Player Matchup

He Bo
He Bo
AirborneF
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,576 Elo+
Party 1
Bacchus
Bacchus
FitchBros
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,567 Elo+
Party 1
Skadi
Skadi
cheeseysaltytoe
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,548 Elo+

VS

Team Averages
Level 56
1,510 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
OSaRyO
Horus
Level 86
God Stats
18W - 12L
1,647 SR
Queue Stats
84W - 107L
1,412 Elo+
Party 2
Neith
Neith
Sh1nozaki
Neith
Level 17
God Stats
5W - 3L
1,383 SR
Queue Stats
9W - 10L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AirborneF
He Bo
13
4 / 3 / 0
8,471
770
8,859
7,287
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FitchBros
Bacchus
11
0 / 5 / 1
7,318
665
5,153
12,237
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 8 / 3
7,322
666
4,091
10,322
3,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
7 / 2 / 9
10,035
912
10,449
7,776
3,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
OSaRyO
Horus
13
2 / 1 / 14
8,452
768
5,994
10,548
7,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sh1nozaki
Neith
14
7 / 1 / 7
9,370
852
9,423
8,388
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
16
16
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
2
9
5.75
L
He Bo
AirborneF
He Bo
4
3
0
1.33
L
Bacchus
FitchBros
Bacchus
0
5
1
0.1
W
Horus
OSaRyO
Horus
2
1
14
9
W
Neith
Sh1nozaki
Neith
7
1
7
10.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
25,866
29,846
Taken
26,712
21,476
Mitigated
14,363
3,410
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,449
1,033
0
2,221
7,776
3,931
124
3,863
3,913
49,113
0
L
He Bo
AirborneF
He Bo
8,859
421
0
1,570
7,287
2,318
0
2,279
5,008
21,796
0
L
Bacchus
FitchBros
Bacchus
5,153
385
481
1,359
12,237
15,695
0
3,503
8,734
17,481
0
W
Horus
OSaRyO
Horus
5,994
2,164
1,921
3,805
10,548
7,166
0
5,154
5,394
0
11,959
W
Neith
Sh1nozaki
Neith
9,423
4,805
0
2,270
8,388
3,266
319
5,152
3,236
0
26,558
L
4,091
1,197
0
0
10,322
3,463
0
5,081
5,241
0
16,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
27,857
83
Minions Killed
155
2
Camps Cleared
8
573,283
Distance Traveled
646,193
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,035
912
98
9
5
208,265
6
L
He Bo
8,471
770
38
3
1
200,429
2
L
Bacchus
7,318
665
22
2
1
208,862
5
W
Horus
8,452
768
12
1
2
233,537
4
W
Neith
9,370
852
45
4
1
204,391
2
L
Skadi
7,322
666
23
2
0
163,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role