Player Matchup

Hachiman
Hachiman
Silver IV
Chaz_Goldstein
Hachiman
Silver IV
Level 110
God Stats
5W - 10L
1,362 SR
Queue Stats
47W - 65L
724 MMR
Solo
Vamana
Vamana
Silver V
ItsManNKind
Vamana
Silver V
Level 160
God Stats
21W - 16L
1,897 SR
Queue Stats
861W - 1,136L
550 MMR
Solo
Poseidon
Poseidon
Silver IV
MRMORPHIUS
Poseidon
Silver IV
Level 125
God Stats
6W - 12L
1,385 SR
Queue Stats
27W - 54L
761 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,548 SR
679 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,534 SR
778 MMR
Sobek
Sobek
Silver II
GandalfTheSleepy
Sobek
Silver II
Level 107
God Stats
23W - 13L
1,618 SR
Queue Stats
190W - 168L
1,361 MMR
Party 1
Tyr
Tyr
Bronze IV
HozzTheHomie
Tyr
Bronze IV
Level 57
God Stats
6W - 15L
1,494 SR
Queue Stats
12W - 49L
511 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
ihabial123
Kukulkan
Bronze I
Level 155
God Stats
20W - 22L
1,490 SR
Queue Stats
311W - 399L
461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 4 / 2
11,666
614
17,024
18,625
6,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
1 / 4 / 4
10,939
576
10,655
21,699
17,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MRMORPHIUS
Poseidon
16
2 / 8 / 2
11,836
623
16,838
15,334
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusMulanBastetAwilixGilgamesh

VS

Bans
DanzaburouMorgan Le FayGebHadesTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
13,902
732
15,754
30,093
39,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 2 / 9
12,240
644
9,863
17,851
18,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ihabial123
Kukulkan
18
5 / 2 / 7
13,042
686
22,976
10,447
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
16
16
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
4
2
1
W
6
2
8
5
W
5
2
9
4.75
L
Vamana
1
4
4
0.75
L
Poseidon
MRMORPHIUS
Poseidon
2
8
2
0.38
W
Kukulkan
ihabial123
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
48,593
55,658
Taken
58,391
28,295
Mitigated
63,336
11,624
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
17,024
11,058
0
5,006
18,625
6,127
192
12,462
5,677
0
45,604
W
15,754
1,547
511
11,077
30,093
39,925
586
8,622
21,471
38,495
0
W
9,863
845
0
1,321
17,851
18,122
703
7,087
10,764
0
20,807
L
Vamana
10,655
3,218
185
4,823
21,699
17,669
36
14,611
6,613
0
28,750
L
Poseidon
MRMORPHIUS
Poseidon
16,838
717
114
1,496
15,334
4,499
49
11,063
4,029
55,313
0
W
Kukulkan
ihabial123
Kukulkan
22,976
879
183
3,100
10,447
5,289
1,220
1,756
8,691
81,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,441
Gold Earned
39,184
162
Minions Killed
199
7
Camps Cleared
7
979,942
Distance Traveled
1,093,270
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,666
614
55
3
1
308,720
2
W
Sobek
13,902
732
28
1
0
347,114
3
W
Tyr
12,240
644
37
2
3
397,890
0
L
Vamana
10,939
576
21
1
3
370,116
1
L
Poseidon
11,836
623
86
5
3
301,106
3
W
Kukulkan
13,042
686
134
7
4
348,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role