Player Matchup

Gilgamesh
Gilgamesh
ElBichoMalo
Gilgamesh
Level 52
God Stats
15W - 27L
1,363 SR
Queue Stats
259W - 322L
1,382 Elo+
Party 2
Cliodhna
Cliodhna
RANK1WITHYOUMOM
Cliodhna
Level 116
God Stats
16W - 11L
1,597 SR
Queue Stats
431W - 474L
1,467 Elo+
Solo
Kali
Kali
Scavy4
Kali
Level 67
God Stats
23W - 11L
1,669 SR
Queue Stats
110W - 109L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jano30071
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,407 Elo+
Solo
Sol
Sol
japerezca
Sol
Level 121
God Stats
1W - 4L
1,215 SR
Queue Stats
99W - 133L
1,449 Elo+
Party 2
Team Averages
Level 86
1,469 SR
1,408 Elo+

VS

Team Averages
Level 73
1,380 SR
1,411 Elo+
Loki
Loki
Dragojuan707
Loki
Level 60
God Stats
1W - 0L
1,246 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Athena
Athena
Necromaniac97
Athena
Level 82
God Stats
24W - 23L
1,315 SR
Queue Stats
158W - 146L
1,283 Elo+
Solo
Bellona
Bellona
Nozweex
Bellona
Level 54
God Stats
5W - 1L
1,623 SR
Queue Stats
127W - 120L
1,443 Elo+
Solo
Cernunnos
Cernunnos
W3nkulez
Cernunnos
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zillay
Morgan Le Fay
Level 68
God Stats
3W - 9L
1,214 SR
Queue Stats
31W - 29L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElBichoMalo
Gilgamesh
17
2 / 5 / 10
12,953
432
14,925
34,765
38,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
20
4 / 4 / 3
15,138
505
23,001
25,799
22,501
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Scavy4
Kali
20
6 / 4 / 5
13,759
459
17,926
26,120
11,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
jano30071
Morgan Le Fay
20
7 / 4 / 3
14,427
481
21,789
24,125
10,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 6 / 5
12,541
418
10,282
21,258
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
13,391
446
11,683
20,736
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 4 / 10
12,603
420
10,505
25,696
35,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Nozweex
Bellona
20
8 / 3 / 4
16,882
563
35,509
37,221
47,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
W3nkulez
Cernunnos
20
5 / 7 / 5
13,481
449
17,612
19,404
8,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Zillay
Morgan Le Fay
20
5 / 5 / 3
14,617
487
20,060
21,621
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
21
Kills
23
23
Deaths
22
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Gilgamesh
ElBichoMalo
Gilgamesh
2
5
10
1.4
W
1
4
10
1.5
W
Bellona
Nozweex
Bellona
8
3
4
3.33
L
Cliodhna
4
4
3
1.38
L
Kali
Scavy4
Kali
6
4
5
2.13
W
Cernunnos
W3nkulez
Cernunnos
5
7
5
1.07
W
Morgan Le Fay
Zillay
Morgan Le Fay
5
5
3
1.3
L
Morgan Le Fay
jano30071
Morgan Le Fay
7
4
3
2.13
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,923
Damage
95,369
132,067
Taken
124,678
91,776
Mitigated
111,167
34,234
Healing
45,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,683
1,929
0
7,228
20,736
8,853
66
4,036
16,700
0
107,477
L
Gilgamesh
ElBichoMalo
Gilgamesh
14,925
3,269
3,185
7,130
34,765
38,320
0
8,962
25,803
0
49,804
W
10,505
2,545
1,305
4,832
25,696
35,895
0
7,604
18,092
34,534
0
W
Bellona
Nozweex
Bellona
35,509
14,302
0
20,167
37,221
47,218
2,976
4,527
32,694
0
137,931
L
Cliodhna
23,001
1,494
0
4,191
25,799
22,501
0
2,587
23,212
113
109,091
L
Kali
Scavy4
Kali
17,926
11,628
0
6,401
26,120
11,593
0
5,441
20,679
0
103,045
W
Cernunnos
W3nkulez
Cernunnos
17,612
8,031
816
4,335
19,404
8,891
1,879
6,100
13,304
0
93,177
W
Morgan Le Fay
Zillay
Morgan Le Fay
20,060
1,095
248
6,819
21,621
10,310
1,021
8,941
12,680
118,663
0
L
Morgan Le Fay
jano30071
Morgan Le Fay
21,789
2,168
0
7,472
24,125
10,860
0
8,793
15,332
113,051
0
L
10,282
3,129
0
5,855
21,258
8,502
1,088
5,900
15,358
80,296
13,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,818
Gold Earned
70,974
715
Minions Killed
740
0
Camps Cleared
0
2,717,373
Distance Traveled
2,914,594
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,391
446
126
4
0
640,636
3
L
Gilgamesh
12,953
432
39
1
0
589,382
7
W
Athena
12,603
420
38
1
0
587,309
10
W
Bellona
16,882
563
247
8
0
596,951
1
L
Cliodhna
15,138
505
217
7
0
581,589
1
L
Kali
13,759
459
130
4
0
545,027
1
W
Cernunnos
13,481
449
166
6
0
503,909
7
W
Morgan Le Fay
14,617
487
163
5
0
585,789
13
L
Morgan Le Fay
14,427
481
182
6
0
502,662
5
L
Sol
12,541
418
147
5
0
498,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role