Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Caimael
Ymir
Level 142
God Stats
1W - 1L
1,182 SR
Queue Stats
173W - 151L
1,570 Elo+
Party 1
Pele
Pele
JJMASTER69
Pele
Level 160
God Stats
11W - 8L
1,605 SR
Queue Stats
665W - 583L
1,586 Elo+
Party 1
Vamana
Vamana
Jontelle
Vamana
Level 139
God Stats
3W - 0L
1,799 SR
Queue Stats
22W - 11L
1,698 Elo+
Solo
Artemis
Artemis
Sellith
Artemis
Level 148
God Stats
8W - 1L
1,772 SR
Queue Stats
35W - 28L
1,405 Elo+
Party 1
Team Averages
Level 143
1,572 SR
1,552 Elo+

VS

Team Averages
Level 134
1,533 SR
1,558 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
L0CH1E
Bellona
Level 105
God Stats
3W - 6L
1,759 SR
Queue Stats
322W - 294L
1,570 Elo+
Party 2
Ra
Ra
Xenico
Ra
Level 148
God Stats
8W - 12L
1,621 SR
Queue Stats
234W - 209L
1,607 Elo+
Party 2
Fenrir
Fenrir
mastamo
Fenrir
Level 127
God Stats
0W - 2L
1,322 SR
Queue Stats
9W - 14L
1,461 Elo+
Solo
Geb
Geb
sneakyturtle8751
Geb
Level 160
God Stats
1W - 2L
1,463 SR
Queue Stats
267W - 220L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 0 / 1
6,044
672
2,318
2,624
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
Caimael
Ymir
8
2 / 1 / 2
5,377
597
2,314
5,825
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
6,019
669
4,801
6,190
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Jontelle
Vamana
10
0 / 1 / 0
5,818
646
3,877
7,069
4,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Sellith
Artemis
9
2 / 2 / 2
5,580
620
5,910
4,456
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 3 / 0
5,022
558
3,988
5,518
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
L0CH1E
Bellona
10
0 / 0 / 1
5,728
636
5,075
6,966
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
11
1 / 2 / 1
5,968
663
1,634
4,457
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mastamo
Fenrir
4
0 / 1 / 1
3,951
439
562
3,049
814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
4,916
546
3,871
7,434
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
1
2.5
L
Apollo
 
Apollo
2
3
0
0.67
W
Ymir
Caimael
Ymir
2
1
2
3
W
3
0
3
4.5
W
Vamana
Jontelle
Vamana
0
1
0
0
L
Bellona
L0CH1E
Bellona
0
0
1
0.5
W
Artemis
Sellith
Artemis
2
2
2
1.5
L
Ra
1
2
1
0.75
L
Fenrir
mastamo
Fenrir
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
15,130
26,164
Taken
27,424
11,688
Mitigated
11,699
9,760
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,318
420
0
750
2,624
794
225
1,334
1,290
39,286
0
L
Apollo
 
Apollo
3,988
2,113
0
1,615
5,518
944
0
1,233
4,285
0
22,776
W
Ymir
Caimael
Ymir
2,314
937
0
1,664
5,825
3,455
30
1,179
4,646
12,071
0
W
4,801
1,844
0
3,492
6,190
1,814
0
1,266
4,924
0
30,526
W
Vamana
Jontelle
Vamana
3,877
1,245
251
2,242
7,069
4,600
0
350
6,719
0
36,313
L
Bellona
L0CH1E
Bellona
5,075
2,206
0
3,920
6,966
6,345
0
37
6,929
0
36,369
W
Artemis
Sellith
Artemis
5,910
3,243
0
1,361
4,456
1,025
84
1,376
3,080
0
27,990
L
Ra
1,634
0
148
911
4,457
1,427
0
1,027
3,430
39,020
0
L
Fenrir
mastamo
Fenrir
562
256
0
1,280
3,049
814
0
287
2,762
0
3,252
L
3,871
1,373
0
674
7,434
2,169
0
2,048
5,386
19,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
25,585
307
Minions Killed
275
0
Camps Cleared
0
959,825
Distance Traveled
877,497
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,044
672
90
10
0
190,731
4
L
Apollo
5,022
558
47
5
0
181,127
3
W
Ymir
5,377
597
14
2
0
182,456
4
W
Pele
6,019
669
62
7
0
232,081
0
W
Vamana
5,818
646
87
10
0
187,494
2
L
Bellona
5,728
636
87
10
0
208,585
3
W
Artemis
5,580
620
54
6
0
167,063
3
L
Ra
5,968
663
92
10
0
195,887
5
L
Fenrir
3,951
439
5
1
0
94,659
1
L
Geb
4,916
546
44
5
0
197,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role