Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,423 SR
1,726 Elo+
Ares
Ares
DanneP1
Ares
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 16L
1,726 Elo+
Party 1
Cliodhna
Cliodhna
Maxsevaiver
Cliodhna
Level 77
God Stats
1W - 1L
1,269 SR
Queue Stats
38W - 21L
1,726 Elo+
Party 1
Ra
Ra
Osthej
Ra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 5
11,267
751
26,073
8,815
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
15
5 / 4 / 7
10,320
688
8,629
11,644
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
14
1 / 4 / 10
9,602
640
9,187
20,681
23,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DanneP1
Ares
14
3 / 5 / 5
10,990
733
7,923
20,071
26,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
Maxsevaiver
Cliodhna
14
3 / 6 / 4
10,003
667
13,416
16,713
7,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
16
3 / 3 / 4
10,820
721
9,017
12,834
6,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
9
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
1
5
10.5
L
Da Ji
 
Da Ji
5
4
7
2.13
L
Horus
 
Horus
1
4
10
1.5
W
Ares
DanneP1
Ares
3
5
5
1.1
W
Cliodhna
Maxsevaiver
Cliodhna
3
6
4
0.83
W
Ra
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,889
Damage
30,356
41,140
Taken
49,618
34,284
Mitigated
41,030
17,555
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,073
2,151
182
3,154
8,815
3,082
399
3,495
5,320
72,392
0
L
Da Ji
 
Da Ji
8,629
1,144
0
2,004
11,644
7,980
264
6,667
4,977
0
23,473
L
Horus
 
Horus
9,187
4,460
2,114
10,101
20,681
23,222
160
7,296
13,385
0
21,638
W
Ares
DanneP1
Ares
7,923
181
0
1,846
20,071
26,494
65
11,845
8,226
14,371
0
W
Cliodhna
Maxsevaiver
Cliodhna
13,416
1,443
0
3,473
16,713
7,914
695
7,955
8,758
0
33,061
W
Ra
9,017
1,317
2,707
2,944
12,834
6,622
689
6,715
6,119
59,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
31,813
146
Minions Killed
159
9
Camps Cleared
3
823,593
Distance Traveled
821,365
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,267
751
99
7
5
269,730
1
L
Da Ji
10,320
688
29
2
3
271,641
4
L
Horus
9,602
640
18
1
1
282,222
3
W
Ares
10,990
733
13
1
0
262,770
4
W
Cliodhna
10,003
667
32
2
1
279,913
5
W
Ra
10,820
721
114
8
2
278,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role