Player Matchup

Ares
Ares
Masters
Dìllow
Ares
Masters
Level 128
God Stats
13W - 4L
1,901 SR
Queue Stats
456W - 440L
2,141 MMR
Solo
Achilles
Achilles
Diamond II
Fenix
Achilles
Diamond II
Level 159
God Stats
4W - 4L
1,592 SR
Queue Stats
331W - 328L
2,324 MMR
Solo
Horus
Horus
Diamond IV
FuuuuckeN
Horus
Diamond IV
Level 137
God Stats
7W - 6L
1,735 SR
Queue Stats
103W - 86L
2,191 MMR
Solo
Persephone
Persephone
Diamond III
Trapbros
Persephone
Diamond III
Level 158
God Stats
5W - 3L
1,767 SR
Queue Stats
106W - 96L
2,228 MMR
Solo
Chernobog
Chernobog
Diamond IV
ZakuZz
Chernobog
Diamond IV
Level 160
God Stats
62W - 48L
1,732 SR
Queue Stats
702W - 695L
2,117 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,745 SR
2,200 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,692 SR
2,200 MMR
Hou Yi
Hou Yi
Masters
CulonasCancun
Hou Yi
Masters
Level 104
God Stats
20W - 22L
1,607 SR
Queue Stats
539W - 519L
2,249 MMR
Solo
Discordia
Discordia
Diamond IV
GudVilDet
Discordia
Diamond IV
Level 149
God Stats
3W - 2L
1,786 SR
Queue Stats
99W - 83L
2,093 MMR
Solo
Chaac
Chaac
Masters
JesusDeMacro
Chaac
Masters
Level 160
God Stats
272W - 216L
1,677 SR
Queue Stats
488W - 501L
2,163 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
WavyStarChaser
Gilgamesh
Diamond II
Level 67
God Stats
2W - 3L
1,577 SR
Queue Stats
181W - 169L
2,276 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
ZetsusWrath
Sylvanus
Diamond IV
Level 146
God Stats
0W - 4L
1,814 SR
Queue Stats
395W - 386L
2,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dìllow
Ares
18
2 / 3 / 14
13,195
489
9,970
29,240
37,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Fenix
Achilles
20
13 / 0 / 10
17,025
631
17,864
24,170
29,686
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
FuuuuckeN
Horus
20
3 / 3 / 8
15,864
588
14,308
27,116
38,533
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Trapbros
Persephone
20
4 / 1 / 9
17,069
632
20,135
14,872
6,173
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
ZakuZz
Chernobog
20
2 / 4 / 12
15,602
578
15,173
18,300
8,831
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AtlasZeusKali

VS

Bans
ShivaCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
14,338
531
19,491
20,767
9,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
GudVilDet
Discordia
20
1 / 2 / 4
12,955
480
21,330
7,869
3,797
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 6 / 2
13,359
495
13,008
24,450
22,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
WavyStarChaser
Gilgamesh
18
0 / 8 / 4
11,848
439
7,925
23,687
21,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ZetsusWrath
Sylvanus
18
3 / 3 / 5
11,915
441
10,531
21,983
30,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
24
Kills
11
11
Deaths
24
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Ares
Dìllow
Ares
2
3
14
3
W
Achilles
Fenix
Achilles
13
0
10
18
W
Horus
FuuuuckeN
Horus
3
3
8
2.33
L
Discordia
GudVilDet
Discordia
1
2
4
1.5
L
2
6
2
0.5
W
Persephone
Trapbros
Persephone
4
1
9
8.5
L
Gilgamesh
WavyStarChaser
Gilgamesh
0
8
4
0.25
W
Chernobog
ZakuZz
Chernobog
2
4
12
2
L
Sylvanus
ZetsusWrath
Sylvanus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,450
Damage
72,285
113,698
Taken
98,756
120,609
Mitigated
87,155
42,685
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,491
11,366
0
7,393
20,767
9,065
480
5,004
15,659
0
130,861
W
Ares
Dìllow
Ares
9,970
516
0
5,383
29,240
37,386
358
11,255
17,985
26,564
7,941
W
Achilles
Fenix
Achilles
17,864
6,213
0
5,615
24,170
29,686
6,645
7,031
17,139
0
141,484
W
Horus
FuuuuckeN
Horus
14,308
5,735
4,332
13,383
27,116
38,533
712
5,049
21,675
0
106,967
L
Discordia
GudVilDet
Discordia
21,330
374
0
350
7,869
3,797
0
2,278
5,458
132,439
0
L
13,008
2,505
0
5,957
24,450
22,792
0
7,557
16,101
6,269
98,626
W
Persephone
Trapbros
Persephone
20,135
808
0
6,454
14,872
6,173
2,895
6,600
8,271
143,910
0
L
Gilgamesh
WavyStarChaser
Gilgamesh
7,925
1,904
0
2,962
23,687
21,046
270
6,659
16,720
0
90,095
W
Chernobog
ZakuZz
Chernobog
15,173
7,439
0
7,518
18,300
8,831
8,076
6,589
11,711
0
129,432
L
Sylvanus
ZetsusWrath
Sylvanus
10,531
1,136
2,552
6,020
21,983
30,455
0
7,187
14,568
37,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,755
Gold Earned
64,415
831
Minions Killed
806
0
Camps Cleared
0
2,769,438
Distance Traveled
2,523,560
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,338
531
209
8
0
482,271
6
W
Ares
13,195
489
30
1
0
552,720
8
W
Achilles
17,025
631
179
7
0
601,411
3
W
Horus
15,864
588
197
7
0
550,605
5
L
Discordia
12,955
480
221
8
0
519,950
7
L
Chaac
13,359
495
193
7
0
454,777
11
W
Persephone
17,069
632
235
9
0
552,782
1
L
Gilgamesh
11,848
439
153
6
0
551,881
12
W
Chernobog
15,602
578
190
7
0
511,920
7
L
Sylvanus
11,915
441
30
1
0
514,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role