Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Aikα
Erlang Shen
Masters
Level 68
God Stats
2W - 3L
1,789 SR
Queue Stats
160W - 149L
2,300 MMR
Solo
Achilles
Achilles
Diamond II
Fenix
Achilles
Diamond II
Level 159
God Stats
4W - 4L
1,658 SR
Queue Stats
331W - 328L
2,370 MMR
Solo
Medusa
Medusa
Diamond III
J03s
Medusa
Diamond III
Level 125
God Stats
0W - 1L
2,002 SR
Queue Stats
65W - 51L
2,267 MMR
Solo
Zhong Kui
Zhong Kui
Masters
stealzyy
Zhong Kui
Masters
Level 159
God Stats
10W - 8L
1,593 SR
Queue Stats
816W - 820L
2,395 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,708 SR
2,166 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,549 SR
1,986 MMR
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
 
Hel
Masters
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
BenBoy0
Hun Batz
Diamond II
Level 157
God Stats
8W - 7L
1,536 SR
Queue Stats
195W - 176L
2,196 MMR
Party 1
Ullr
Ullr
Diamond II
KovaaKBlack
Ullr
Diamond II
Level 108
God Stats
3W - 4L
1,881 SR
Queue Stats
185W - 163L
2,327 MMR
Party 1
Atlas
Atlas
Diamond V
Zexxxet
Atlas
Diamond V
Level 87
God Stats
2W - 1L
1,325 SR
Queue Stats
59W - 33L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 3 / 2
6,103
509
4,123
11,594
7,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Aikα
Erlang Shen
11
1 / 4 / 2
6,123
510
5,732
11,833
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Fenix
Achilles
12
0 / 2 / 0
6,436
536
3,424
9,235
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
J03s
Medusa
11
0 / 2 / 4
6,366
531
3,889
8,981
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
stealzyy
Zhong Kui
11
2 / 4 / 2
6,664
555
6,674
8,678
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusBellonaBastet

VS

Bans
NemesisThothBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 0 / 2
8,581
715
7,498
8,625
3,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
 
Hel
12
1 / 2 / 5
7,225
602
9,517
7,326
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
BenBoy0
Hun Batz
13
6 / 1 / 2
7,659
638
5,997
8,927
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 2
7,123
594
7,173
4,654
1,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
Zexxxet
Atlas
11
3 / 2 / 3
6,828
569
7,126
10,284
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
15
15
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
2
1
W
Cliodhna
 
Cliodhna
4
0
2
5
W
Hel
 
Hel
1
2
5
1.75
L
Erlang Shen
Aikα
Erlang Shen
1
4
2
0.5
W
Hun Batz
BenBoy0
Hun Batz
6
1
2
7
L
Achilles
Fenix
Achilles
0
2
0
0
L
Medusa
J03s
Medusa
0
2
4
1
W
1
0
2
2
W
Atlas
Zexxxet
Atlas
3
2
3
2.25
L
Zhong Kui
stealzyy
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
37,311
50,321
Taken
39,816
29,381
Mitigated
18,120
15,342
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,123
681
1,659
1,707
11,594
7,067
0
5,292
5,886
16,070
1,621
W
Cliodhna
 
Cliodhna
7,498
1,215
0
4,944
8,625
3,201
0
285
8,340
0
60,940
W
Hel
 
Hel
9,517
712
2,508
3,680
7,326
2,885
0
4,452
2,874
50,215
0
L
Erlang Shen
Aikα
Erlang Shen
5,732
3,595
0
5,099
11,833
6,632
0
4,463
7,370
0
37,688
W
Hun Batz
BenBoy0
Hun Batz
5,997
1,929
0
2,807
8,927
3,096
0
1,191
7,736
0
49,005
L
Achilles
Fenix
Achilles
3,424
1,343
0
1,437
9,235
6,995
0
430
8,805
0
42,662
L
Medusa
J03s
Medusa
3,889
1,573
0
3,974
8,981
2,713
0
1,848
7,133
0
43,939
W
7,173
2,280
0
916
4,654
1,382
118
872
3,782
0
53,943
W
Atlas
Zexxxet
Atlas
7,126
2,982
0
2,151
10,284
7,556
0
3,428
6,856
19,937
0
L
Zhong Kui
stealzyy
Zhong Kui
6,674
822
0
1,466
8,678
5,974
0
4,610
4,068
40,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
37,416
359
Minions Killed
462
0
Camps Cleared
0
1,244,478
Distance Traveled
1,346,632
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,103
509
30
3
0
240,117
3
W
Cliodhna
8,581
715
135
11
0
283,833
1
W
Hel
7,225
602
96
8
0
266,624
5
L
Erlang Shen
6,123
510
66
6
0
249,905
3
W
Hun Batz
7,659
638
91
8
0
291,974
3
L
Achilles
6,436
536
88
7
0
264,242
0
L
Medusa
6,366
531
86
7
0
251,786
2
W
Ullr
7,123
594
129
11
0
243,400
2
W
Atlas
6,828
569
11
1
0
260,801
9
L
Zhong Kui
6,664
555
89
7
0
238,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role