Player Matchup

Zeus
Zeus
AndresAQ
Zeus
Level 46
God Stats
1W - 2L
1,324 SR
Queue Stats
252W - 229L
1,629 Elo+
Solo
Sobek
Sobek
Augnr
Sobek
Level 59
God Stats
2W - 2L
1,692 SR
Queue Stats
46W - 22L
1,696 Elo+
Party 1
Chaac
Chaac
Kalligraphy-
Chaac
Level 115
God Stats
6W - 4L
1,744 SR
Queue Stats
333W - 226L
1,499 Elo+
Party 1
Team Averages
Level 73
1,587 SR
1,608 Elo+

VS

Team Averages
Level 105
1,627 SR
1,600 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
bdsw81
Anubis
Level 81
God Stats
16W - 12L
1,504 SR
Queue Stats
391W - 455L
1,496 Elo+
Solo
Guan Yu
Guan Yu
falteren
Guan Yu
Level 126
God Stats
30W - 9L
1,878 SR
Queue Stats
902W - 373L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 6 / 4
7,871
656
9,093
9,123
5,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Augnr
Sobek
13
2 / 4 / 3
9,145
762
4,560
13,627
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 6 / 2
8,535
711
6,403
14,609
9,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 8
9,099
758
7,119
7,230
2,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
bdsw81
Anubis
14
5 / 1 / 5
9,448
787
7,214
5,163
2,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
falteren
Guan Yu
15
9 / 3 / 4
10,520
877
15,418
14,345
11,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
16
16
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
8
2
L
Zeus
1
6
4
0.5
L
Sobek
Augnr
Sobek
2
4
3
0.88
L
4
6
2
0.83
W
Anubis
bdsw81
Anubis
5
1
5
7.5
W
Guan Yu
falteren
Guan Yu
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
29,751
37,359
Taken
26,738
24,868
Mitigated
16,632
6,600
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,119
741
1,120
953
7,230
2,230
761
3,442
3,788
33,066
0
L
Zeus
9,093
837
0
1,133
9,123
5,046
0
2,280
6,843
30,401
0
L
Sobek
Augnr
Sobek
4,560
305
0
2,503
13,627
10,349
0
5,358
8,269
13,609
0
L
6,403
1,268
133
2,831
14,609
9,473
38
7,014
7,595
0
18,676
W
Anubis
bdsw81
Anubis
7,214
210
0
2,389
5,163
2,427
435
3,250
1,913
24,281
0
W
Guan Yu
falteren
Guan Yu
15,418
3,527
592
4,466
14,345
11,975
1,426
7,248
7,097
0
43,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
29,067
90
Minions Killed
144
3
Camps Cleared
8
641,650
Distance Traveled
716,805
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,099
758
46
4
1
246,451
3
L
Zeus
7,871
656
48
4
2
200,857
4
L
Sobek
9,145
762
20
2
1
228,701
3
L
Chaac
8,535
711
22
2
0
212,092
2
W
Anubis
9,448
787
43
4
6
229,349
3
W
Guan Yu
10,520
877
55
5
1
241,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role