Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Counyamama
Ymir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 8L
1,503 Elo+
Party 2
Yu Huang
Yu Huang
Joceky
Yu Huang
Level 122
God Stats
13W - 2L
1,613 SR
Queue Stats
118W - 96L
1,537 Elo+
Party 2
Loki
Loki
Maxiskyvs
Loki
Level 158
God Stats
5W - 1L
1,826 SR
Queue Stats
164W - 121L
1,571 Elo+
Party 2
Chiron
Chiron
gigit111
Chiron
Level 89
God Stats
5W - 1L
1,689 SR
Queue Stats
56W - 48L
1,517 Elo+
Solo
Team Averages
Level 86
1,626 SR
1,525 Elo+

VS

Team Averages
Level 60
1,382 SR
1,534 Elo+
Yemoja
Yemoja
Akmktr
Yemoja
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 49L
1,674 Elo+
Solo
Chaac
Chaac
Elephas
Chaac
Level 88
God Stats
0W - 4L
1,137 SR
Queue Stats
50W - 47L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Jackel
Zhong Kui
Level 96
God Stats
2W - 2L
1,736 SR
Queue Stats
66W - 58L
1,499 Elo+
Party 1
Bakasura
Bakasura
MulkaJungle
Bakasura
Level 32
God Stats
3W - 2L
1,291 SR
Queue Stats
8W - 5L
1,452 Elo+
Solo
Artemis
Artemis
Snulin
Artemis
Level 47
God Stats
0W - 3L
1,244 SR
Queue Stats
28W - 23L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 0 / 1
8,628
616
7,117
8,925
3,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 8
8,106
579
4,774
8,906
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Yu Huang
Joceky
Yu Huang
14
3 / 2 / 7
8,594
614
7,285
5,194
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
15
5 / 0 / 4
8,921
637
7,646
9,122
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
gigit111
Chiron
16
4 / 0 / 1
9,314
665
5,211
5,160
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akmktr
Yemoja
9
0 / 3 / 1
6,000
429
2,219
9,405
6,277
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Elephas
Chaac
12
1 / 2 / 0
6,729
481
5,121
11,266
10,775
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Jackel
Zhong Kui
10
0 / 5 / 0
5,596
400
4,968
11,263
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
MulkaJungle
Bakasura
9
1 / 5 / 0
5,986
428
3,554
9,399
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Snulin
Artemis
10
0 / 4 / 0
5,989
428
2,650
7,723
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
18
Kills
2
2
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
1
4.5
L
Yemoja
Akmktr
Yemoja
0
3
1
0.17
W
2
0
8
6
L
Chaac
Elephas
Chaac
1
2
0
0.5
L
Zhong Kui
Jackel
Zhong Kui
0
5
0
0
W
Yu Huang
Joceky
Yu Huang
3
2
7
3.25
W
Loki
5
0
4
7
L
Bakasura
MulkaJungle
Bakasura
1
5
0
0.2
L
Artemis
Snulin
Artemis
0
4
0
0
W
Chiron
gigit111
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
18,512
37,307
Taken
49,056
18,774
Mitigated
27,712
11,360
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,117
176
0
2,514
8,925
3,301
651
1,181
7,512
0
52,300
L
Yemoja
Akmktr
Yemoja
2,219
797
1,332
1,424
9,405
6,277
23
3,015
6,390
17,838
0
W
4,774
1,717
0
1,954
8,906
7,959
321
2,924
5,750
21,899
0
L
Chaac
Elephas
Chaac
5,121
431
0
4,601
11,266
10,775
0
1,547
9,719
0
39,630
L
Zhong Kui
Jackel
Zhong Kui
4,968
222
0
2,067
11,263
6,000
56
3,856
7,407
30,616
0
W
Yu Huang
Joceky
Yu Huang
7,285
564
0
541
5,194
2,011
658
1,087
3,779
50,701
0
W
Loki
7,646
2,347
0
3,742
9,122
3,440
914
1,511
7,611
0
62,892
L
Bakasura
MulkaJungle
Bakasura
3,554
2,204
0
1,868
9,399
3,012
0
1,761
7,638
0
24,641
L
Artemis
Snulin
Artemis
2,650
671
0
1,413
7,723
1,648
0
1,880
5,843
0
29,933
W
Chiron
gigit111
Chiron
5,211
1,724
539
2,070
5,160
2,063
2,894
484
4,676
0
72,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
30,300
474
Minions Killed
305
0
Camps Cleared
0
1,466,673
Distance Traveled
1,251,293
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,628
616
100
7
0
311,115
8
L
Yemoja
6,000
429
35
3
0
242,985
2
W
Ymir
8,106
579
27
2
0
259,651
3
L
Chaac
6,729
481
86
6
0
275,525
4
L
Zhong Kui
5,596
400
57
4
0
273,747
1
W
Yu Huang
8,594
614
99
7
0
288,277
0
W
Loki
8,921
637
111
8
0
334,803
2
L
Bakasura
5,986
428
56
4
0
206,215
5
L
Artemis
5,989
428
71
5
0
252,821
3
W
Chiron
9,314
665
137
10
0
272,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role