Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkLedouxt
Morgan Le Fay
Level 137
God Stats
13W - 14L
1,485 SR
Queue Stats
246W - 180L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skadilr
Tsukuyomi
Level 126
God Stats
2W - 6L
1,561 SR
Queue Stats
41W - 48L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
ToyaFreak
Baron Samedi
Level 71
God Stats
72W - 56L
1,589 SR
Queue Stats
284W - 282L
1,585 Elo+
Solo
Horus
Horus
Upciøs
Horus
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 135L
1,654 Elo+
Party 1
Izanami
Izanami
ВirdКiller
Izanami
Level 108
God Stats
1W - 3L
1,512 SR
Queue Stats
139W - 152L
1,590 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,597 Elo+

VS

Team Averages
Level 157
1,684 SR
1,692 Elo+
Ganesha
Ganesha
AlvaroMtnez
Ganesha
Level 160
God Stats
67W - 24L
1,770 SR
Queue Stats
217W - 74L
1,783 Elo+
Party 2
Chang'e
Chang'e
EnriQue24
Chang'e
Level 146
God Stats
7W - 1L
1,779 SR
Queue Stats
195W - 78L
1,712 Elo+
Party 2
Rama
Rama
Laggenti
Rama
Level 160
God Stats
9W - 6L
1,567 SR
Queue Stats
169W - 173L
1,553 Elo+
Solo
Ne Zha
Ne Zha
joni300000
Ne Zha
Level 160
God Stats
1W - 0L
1,727 SR
Queue Stats
323W - 122L
1,723 Elo+
Party 2
Janus
Janus
Üruk
Janus
Level 160
God Stats
14W - 6L
1,579 SR
Queue Stats
226W - 83L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkLedouxt
Morgan Le Fay
17
0 / 7 / 1
10,128
633
13,243
15,072
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
Skadilr
Tsukuyomi
18
0 / 5 / 1
11,044
690
10,995
14,961
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ToyaFreak
Baron Samedi
16
0 / 7 / 1
9,794
612
12,530
13,209
8,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
Upciøs
Horus
17
2 / 4 / 0
11,655
728
2,944
15,583
18,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ВirdКiller
Izanami
17
0 / 4 / 1
10,604
663
6,587
15,493
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlvaroMtnez
Ganesha
19
0 / 0 / 24
13,244
828
9,802
20,044
29,485
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
EnriQue24
Chang'e
20
10 / 0 / 11
13,461
841
14,806
11,568
5,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
19
4 / 1 / 10
11,939
746
8,828
15,577
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Ne Zha
joni300000
Ne Zha
20
8 / 1 / 9
13,232
827
17,298
13,947
6,230
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Üruk
Janus
20
5 / 0 / 16
12,754
797
12,466
9,293
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
97
2
Kills
27
27
Deaths
2
4
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlvaroMtnez
Ganesha
0
0
24
12
L
Morgan Le Fay
DarkLedouxt
Morgan Le Fay
0
7
1
0.07
W
Chang'e
EnriQue24
Chang'e
10
0
11
15.5
W
Rama
4
1
10
9
L
Tsukuyomi
Skadilr
Tsukuyomi
0
5
1
0.1
L
Baron Samedi
ToyaFreak
Baron Samedi
0
7
1
0.07
L
Horus
Upciøs
Horus
2
4
0
0.5
W
Ne Zha
joni300000
Ne Zha
8
1
9
12.5
W
Janus
Üruk
Janus
5
0
16
13
L
Izanami
ВirdКiller
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
63,200
74,318
Taken
70,429
40,977
Mitigated
52,286
15,286
Healing
32,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlvaroMtnez
Ganesha
9,802
233
0
4,689
20,044
29,485
70
4,942
15,102
27,415
0
L
Morgan Le Fay
DarkLedouxt
Morgan Le Fay
13,243
623
0
2,082
15,072
4,774
45
6,876
8,157
46,079
0
W
Chang'e
EnriQue24
Chang'e
14,806
1,113
8,275
8,072
11,568
5,492
2,216
4,210
7,358
55,051
0
W
Rama
8,828
5,671
0
6,300
15,577
6,707
6,671
6,963
8,614
0
42,199
L
Tsukuyomi
Skadilr
Tsukuyomi
10,995
3,837
0
1,027
14,961
4,277
0
6,386
8,521
0
49,202
L
Baron Samedi
ToyaFreak
Baron Samedi
12,530
273
1,542
2,639
13,209
8,358
74
8,587
4,539
32,374
0
L
Horus
Upciøs
Horus
2,944
1,559
1,751
3,933
15,583
18,057
0
8,403
7,098
0
16,584
W
Ne Zha
joni300000
Ne Zha
17,298
4,038
0
3,007
13,947
6,230
938
4,230
9,717
0
58,320
W
Janus
Üruk
Janus
12,466
965
789
1,237
9,293
4,372
1,733
5,428
3,865
67,016
0
L
Izanami
ВirdКiller
Izanami
6,587
2,876
0
2,312
15,493
5,511
1,455
6,614
8,825
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
64,630
321
Minions Killed
358
0
Camps Cleared
0
1,577,507
Distance Traveled
1,879,179
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,244
828
3
0
0
408,354
7
L
Morgan Le Fay
10,128
633
63
4
0
308,193
3
W
Chang'e
13,461
841
107
7
0
377,199
4
W
Rama
11,939
746
59
4
0
337,411
6
L
Tsukuyomi
11,044
690
96
6
0
346,190
4
L
Baron Samedi
9,794
612
39
2
0
298,842
4
L
Horus
11,655
728
26
2
0
331,389
1
W
Ne Zha
13,232
827
64
4
0
369,273
3
W
Janus
12,754
797
125
8
0
386,942
1
L
Izanami
10,604
663
97
6
0
292,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role