Player Matchup

Gilgamesh
Gilgamesh
BranzaCelesta
Gilgamesh
Level 21
God Stats
3W - 12L
1,182 SR
Queue Stats
17W - 31L
1,307 Elo+
Party 2
Yemoja
Yemoja
Erkadrian
Yemoja
Level 18
God Stats
1W - 3L
1,369 SR
Queue Stats
11W - 21L
1,304 Elo+
Party 2
Izanami
Izanami
Luzi69
Izanami
Level 13
God Stats
1W - 6L
1,152 SR
Queue Stats
4W - 16L
1,135 Elo+
Party 2
Bakasura
Bakasura
PionesPin
Bakasura
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Popiku
Yu Huang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,294 Elo+
Party 2
Team Averages
Level 39
1,341 SR
1,308 Elo+

VS

Team Averages
Level 68
1,597 SR
1,438 Elo+
Kali
Kali
 
Kali
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GoogiSSS
Chaac
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 96L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
HeIIBeaver
Heimdallr
Level 59
God Stats
14W - 14L
1,500 SR
Queue Stats
262W - 250L
1,440 Elo+
Solo
Thoth
Thoth
Paluchh
Thoth
Level 60
God Stats
2W - 1L
1,669 SR
Queue Stats
192W - 206L
1,407 Elo+
Party 1
Ganesha
Ganesha
jhonnywar64
Ganesha
Level 96
God Stats
9W - 4L
1,815 SR
Queue Stats
270W - 276L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BranzaCelesta
Gilgamesh
17
0 / 4 / 1
11,310
419
8,499
21,947
24,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Erkadrian
Yemoja
17
2 / 3 / 10
11,072
410
9,368
21,387
23,582
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Luzi69
Izanami
19
4 / 5 / 8
12,954
480
16,689
23,839
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
PionesPin
Bakasura
19
6 / 6 / 5
12,887
477
11,814
19,202
9,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Popiku
Yu Huang
19
5 / 2 / 5
12,181
451
16,113
15,039
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
4 / 2 / 6
14,266
528
9,538
22,127
10,499
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GoogiSSS
Chaac
20
4 / 1 / 5
13,785
511
13,913
16,498
20,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
HeIIBeaver
Heimdallr
20
9 / 8 / 3
15,990
592
31,900
28,279
10,746
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Paluchh
Thoth
20
3 / 1 / 2
13,516
501
10,768
7,522
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
jhonnywar64
Ganesha
19
0 / 5 / 11
11,840
439
7,693
21,558
20,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
17
Kills
20
20
Deaths
17
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
2
6
3.5
L
Gilgamesh
BranzaCelesta
Gilgamesh
0
4
1
0.13
L
Yemoja
Erkadrian
Yemoja
2
3
10
2.33
W
Chaac
GoogiSSS
Chaac
4
1
5
6.5
W
Heimdallr
HeIIBeaver
Heimdallr
9
8
3
1.31
L
Izanami
Luzi69
Izanami
4
5
8
1.6
W
Thoth
Paluchh
Thoth
3
1
2
4
L
Bakasura
PionesPin
Bakasura
6
6
5
1.42
L
Yu Huang
Popiku
Yu Huang
5
2
5
3.75
W
Ganesha
jhonnywar64
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,483
Damage
73,812
101,414
Taken
95,984
70,073
Mitigated
65,224
22,213
Healing
35,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,538
4,498
0
10,599
22,127
10,499
1,761
3,328
18,418
0
97,323
L
Gilgamesh
BranzaCelesta
Gilgamesh
8,499
1,952
0
4,630
21,947
24,210
388
2,533
19,414
2,088
63,380
L
Yemoja
Erkadrian
Yemoja
9,368
1,602
3,680
2,189
21,387
23,582
1,072
5,091
16,291
37,974
0
W
Chaac
GoogiSSS
Chaac
13,913
2,135
0
6,765
16,498
20,211
1,066
4,292
11,704
0
96,628
W
Heimdallr
HeIIBeaver
Heimdallr
31,900
24,455
0
10,847
28,279
10,746
6,477
8,512
18,966
0
136,667
L
Izanami
Luzi69
Izanami
16,689
10,589
2
7,480
23,839
7,700
4,044
5,099
18,740
0
90,601
W
Thoth
Paluchh
Thoth
10,768
285
0
2,571
7,522
3,041
2,525
2,826
4,696
104,552
0
L
Bakasura
PionesPin
Bakasura
11,814
8,197
0
3,014
19,202
9,085
497
1,849
17,353
0
70,507
L
Yu Huang
Popiku
Yu Huang
16,113
1,100
0
1,218
15,039
5,496
1,551
3,889
11,147
74,600
0
W
Ganesha
jhonnywar64
Ganesha
7,693
146
647
3,746
21,558
20,727
512
6,984
14,220
45,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,404
Gold Earned
69,397
559
Minions Killed
687
0
Camps Cleared
0
2,664,631
Distance Traveled
2,575,632
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,266
528
141
5
0
580,970
3
L
Gilgamesh
11,310
419
115
4
0
433,877
4
L
Yemoja
11,072
410
50
2
0
548,849
13
W
Chaac
13,785
511
151
6
0
500,037
7
W
Heimdallr
15,990
592
205
8
0
445,653
1
L
Izanami
12,954
480
151
6
0
545,485
2
W
Thoth
13,516
501
171
6
0
519,133
3
L
Bakasura
12,887
477
144
5
0
605,856
11
L
Yu Huang
12,181
451
99
4
0
530,564
3
W
Ganesha
11,840
439
19
1
0
529,839
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role