Player Matchup

Chang'e
Chang'e
Jokerkinng123
Chang'e
Level 29
God Stats
2W - 4L
1,476 SR
Queue Stats
9W - 13L
1,267 Elo+
Party 2
Ymir
Ymir
Oaktre5
Ymir
Level 123
God Stats
4W - 3L
1,606 SR
Queue Stats
72W - 54L
1,697 Elo+
Party 2
Skadi
Skadi
TheMuffinsMans
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,205 Elo+
Party 2
Team Averages
Level 52
1,527 SR
1,390 Elo+

VS

Team Averages
Level 51
1,500 SR
1,393 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kegan5ive
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
Krischann
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
10 / 2 / 10
9,296
930
13,115
8,916
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Oaktre5
Ymir
13
6 / 0 / 15
9,325
933
8,649
11,630
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 1 / 13
9,051
905
12,962
5,770
2,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 7 / 1
7,350
735
3,413
15,369
9,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Kegan5ive
Jormungandr
10
1 / 9 / 2
7,131
713
5,929
13,879
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Krischann
Kukulkan
10
0 / 8 / 1
6,170
617
4,888
9,479
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
3
3
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
1
0.36
W
Chang'e
10
2
10
7.5
L
Jormungandr
Kegan5ive
Jormungandr
1
9
2
0.22
L
Kukulkan
Krischann
Kukulkan
0
8
1
0.06
W
Ymir
Oaktre5
Ymir
6
0
15
13.5
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
14,230
26,316
Taken
38,727
16,511
Mitigated
17,130
8,416
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,413
266
0
320
15,369
9,069
0
7,980
7,389
0
7,658
W
Chang'e
13,115
2,639
2,351
3,358
8,916
3,268
1,291
3,753
5,163
30,532
0
L
Jormungandr
Kegan5ive
Jormungandr
5,929
790
152
920
13,879
5,783
0
8,501
5,378
22,965
0
L
Kukulkan
Krischann
Kukulkan
4,888
651
0
185
9,479
2,278
0
5,503
3,976
16,199
0
W
Ymir
Oaktre5
Ymir
8,649
2,789
0
1,364
11,630
11,107
240
3,576
8,054
21,044
0
W
12,962
6,873
643
700
5,770
2,136
1,177
3,591
2,179
0
34,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
20,651
102
Minions Killed
63
6
Camps Cleared
1
548,851
Distance Traveled
408,222
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,350
735
8
1
0
155,449
1
W
Chang'e
9,296
930
39
4
0
186,617
2
L
Jormungandr
7,131
713
29
3
1
125,724
1
L
Kukulkan
6,170
617
26
3
0
127,049
0
W
Ymir
9,325
933
22
2
5
190,196
3
W
Skadi
9,051
905
41
4
1
172,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role