Platinum IV
Level 134
God Stats
9W - 2L
1,747 SR
Queue Stats
130W - 124L
1,848 MMR
Solo
Vulcan
Vulcan
Platinum V
bySkyLexX
Vulcan
Platinum V
Level 108
God Stats
14W - 15L
1,555 SR
Queue Stats
84W - 79L
1,866 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
iTzSai
Cernunnos
Platinum II
Level 160
God Stats
5W - 2L
1,551 SR
Queue Stats
234W - 236L
1,817 MMR
Solo
Shiva
Shiva
Platinum IV
id78895328
Shiva
Platinum IV
Level 79
God Stats
8W - 4L
1,704 SR
Queue Stats
72W - 62L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AroSpar
Agni
17
1 / 7 / 2
10,727
447
15,036
14,533
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
19
4 / 6 / 2
11,970
499
13,596
24,113
10,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 6
11,552
481
10,721
25,524
35,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 5
11,507
479
17,293
29,434
31,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 4 / 3
12,724
530
17,930
20,887
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AwilixAtlasLoki

VS

Bans
CliodhnaBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
13,983
583
17,080
24,110
15,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 15
11,656
486
8,389
24,016
27,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
bySkyLexX
Vulcan
19
5 / 4 / 6
13,108
546
19,582
12,918
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
iTzSai
Cernunnos
20
8 / 2 / 3
14,485
604
20,026
19,221
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
20
3 / 5 / 6
13,614
567
20,397
23,086
28,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
15
Kills
25
25
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
AroSpar
Agni
1
7
2
0.29
W
9
1
9
13.5
L
Nemesis
4
6
2
0.83
W
0
3
15
2.5
L
5
3
6
2.67
L
2
5
5
0.9
L
3
4
3
1.13
W
Vulcan
bySkyLexX
Vulcan
5
4
6
2
W
Cernunnos
iTzSai
Cernunnos
8
2
3
4.75
W
Shiva
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,576
Damage
85,474
114,491
Taken
103,351
90,196
Mitigated
84,679
27,278
Healing
31,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AroSpar
Agni
15,036
498
0
2,829
14,533
5,413
0
3,865
10,668
82,324
0
W
17,080
8,679
2,412
4,968
24,110
15,282
609
11,105
13,005
0
103,701
L
Nemesis
13,596
7,127
0
2,596
24,113
10,417
0
5,228
18,885
0
100,988
W
8,389
589
3,426
4,598
24,016
27,250
32
12,696
11,320
22,791
0
L
10,721
2,270
0
1,978
25,524
35,845
0
8,780
16,744
28,180
12,384
L
17,293
7,685
0
7,863
29,434
31,997
1,018
6,806
22,628
0
83,541
L
17,930
9,556
0
12,012
20,887
6,524
3,188
3,540
17,347
112,029
0
W
Vulcan
bySkyLexX
Vulcan
19,582
6,847
0
2,074
12,918
5,159
156
4,815
8,103
107,374
0
W
Cernunnos
iTzSai
Cernunnos
20,026
7,936
0
8,897
19,221
8,795
9,180
8,220
11,001
0
127,303
W
Shiva
20,397
3,277
140
4,790
23,086
28,193
0
4,713
18,373
127
93,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,480
Gold Earned
66,846
685
Minions Killed
679
0
Camps Cleared
0
2,361,231
Distance Traveled
2,481,858
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,727
447
145
6
0
415,989
11
W
Horus
13,983
583
137
6
0
536,825
4
L
Nemesis
11,970
499
137
6
0
508,051
6
W
Geb
11,656
486
13
1
0
517,529
9
L
Athena
11,552
481
68
3
0
533,067
7
L
Bellona
11,507
479
153
6
0
459,820
3
L
Sol
12,724
530
182
8
0
444,304
4
W
Vulcan
13,108
546
165
7
0
521,743
6
W
Cernunnos
14,485
604
195
8
0
430,564
6
W
Shiva
13,614
567
169
7
0
475,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role